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 25 Weapon for AC-130 (Read 20825 times)
Sal6709
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Weapon for AC-130
Feb 5th, 2011 at 11:14pm
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First I have to say, I picked this up last night and it is awesome.

Would it be possible to set this up so the weapons can fire from the side of the airplane? I think this would be a great integration for two of Captain Sims products; Weapon and the AC-130. Can you imagine flying in a pylon turn firing those guns at targets on the ground?

Safe flying,
Sal
  
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Re: Weapon for AC-130
Reply #1 - Feb 5th, 2011 at 11:38pm
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Thanks, Sal

But who will fly the C-130 while you are busy with the side guns?  Smiley

Granted you are alone the Weapon is more like figher-pilot experience.
  
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Sal6709
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Re: Weapon for AC-130
Reply #2 - Feb 5th, 2011 at 11:47pm
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That's what autopilot is for  Wink

Just dial in a spot on the GPS. When the aircraft reaches this point it begins a circle around the spot does it not?

While that's going on you can side look with the HUD and blast targets.

It's just a thought. I think it would be cool. Maybe I'm the only one.

-Sal
  
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Re: Weapon for AC-130
Reply #3 - Feb 6th, 2011 at 12:06am
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Then all you need is to set desired side view angle for the weapon panels (3 of them) in panel.cfg
  
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Sal6709
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Re: Weapon for AC-130
Reply #4 - Feb 6th, 2011 at 12:26am
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Sounds great! How do I do that?

-Sal
  
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Markoz
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Re: Weapon for AC-130
Reply #5 - Feb 6th, 2011 at 1:17am
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Hi Sal.

I 'll take a look and work out how to do it. Wink

Mark
  

Mark Fletcher



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silverfox441
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Re: Weapon for AC-130
Reply #6 - Feb 6th, 2011 at 1:33am
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I would just put the A/P on, ALT/HOLD, then use the turn knob. The airplane will saty in a nice turn. That's what i do, but without the real firing! But i guess that will change now, wink wink... Wink
  
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Sal6709
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Re: Weapon for AC-130
Reply #7 - Feb 6th, 2011 at 3:41am
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Thanks Markoz. Looking forward to seeing what you come up with.

-Sal
  
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Markoz
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Re: Weapon for AC-130
Reply #8 - Feb 6th, 2011 at 11:13am
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OK. I can get a view looking out over the "gattling guns" or whatever you want to call them, but the guns are still forward firing. I now have to turn my attention to the SDK to see what I need o do to get them firing to the left. Once I figure that out, I should have something to show. This could take longer than I originally thought, but I'll report back on my progress. I'm hoping it's easier than I think it is. Wink

Mark
  

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Captain Sim
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Re: Weapon for AC-130
Reply #9 - Feb 6th, 2011 at 3:14pm
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Sorry guys, I've forgot to mention re-setup of the CSWeapon.xml. The Weapon won't work to the side. All stores positions are calculated from the long axis.
  
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CoolP
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Re: Weapon for AC-130
Reply #10 - Feb 6th, 2011 at 3:50pm
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Sounds like an item for further development. I'll place that into the corresponding thread to get some flying warships correctly fitted.  Cheesy

What about turrets like on the B-17 or so?
  
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Markoz
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Re: Weapon for AC-130
Reply #11 - Feb 6th, 2011 at 3:53pm
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Hi Alex.

I need clarification on a few things please.

(1) <!-- Station position (x,y,z) meters, angle of incidence, ammo units quantity --> this lines gives details for six (6) areas
     <Station name="Nose" params="0,9,0,0,-0.039,0,1200" /> This has numbers for seven (7) areas. What is the extra one for? And which one is the extra one?

(2) <Station name="Nose" params="0,9,0,0,-0.039,0,1200" /> Is the one in red the angle that the guns are pointing? If it is. Does 270 = left (as in 0 = north = forward and so 270 = west = left of forward)

(3) I changed the angle for the AC130 to 90, saved it, started FSX and the guns were still shooting forward. Do I need to make it "aircraft dependent" in here: <!-- aircraft dependent weapon settings -->. If I do, how do I do that? My understanding is that the line is commented out by the <!-- and not read by the CSWeapon.dll gauge, or do I have that wrong too.

Thanks in advance

Mark
  

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Captain Sim
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Re: Weapon for AC-130
Reply #12 - Feb 7th, 2011 at 3:17pm
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Hi Mark,

<Station name="Nose" params="0,9,0,0,-0.039,0,1200" />
<!-- Station position (x,y,z) meters, angle of incidence, ammo units quantity -->

0,9,0 - position
0,-0.039,0 - angles
1200 - units

Everythig between <!--  --> is just a comment.

And there are no north or south, everything is in LOCAL aircraft frame of reference.

Hope that helps.
  
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Markoz
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Re: Weapon for AC-130
Reply #13 - Feb 7th, 2011 at 3:59pm
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0,9,0 - position
0,-0.039,0 - angles
1200 - units

Thanks Alex. That makes all the difference!

Everythig between <!--  --> is just a comment.
I thought that was the what <!--  --> meant. Smiley

And there are no north or south, everything is in LOCAL aircraft frame of reference.
I might not have explained it well enough. But it doesn't matter any more. Wink

Hope that helps.
Yes it does. I'll be able to sort out the guns for the AC130 now! Grin

Mark
  

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Sal6709
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Re: Weapon for AC-130
Reply #14 - Feb 7th, 2011 at 11:20pm
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Thanks for all your work Mark. Looking forward to seeing what you have come up with.

-Sal
  
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