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 10 Flight Model Mod 1.1 (Read 15980 times)
asanal
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Re: Flight Model Mod 1.1
Reply #15 - Oct 17th, 2010 at 6:18pm
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Unfortunately I have same problem with MOD 1.1:

1- Front landing gear sunks to tarmac ( I have already changed Contact point -14.45 to -12.20

2- Test flight loading:

PAX 70
TAT: 15.0    MAC: -28.3% (No GO)
Payload: 28,500Lbs
Fuel: 19,000Lbs

My observations:

There are only  three  payload stations are available in MSFSX Payload settings for 727-100 .It is not realistic.(??) Needs more station to distribute weight. Therefore weight cannot be  balance and  shifts  toward to front of the envelope and front wheel  sunks.

Please load same Payload/fuel to your 727-100. Let see if you will reach the same MAC: -28.3 and will wheel sunks to tarmac.

If yo test same loading I can understand where the problem was generated.
Thanks
Sanal


  
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asanal
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Re: Flight Model Mod 1.1
Reply #16 - Oct 17th, 2010 at 10:14pm
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I identified the problem. CS-727 100 three payload station will not give proper MAC% and take-off trim settings. An additional 6 more payload stations are required.

I took FSX default 737-800 and unloaded payload to "Zero" and loaded its first three stations each 9500Lbs total off 28000Lbs. You can see fault 737-800  front wheel sunk to tarmac like Cs727-100.

I hope Captain Sim put additional Payload Stations" and bring the Cs727-100 perfect level.

Sanal

  
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Michael2
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Re: Flight Model Mod 1.1
Reply #17 - Oct 17th, 2010 at 10:51pm
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I am not really sure how you got the payload that high. Mine topped out about 4000 lbs less.  And I had a MAC of 24%.  My nosewheel looked a little flat, but not with hub sunk below the tarmac like you are showing.  I'll see if I can find a better solution.  I believe, however, that the real aircraft does sit about 1' nose down.
  
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asanal
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Re: Flight Model Mod 1.1
Reply #18 - Oct 18th, 2010 at 12:30am
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727-100  GW 161,000 Lbs and my test flight TOW 135000Lbs. You cannot put  28500Lbs into three Stations. You have the distribute the weight to each available stations,
If you look at Default 737-800, its   easily  distribute 28,500lbs  to 9 stations  and front wheel will not sunk.

727-100 aircraft,cfg file you will see  available stations are 50. but CS only activated 3. That is the problem.
  
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Markoz
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Re: Flight Model Mod 1.1
Reply #19 - Oct 18th, 2010 at 5:18am
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Hi Sanal.

Use 727 ACE utility to add passengers and cargo.



Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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asanal
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Re: Flight Model Mod 1.1
Reply #20 - Oct 18th, 2010 at 5:38am
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Mark,

Thanks,
This will sove the problem, Embarrassed Embarrassed
Now I can use MOD 1.1.  Cheesy

Case closed
Sanal

  
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Cthulhus
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Re: Flight Model Mod 1.1
Reply #21 - Nov 22nd, 2010 at 8:48am
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impressive ! Nice work !
  

Xavier Jehl (Cthulhus) &&&&
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Michael2
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Re: Flight Model Mod 1.1
Reply #22 - Nov 23rd, 2010 at 7:06pm
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Thanks.
  
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