Okay, I am getting close but there is still a problem.
Here is my CSWeapon.xml section:
<GaugeInfo>
<!-- gau section -->
<AntiAlias2d>1</AntiAlias2d>
<!-- 2D HUD anti-aliasing. 1-yes, 0-no (1). 0 increases performance. -->
<AntiAlias3d>1</AntiAlias3d>
<!-- VC HUD anti-aliasing. 1-yes, 0-no (1). 0 increases performance. -->
<HudFov2d>20.34</HudFov2d>
<!-- 2d HUD field of view. Degrees -->
<HudFov3d>-13.70</HudFov3d>
<!-- vc HUD field of view. Degrees -->
<CollimationData>0.0,14.01,4.72,0.150</CollimationData>
<!-- see SDK -->
<EyePtDeltaRatio>0.8</EyePtDeltaRatio>
<!-- hud acceleration sensetivity factor -->
<Collimate>1</Collimate>
<!-- VC HUD collimation. 1-yes, 0-no (1). -->
<TestFrame>0</TestFrame>
<!-- HUD test pattern. 1-yes, 0-no (0). -->
</GaugeInfo>
And the panel.cfg:
[Vcockpit01]
Background_color=1,1,1
size_mm=512,512
visible=1
pixel_size=512,512
texture=$vc
;1 = left DDI
;2 = right DDI
;3 = center DDI
gauge00=CSWeapon!hud3d, 20,35,460,445
//gauge00=fa-18!MFD, 20,35,460,445, 4 NOSCANLINES
If anyone can figure it out or has an idea that would be great... I must be getting tired?