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 25 Missile requests (Read 12812 times)
Johan
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Re: Missile requests
Reply #30 - Nov 5th, 2011 at 5:06pm
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Pete,

It worked by modifying the "lifetime" variables in the Csweapon_rocket_wake2. You can assign the time length you want. However, it eats up a lot of fps, especially if you shoot several of them at the same time.
Thanks for the hint.

Johan
  
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ptds
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Re: Missile requests
Reply #31 - Nov 5th, 2011 at 6:22pm
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Johan,

Like all things come at a price! Well done for finding that, I left the smoke alone as looking at real missile fire (found some video some place) the smoke only lasts a few seconds anyway, but useful to know for future projects.

Pete
  

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