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 25 USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD (Read 238281 times)
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USE WITH THIRD-PARTY AIRCRAFT - THE ONLY THREAD
Feb 9th, 2011 at 3:14pm
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The Weapon is a simple one click installation for default aircraft (listed in the Manual). But installation to a random third-party aircraft obviously requires some extra efforts from a user.

We've provided very flexible Weapon system and the easiest way to make a mod: one xml file configuration. But the mod-person must have advanced knowledge of basic FSX SDK, outstanding attentiveness and patience. It's not for everyone.

Unfortunately we are unable to support any modifications of the Weapon including its installation to third-party aircraft VC because:
- There are hundreds of the third-party aircraft.
- User doing the mod can make any mistake in thousands of different places in various config files.


But we are willing to help and will answer the most typical questions as far as possible.

We see there are a lot of similar questions/issues with installation of the Weapon the various third-party aircraft. Please post all to this topic, that will help others to avoid same mistakes.

Tips on how to avoid popular mistakes: (It updates often so please re-read)


0. 99% of issues are from not following SDK. PLEASE read it BEFORE asking.

1. Do NOT try to install 2D HUD to VC. There's a special VC HUD for VC.

2. For how to install VC HUD please follow VC HUD INSTALLATION section of the SDK.

3. VC HUD gau should be installed on the aircraft's HUD. Of course there's got to be a physical 3D HUD glass with $ poly in the model. Contact the model's developer if you unsure.

4. FSX and Weapon loader must be OFF while you make any changes in the CSWeapon.xml.

With all due respect we will not answer same questions anymore.

If you ask something please:
a. Indicate what HUD you are talking about, 2D or VC.
b. Attach a screenshot of the issue you are reffering to.
c. Describe the issue. Be specific.


  
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YoYo
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Position of shot (focus),calibration
Reply #1 - Feb 6th, 2011 at 1:49pm
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Hello,
I have a question - how to edit focus of shotting by guns? That is, in the addon (not default plane like F/A-18) - gun shoots too high for me (not in the line of eyes), I want to reduce the angle of the shot a little low. How to do it?

I found manual in SDK for HUD only in SimObject/Aircraft/This model for FSX, this line:

<CollimationData>0.0,14.01,3.358,0.307</CollimationData>

in CSWeapon.xml.

I change 0.307 for 0 in notepad (to test it), save it but without results. HUD is in too same place and line of shooting is still to high.
Any ideas?
  

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Re: Position of shot (focus)
Reply #2 - Feb 6th, 2011 at 3:40pm
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Please see CALIBRATION section of the manual.
  
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Re: Position of shot (focus)
Reply #3 - Feb 6th, 2011 at 3:59pm
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Captain Sim wrote on Feb 6th, 2011 at 3:40pm:
Please see CALIBRATION section of the manual.

Alex,

The calibration doesn't seem to work. The red circle doesn't show as described in the manual. Please advise.
  
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Re: Position of shot (focus)
Reply #4 - Feb 6th, 2011 at 4:30pm
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CTRL+SHIFT+9
CTRL+SHIFT+0
  
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Re: Position of shot (focus)
Reply #5 - Feb 6th, 2011 at 4:36pm
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Im not sure too, see this picture. The circles are too same, but how to move it up and down? Ctrl+9 , Ctrl+0 (keys for resize a circle) are for HUD Modes (knob start running).



I will try another tests.

I tryed according the manual set HUD position (so, shooting line too).
1/ First:
<Collimate>0</Collimate>
       <!-- VC HUD collimation. 1-yes, 0-no (1). -->
       <TestFrame>1</TestFrame>
       <!-- HUD test pattern. 1-yes, 0-no (0). -->
2/<CollimationData>0.0,14.01,3.358,0.307</CollimationData>
looks like this:


3/ next I change position for:
<CollimationData>0.0,14.01,1.358,0.307</CollimationData>
for test and no any changes of HUD.
For me better tool if in the future will be add small pop-up with this tests and arrows for calibration of HUD (arrows for move), save option in CSWeapon.xml document. Next You will Restart the sim and will be ok. Simple tool Smiley


  

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Re: Position of shot (focus)
Reply #6 - Feb 6th, 2011 at 4:47pm
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You are trying to set 2D HUD for VC. It's not going to work this way.
VC HUD gau should be installed on the aircrft's HUD $ poly.
Of course there's got to be a physical 3D HUD glass in the new model.
Please see SDK.
  
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Re: Position of shot (focus)
Reply #7 - Feb 7th, 2011 at 3:08pm
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Screen #2 looks better. But as soon as you move your head in VC the setup is gone.

Why to put 2D HUD in VC if there's a special VC HUD gau and SDK on how to do that RIGHT?
  
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Re: Position of shot (focus)
Reply #8 - Feb 7th, 2011 at 5:06pm
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Ok, You're right. I was thinkig 2D HUD is linked with line of shoot directly.
I Found line -  <Station name="Nose" params="
and here I can do modification for angles.
Thanks.
  

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Re: Position of shot (focus)
Reply #9 - Feb 7th, 2011 at 5:24pm
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Please read SDK>VC HUD INSTALLATION section.
  
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Calibration
Reply #10 - Feb 7th, 2011 at 8:06pm
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I am following the calibration steps in the manual, but have been unsuccessful.  The first calibration I performed, the red calibration circle appeared concentric with the green circle on all 3 aircraft, but the green circle was smaller.  I then used Control + 9 and then ctrl + 0 but the green circle never changed size.  I tried doing that while the red circle was still showing and again after it disappeared, no joy.
I uninstalled Weapons and reinstalled it to deal with a different problem, but now when I open the HUD and try to Calibrate, the red circle is displaced from the center of the green circle.

Has anyone else had these problems or can you tell me what I'm doing wrong?
  
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Re: Calibration
Reply #11 - Feb 7th, 2011 at 9:06pm
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Hi Trailboss,

I have the same calibration issue, on mine, the red circle doesn't even appear. And I also have, like you, the gun sound problem...we will see the reponses to the tickets...

Johan
  
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Re: Calibration
Reply #12 - Feb 7th, 2011 at 9:13pm
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As You can see in my subject here: http://www.captainsim.org/yabb2/YaBB.pl?num=1297000153 was too same with calibration. Ok, I did it for wrong way (2D > 3D) but steps was too same. I hope it will be fixed. For my best option for this do a small pop-up with arrows for move this circles / hud.
  

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Re: Calibration
Reply #13 - Feb 8th, 2011 at 12:30am
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Trailboss wrote on Feb 7th, 2011 at 8:06pm:
I am following the calibration steps in the manual, but have been unsuccessful.  The first calibration I performed, the red calibration circle appeared concentric with the green circle on all 3 aircraft, but the green circle was smaller.  I then used Control + 9 and then ctrl + 0 but the green circle never changed size.  I tried doing that while the red circle was still showing and again after it disappeared, no joy.
I uninstalled Weapons and reinstalled it to deal with a different problem, but now when I open the HUD and try to Calibrate, the red circle is displaced from the center of the green circle.

Has anyone else had these problems or can you tell me what I'm doing wrong?

Add me to this too. I can't calibrate the circle. When I use CTRL+9 OR CTRL+0, the green circle never changes, it stays the same size. Sad

Mark
  

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Re: Position of shot (focus)
Reply #14 - Feb 8th, 2011 at 7:50am
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Friends, please make sure you have the latest version of Manual, there was a mistake in earlier version - CTRL+SHIFT+9
  
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