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 25 Weapon for AC-130 (Read 20962 times)
Markoz
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Re: Weapon for AC-130
Reply #15 - Feb 8th, 2011 at 6:24pm
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Woe is me.

No matter what I try, I can't get the guns to fire at 90o to the left. I can get it as far as about 50o but no further.
I have been able to get it shooting up 90o and to the rear (180o) changing the -0.039 entry. But not 90o left or right using the other two entries that deal with the angle of the firing.

I have no idea why. So once again I need some information from Alex.

0,-0.039,0 - angles <--- modify these numbers, I have tried the following
-0.5,-0.039,0 and 0.5,-0.039,0
0,-0.039,-0.5 and 0,-0.039,0.5
-90,-0.039,0 and 90,-0.039,0
0,-0.039,-90 and 0,-0.039,90
without getting the result I need. Where am I going wrong?

I'm not sure if I'm following this correctly, but these lines:
<OptimumAOA>3.0</OptimumAOA>   <-- Optimum Angle Of Attack? I assume.
<!-- aircraft cruise angle of attack. Degrees -->
make me think that the 0,-0.039,0 is a 3.9o UPWARD angle for the weapons to fire at. If I'm correct, then 1.0 is the largest number you can use. That makes 0.5 or -0.5 either 90o or 180o. Seeing as the numbers can be positive or negative, I think that 0.5 should be equal to 90o.

It seems like once the number gets above 0.5 the angle on the guns (left or right) go no further. I'm at a loss until I get put back on track. Sad

Mark

  

Mark Fletcher



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Captain Sim
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Re: Weapon for AC-130
Reply #16 - Feb 8th, 2011 at 9:31pm
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Markoz wrote on Feb 8th, 2011 at 6:24pm:
0,-0.039,0 - angles <--- modify these numbers, I have tried the following


Mark,
these are not degrees but radians (sorry we've missed that info from SDK).
So left 90 degrees will look something like:
0,-0.039,-1.57
  
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Markoz
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Re: Weapon for AC-130
Reply #17 - Feb 9th, 2011 at 1:16am
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Hi Alex.

I shall give that a try. Just so you know, I'm not very good with radians. I learned them at school, but until now, haven't needed to use them. It's amazing what you can forget after 35+ years since leaving school!

I'll see if Windows default scientific calculator has something that will help. LOL

I have the CameraDefinition all set. It was just those angles that had me beat. I'm off to continue my task.

Thanks again.

Mark
  

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Re: Weapon for AC-130
Reply #18 - Feb 9th, 2011 at 1:35am
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Keep at it, Mark!
I'm 50 years out of high school and remember even less about radians than you do.  When you get it, please post it along with the camera angles;  I'm a huge AC-130 fan.

Jim Codlin
  
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Markoz
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Re: Weapon for AC-130
Reply #19 - Feb 9th, 2011 at 1:45am
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Don't worry Jim. I'm a whole LOT closer now than I have been in two days of fiddling. Once I am done, it will be available to everyone. Grin
  

Mark Fletcher



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Sal6709
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Re: Weapon for AC-130
Reply #20 - Mar 4th, 2011 at 3:15am
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Any luck yet Mark?

-Sal
  
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Markoz
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Re: Weapon for AC-130
Reply #21 - Mar 4th, 2011 at 3:33am
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I have got 2 M61 Vulcan Cannons firing out the left side, located on the two that can be see in external view. I have made (using gmax) a shell for the 105mm Howitzer, but I can't find a sound that suits it. I could use a rocket sound (YUK!) for now. Same deal with the 40mm Bofor.

If anyone knows where I can get them, let me know. Or if anyone knows how to extract the sound from a video, that will help too.

Mark
  

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tpollen
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Re: Weapon for AC-130
Reply #22 - Mar 4th, 2011 at 7:30am
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Here are some Public Domain sounds that might be useful.  The Muzzle Shot sound in particular.
Code
Select All
http://www.mediacollege.com/downloads/sound-effects/weapons/ 

  
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Markoz
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Re: Weapon for AC-130
Reply #23 - Mar 29th, 2011 at 2:51am
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Hi.

I found the files for the AC-130 Weapons Panel so I'm going to use them. I'm sorry this is taking a while to do, but I get carried away shooting things when I'm testing. Not to mention that sometimes, I switch to another aircraft and just start shooting anything and everything that I possibly can.

I'm also not very good with UV mapping in gmax (probably one of my weakest points), not that that is too much to worry about, seeing as you can't really see the shells themselves.

Oh well. Back to the grind. Grin

Mark
  

Mark Fletcher



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StephenL
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Re: Weapon for AC-130
Reply #24 - Apr 7th, 2011 at 8:04pm
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Could you post the download somewhere? Altough it woukld be a lot of Installation. Shocked
  

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hercdriver
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Re: Weapon for AC-130
Reply #25 - Sep 8th, 2011 at 1:58am
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This sounds awesome, but can someone make a step-by-step instruction?
  
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Markoz
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Re: Weapon for AC-130
Reply #26 - Sep 8th, 2011 at 5:51am
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I have run into a problem with the sounds of the weapons (not the M-61 Vulcan because the sound is already there).
But I am for the 105mm Howitzer (g105.wav) and 40mm Bofor (g40.wav). As soon as I point them to the sound included in the FSX\Captain_Sim\130\sound folder, Weapon becomes unusable (0000 ammo and so they can't be fired). Sad

It has been a while since I worked on them, I should get back to it. Sorry.

OH. And a step by step on how to do it, would take a lot of time to do. Even worse if there are any mistakes. Embarrassed

Mark
  

Mark Fletcher



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hercdriver
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Re: Weapon for AC-130
Reply #27 - Sep 16th, 2011 at 12:12am
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hmm is it possible for you to upload the files to simviation or something?
  
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Misha
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Re: Weapon for AC-130
Reply #28 - Sep 16th, 2011 at 12:16am
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Try placing sounds in main Sound folder of FSX instead of CaptainSim/Sound, of course modifying path to correct one in .xml. It worked for me, when I was making sound for CaptainSim Weapons GAU-8 Avanger gun for my IRIS A-10 Thunderbird. For bullet I used CSW Vulcan with tweaked range, weight and 200 burst rate (couldn't figure how to tweak RPM).
About sounds I think YouTube is nothing short of a gold mine in regart to any imaginable military sound. I using about 20 different gun sounds on my FSX planes - all from YouTube.
By the way, when searching: Vulcan, Avanger, GAU-8, Gatlin gun, Phalanx, CIWS - all sound very similar.
  
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Markoz
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Re: Weapon for AC-130
Reply #29 - Sep 16th, 2011 at 8:42am
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I thought of doing that, but because they are a part of the Captain Sim C-130 X-perience, I don't really want to touch them, if you know where I'm coming from.

But it just got a whole lot worse. I did something to mess up my installation of the C-130 X-perience. I uninstalled it, then deleted all the aiurcraft folders associated with the C-130. I then reinstalled it and once everything was working fine, I emptied my recycle bin. Guess what went out with the trash?

As you can well imagine, I am very angry with myself over this. I'll just have to start all over again. Cry
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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