Visit Captain Sim web site  
  Welcome, Guest. Please Login or Register

 

Page Index Toggle Pages: 1 [2]  Send TopicPrint
 10 Sound (Read 1735 times)
BOOMOPERATOR
Full Member
*
Offline



Posts: 19
Joined: Apr 23rd, 2024
Re: Sound
Reply #15 - Apr 25th, 2024 at 6:19pm
Print Post  
some one in the Netherlands is working on a superb soundpack for the 130Adrian wrote on Apr 25th, 2024 at 10:21am:
what would be ideal in the mean time would be for Captainsim ..or third party to alter the sound.xml file to make the soundpack into a 4 engine config,..at present it is unchanged kingair 2 eng hence why engines 3 & 4 sound weak. Having grown up on RNZAF Whenuapai Airbase and my Father flew C-130's I was around them all the time ,..no the kingair sound isnt close to the T54 Allison but would go a loooong way to making it sound full,..start ups are disappointing with very little in the way of start up sounds on #3 and #4. Surely it wouldnt take much to reconfig the xml ?

  
Back to top
 
IP Logged
 
smoothchat
Full Member
*
Offline



Posts: 8
Location: Australia
Joined: Oct 26th, 2015
Gender: Male
Re: Sound
Reply #16 - Apr 25th, 2024 at 11:39pm
Print Post  
Adrian wrote on Apr 25th, 2024 at 10:21am:
what would be ideal in the mean time would be for Captainsim ..or third party to alter the sound.xml file to make the soundpack into a 4 engine config,.. on #3 and #4. Surely it wouldnt take much to reconfig the xml ?
   Indeed. It's quite easy to alter the xml yourself. 

Duplicate the code in the  <EngineSoundPresets> section and change the EngineIndex = "1"  and Index = "1"  of the duplicates, to EngineIndex = "3"  and Index = "3", then likewise for the Index = "2" etc change to "4".   

Then do the same within the <EngineSoundStates> section.
  
Back to top
 
IP Logged
 
LoVis
New Member
Offline



Posts: 3
Joined: Apr 20th, 2024
Re: Sound
Reply #17 - May 1st, 2024 at 12:32am
Print Post  
smoothchat wrote on Apr 25th, 2024 at 11:39pm:
Adrian wrote on Apr 25th, 2024 at 10:21am:
what would be ideal in the mean time would be for Captainsim ..or third party to alter the sound.xml file to make the soundpack into a 4 engine config,.. on #3 and #4. Surely it wouldnt take much to reconfig the xml ?
   Indeed. It's quite easy to alter the xml yourself. 

Duplicate the code in the  <EngineSoundPresets> section and change the EngineIndex = "1"  and Index = "1"  of the duplicates, to EngineIndex = "3"  and Index = "3", then likewise for the Index = "2" etc change to "4".   

Then do the same within the <EngineSoundStates> section.

My sound.xml already had engines 3 & 4 information, so I'm not sure what to change.
  
Back to top
 
IP Logged
 
Revolver Ocelot
Full Member
*
Offline



Posts: 5
Joined: May 19th, 2024
Re: Sound
Reply #18 - May 19th, 2024 at 6:36pm
Print Post  
Just brought  the C130 and all livery packs on xbox real big fan of the aircraft for many years now.  Can someone please please please smdo a custom soundpack with some volume too as I was  just on the ramp starting up when a  small light aircraft with one engine drowned out the sound of the c130 start up.  It definitely needs a soundpack update if it's not in the works already although some comments above seem to point towards one soon.  Please let that be the case.  Two other small niggles, can yiu make it so the rear ramp opens when in flight and also sounds of the ramp opening would be good too.  And lastly will there be an opening in the floor to allow access to the flight deck from the side entrance door as it seems to be blocked from the entrance and the rear cargo bay.  Also the APU sounds on start up seem to be missing ??
  
Back to top
 
IP Logged
 
SeanTK
Full Member
*
Offline



Posts: 19
Joined: Dec 13th, 2009
Gender: Male
Re: Sound
Reply #19 - Jun 5th, 2024 at 12:20am
Print Post  
As of version 1.1 user "mnpostema"'s sounds are still not included. Did CS choose not to use them?
  
Back to top
 
IP Logged
 
Dart15
New Member
Offline



Posts: 1
Joined: Jun 4th, 2024
Re: Update 1.1
Reply #20 - Jun 5th, 2024 at 12:01am
Print Post  
VERSION 1.1 (04JUN’24)
-Fuel system modeling improved
-Paratroop doors inflight operations added
-Ramp adjustment of 0 degree (level) ramp for inflight operations added
-Left aileron texture mapping fixed
-Third party free liveries support added
-Quick toggle to flight engineer view of center console added
-Pitot plugs ribbons improved
-The number 3 engine bleed air labeling fixed
-GPS navigation support added (A/P panel NAV toggle switch)

So.....nothing on sound!  Despite someone generously offering to provide for free!  Sad
  
Back to top
 
IP Logged
 
Captain Sim
CS Team
*
Offline



Posts: 4263
Joined: Nov 7th, 2005
Re: Sound
Reply #21 - Jun 5th, 2024 at 6:33am
Print Post  
SeanTK wrote on Jun 5th, 2024 at 12:20am:
As of version 1.1 user "mnpostema"'s sounds are still not included.

Because they are not ready.
  
Back to top
IP Logged
 
Revolver Ocelot
Full Member
*
Offline



Posts: 5
Joined: May 19th, 2024
Re: Sound
Reply #22 - Jun 12th, 2024 at 6:12pm
Print Post  
Why don't you use the Azurpoly C160 Transall sound set and double it as their latest update sounds phenomenal on the sound pack side for start up and running. I cannot get fully immersed with the sound set as it is. It's just way to quiet. And the apu can hardly be heard either.  Please can you fix the soundset.
  
Back to top
 
IP Logged
 
Page Index Toggle Pages: 1 [2] 
Send TopicPrint
 
  « Board Index ‹ Board  ^Top