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 25 Alternative VC night lighting. Download v4.1 HERE! (Read 141718 times)
Necroscope
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Alternative VC night lighting. Download v4.1 HERE!
Jun 18th, 2009 at 8:43pm
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Hi all,
here the link: http://www.captainsim.org/tools/757/NC_VC_Lights_v4_1.zip

This mod contain:
-      alternative night light-maps for VC textures (v4.1 - whole VC)
-      2 additional VC flood-light sources
-      3 level backlight for gauges in VC
-      Additional 2D Light-control Panel. (V4.1 - additional buttons on Radar Controls 2D Panel(Shift+4))
-           Simplified Install procedure.

Notes:
-      Not Tested in 2D Cockpit.
-      If light-sources are “blinking” or loaded improperly – turn it off then on.  It is FSX bug.
-      In some conditions night textures can appear in early-n-sunny evening. You are able to turn it on\off via Panel switch on NC Lights panel. It is FSX bug

Here is the PIC-s. Before clicking the links - Please note that pictures are big, and dark(cause it's a night, you know).
"sky with stars-n-diamonds" http://journals.ru/attach/279/27841/821795.jpg
4-level flood light http://journals.ru/attach/279/27841/821796.jpg
4-level gauge back-light (WIP PIC) http://journals.ru/attach/279/27841/822002.jpg
Overview http://journals.ru/attach/279/27841/827574.jpg

All feedback are welcomed! Smiley
  
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Neil
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Re: Alternative night lightning in VC. Pics/WIP.
Reply #1 - Jun 18th, 2009 at 8:48pm
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Wow - very nice lighting

I would be interested in using this mod if you are willing to share.

Cheers
Neil
  
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Cthulhus
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Re: Alternative night lightning in VC. Pics/WIP.
Reply #2 - Jun 18th, 2009 at 8:57pm
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WOW !!!!!!!! My hats off !! Congratulation !! Please advise me when it's done !!!!! Or for some testing !
Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy
  

Xavier Jehl (Cthulhus) &&&&
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Space shuttle
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Re: Alternative night lightning in VC. Pics/WIP.
Reply #3 - Jun 18th, 2009 at 9:23pm
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The answer to our prayers  Grin

Does this apply to the virtual cabin? Although the cabin was ok with lighting?


Thanks so much I look forward to it's release! Cheesy
  
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cyberstudio
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Re: Alternative night lightning in VC. Pics/WIP.
Reply #4 - Jun 18th, 2009 at 10:54pm
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YES YES YES YES!!!!!


M Y    G  O  D!!!

Now... Please tell us that you will going to share this with us.

Few questions:
Can you show pictures of the overhead panel? The fuel quantity is now readable?
  
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Tim Capps
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Re: Alternative night lightning in VC. Pics/WIP.
Reply #5 - Jun 19th, 2009 at 12:31am
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Well for cryin' out loud, this makes this airplane darn near perfect.  CS folks should be on this like a duck on a junebug.  This makes a big difference to me.

I've got myself a new widescreen desktop, if nothing else  Cheesy
  

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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #6 - Jun 19th, 2009 at 6:43am
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2 all: Yes, I'd like to share this mod when it's done. Already sent tiket to CS support asking for some help\clarification, just  to avoid braking the CS's Copyrights.

Space shuttle No. The pax-cabin lightmaps will remains intake.
Have no ideas what's happining in pax-cabin, anyway, - it's attendants job to sort out the screaming cargo. Smiley

cyberstudio I've keep overhead panel lighting intake. CS's one is cool enough.
Please see this post - think it will help. http://www.captainsim.org/yabb2/YaBB.pl?num=1245096833
  
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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #7 - Jun 19th, 2009 at 7:24am
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I think you can, they allow us to change repaints, gauges, cockpit poster and more  Wink
  

Xavier Jehl (Cthulhus) &&&&
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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #8 - Jun 19th, 2009 at 7:45am
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Cthulhus wrote on Jun 19th, 2009 at 7:24am:
I think you can, they allow us to change repaints, gauges, cockpit poster and more  Wink


Hope so. But there a lot of files involved - Cfg-s, Effects, Textures, Lightmaps, gauges xml-s and so on, plus some preparations have to be done before. So there no way just to post "How-to guide".
Only way a see - the bunch of files to download. I'm not sure that CS will agree if I do so.

But anyway - there still a lot of things to do and figure-out.
Be patient, but stay tuned! Smiley
  
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Tim Capps
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #9 - Jun 19th, 2009 at 3:19pm
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At least one hopes this inspires CS to realize that this problem can be fixed.  If not, you have a future in selling "enhanced cockpit lighting."
  

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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #10 - Jun 19th, 2009 at 6:03pm
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First post updated. Gauge's backlight feature pic added.

How it is in real 757- there is only 2-level of backlight or more?
  
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cyberstudio
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #11 - Jun 19th, 2009 at 6:20pm
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Hi!

Maybe you can tune the fuel indicator gauge in the VC? just that, so we can see the numbers. At least on my system i can't see those numbers at night.

PD: Your mod can be tuned to look like this?
http://www.airliners.net/photo/Northwest-Airlines/Boeing-757-251/1066120/L/
  
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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #12 - Jun 19th, 2009 at 10:07pm
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cyberstudio wrote on Jun 19th, 2009 at 6:20pm:
Hi!

Maybe you can tune the fuel indicator gauge in the VC? just that, so we can see the numbers. At least on my system i can't see those numbers at night.

PD: Your mod can be tuned to look like this?
http://www.airliners.net/photo/Northwest-Airlines/Boeing-757-251/1066120/L/


As I've mentioned earlier - please check this topic http://www.captainsim.org/yabb2/YaBB.pl?num=1245096833
I've also add the digits replacement "how-to" to the first post there.
Here is two pics with both mods on it :


PD: This photo looks too overbrighten for me. In any case - you'll hurt your eyes during night flight in FSX if I do so. Smiley
Anyway - I'm goin to create (already done, to be honest, but still required for some tuning) two separated flood-light effects. And user will be able to use the lights separately or together - 4-level lighting on the whole.
More to say - it will be quite easy to adjust the color and intensity of each lightsource.

Thanx for feedback Smiley
  
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #13 - Jun 19th, 2009 at 11:18pm
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Fantastic.  You are to be the CS equivalent of the payware 767's user named "awf" Grin
  

Bill Barrette&&P4 3.2 GHz HT, 2 GB RAM, nVidia 7600GS 512MB AGP, WinXP SP3, FSX SP2&&
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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #14 - Jun 22nd, 2009 at 10:28am
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Any news ? Smiley
  

Xavier Jehl (Cthulhus) &&&&
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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #15 - Jun 22nd, 2009 at 10:56am
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Cthulhus wrote on Jun 22nd, 2009 at 10:28am:
Any news ? Smiley


Some tech stuff implemented, but nothing so impressive as first screens.
Smiley
  
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Space shuttle
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #16 - Jun 22nd, 2009 at 1:48pm
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Where do you plan to upload this as I can't access my CS account and they never gave me the correct link. And how do these lights work at dawn and dusk?


Regards and GREAT work!!! Smiley
  
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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #17 - Jun 26th, 2009 at 11:51am
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to Captain Sim's team:
Hello all,
this mod (v3) is almost done and works ok for me. Only few minor things to do left.
I've also conact with you via e-mail, but unfortunatelly dosn't got any  reply regarding our future modus operandi.

So guys, could you please notify me with your decision?
And of course I can send you latest version if it needed.

Thank you.
  
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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #18 - Jun 26th, 2009 at 4:17pm
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Great !!! Hope that they'll be agree...  Cheesy
  

Xavier Jehl (Cthulhus) &&&&
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Tim Capps
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #19 - Jun 26th, 2009 at 6:13pm
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Looking forward to this like Christmas.  I can't imagine why a privately distributed user mod shared freely among a few friends would cause a problem, especially since it addresses a significant issue for some of us.  I'm a laywer, but I'm not an intellectual property lawyer (or Captain Sim's lawyer) though.
  

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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #20 - Jun 26th, 2009 at 7:39pm
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They are on Holidays no??

if u want, I can contact them for you?
  

Xavier Jehl (Cthulhus) &&&&
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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #21 - Jun 26th, 2009 at 10:17pm
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Actually, this mod content few modified and new textures, several modified gauges and one new testing gauge. And there no any new technology.
But in e-mail I've got was a remark - "please do not share your progress".
So I'm trying to be a good guy. It's so cruelly. Smiley
  
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Tim Capps
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #22 - Jun 27th, 2009 at 1:28pm
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Again, I hope it works out, and if you've got the solution, I hope Captain Sim will take up the cause somehow.  It is the one real problem left with this airplane.
  

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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #23 - Jul 3rd, 2009 at 8:43am
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Any update?
  

Xavier Jehl (Cthulhus) &&&&
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #24 - Jul 3rd, 2009 at 3:50pm
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Maybe they're saving it for their newly-announced 767 s we'll have another reason to buy it   Wink
  

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Necroscope
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #25 - Jul 6th, 2009 at 4:58am
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Tim Capps wrote on Jul 3rd, 2009 at 3:50pm:
Maybe they're saving it for their newly-announced 767 s we'll have another reason to buy it   Wink


Actually no any conspiracy here Smiley
I still hadn't any reply from CS team. I think because of their vacation.

At the moment all textures done, all nessesary gauges corrected.
In case of VC hard-code(or smthg else) - I can't add my custom variables to existed VC switches. So I've add additional 2D panel with lights and brightness toggles. It isn't so cool, but at list it works.
That's it. Smiley
  
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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #26 - Jul 6th, 2009 at 6:50am
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did you got my email ? If not, can you contact me on xtiny1@yahoo.fr ?
  

Xavier Jehl (Cthulhus) &&&&
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Necroscope
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Reply #27 - Jul 6th, 2009 at 3:13pm
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Cthulhus wrote on Jul 6th, 2009 at 6:50am:
did you got my email ? If not, can you contact me on xtiny1@yahoo.fr ?


I\ve already sent you e-mail. actually.
You got me on CLS site ^)
  
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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #28 - Jul 6th, 2009 at 5:07pm
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okay ! sent !
  

Xavier Jehl (Cthulhus) &&&&
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Necroscope
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Reply #29 - Jul 6th, 2009 at 6:43pm
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Cthulhus wrote on Jul 6th, 2009 at 5:07pm:
okay ! sent !

Nothing yet.

Well...
The good news
- version 3 is ready to fly.
- Got the reply from CS team. If  the latest version will good enough - they upload it to server for free downloading. Smiley Huray!
  
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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #30 - Jul 6th, 2009 at 7:13pm
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Great !!

Strange you don't got my messages... no on your spam folder ?**I have some propositions for you and I need to speak with you

You have Skype ?
  

Xavier Jehl (Cthulhus) &&&&
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #31 - Jul 7th, 2009 at 2:29am
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That is great news, indeed!  Now I can enjoy my killer Shockwave lights to the max.
  

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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #32 - Jul 7th, 2009 at 8:57am
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Tim Capps wrote on Jul 7th, 2009 at 2:29am:
That is great news, indeed!  Now I can enjoy my killer Shockwave lights to the max.


You mean, you will Smiley
  

Xavier Jehl (Cthulhus) &&&&
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #33 - Jul 8th, 2009 at 4:57pm
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Really nice work Necroscope.  Can't wait for it to be available to us all.
  
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Necroscope
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Reply #34 - Jul 9th, 2009 at 3:16pm
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Approved-n-Uploaded!

Now I'm going to create Readme and provide you with link in a minutes. ^)
  
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Reply #35 - Jul 9th, 2009 at 4:48pm
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yeah !!! thanks Cheesy
  

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Cthulhus
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Re: Alternative night lighting in VC. Pics/WIP.
Reply #36 - Jul 9th, 2009 at 6:21pm
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When do you think that the link will be available ? I can't wait Smiley

Again, many thanks for your job (in advance)
  

Xavier Jehl (Cthulhus) &&&&
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Necroscope
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Reply #37 - Jul 9th, 2009 at 6:38pm
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Cthulhus wrote on Jul 9th, 2009 at 6:21pm:
When do you think that the link will be available ? I can't wait Smiley

Again, many thanks for your job (in advance)


Done. First post updated.
Could I ask you to do me a faviour - send me please screen with original CS textures? Just to compare Smiley

  
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Reply #38 - Jul 9th, 2009 at 7:23pm
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Is this the real thing??? C'mon! This is a photo!!!!  Grin

Awsome! Congratulations!!! Cool

Cheers

Schmid
  

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Necroscope
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Re: Alternative night lighting in VC. Download HERE!
Reply #39 - Jul 9th, 2009 at 7:37pm
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Schmid wrote on Jul 9th, 2009 at 7:23pm:
Is this the real thing??? C'mon! This is a photo!!!!  Grin

Awsome! Congratulations!!! Cool

Cheers

Schmid


Thanx man!
Actually I'm sitting here a hour or more and waiting for first feedback.
Now I can go to sleep peacefully. ^)
  
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Re: Alternative night lighting in VC. Download HERE!
Reply #40 - Jul 9th, 2009 at 9:01pm
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Necroscope,

NICE!NICE!NICE! Great work, Thanks! Only question is I cannot find the control panel(FON bitmap texture) to adjust the dimness/brightness that you put in the package for the backlighting in either the 3D or 2D cockpits. I can change the brightness somewhat by using the panel control but cannot for the life of me find the panel you provided in the package.Plz help.

Alex
  

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Re: Alternative night lighting in VC. Download HERE!
Reply #41 - Jul 9th, 2009 at 9:18pm
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Necroscope,

Never mind, I found it. Man!You have just increased the enjoyment factor by 10 fold with respect to this bird! Captain sim is lucky they have people like you improving their product. Bravo1Belissimo! Wink

Alex
  

Alex Chung
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Re: Alternative night lighting in VC. Download HERE!
Reply #42 - Jul 9th, 2009 at 9:44pm
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Very nice indeed!!!!

Heres your comparison Scope

  
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Re: Alternative night lighting in VC. Download HERE!
Reply #43 - Jul 10th, 2009 at 12:47am
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I don't understand how to install it can you please elaborate on your explanation?

My gauges dissapear and the 2d panel is black I know I am doing something very wrong


Regards Smiley
  
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Re: Alternative night lighting in VC. Download HERE!
Reply #44 - Jul 10th, 2009 at 2:02am
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I am having the same problem as space shuttle, all the analog gauges are missing and the 2D panel is gone too, except for the CRT displays..
I must be missing something.

Thank you for your great work Smiley
  
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Re: Alternative night lighting in VC. Download HERE!
Reply #45 - Jul 10th, 2009 at 3:46am
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masaki, Space shuttle
Hm... No gauges in VC? Seems you do not extract files from CAB. Important part of setup:
6. create folder with name "Captain_Sim.b757"
7. extract all data from "Captain_Sim.b757.CAB" file to "Captain_Sim.b757" folder.
8. !rename " Captain_Sim.b757.CAB " file to "ORIGINAL_ Captain_Sim.b757.CAB "

I suggest you to restore Backup and perform modding again.

Actually, I've found mistake in readme. Fixed.
  
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Re: Alternative night lighting in VC. Download HERE!
Reply #46 - Jul 10th, 2009 at 4:06am
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Yeah, the readme had a mismatch between the created folder and the copy to folder with a .oh extension.  That might have been confusing to some.  Is this the error that you were talking about?  

Just to be more clear, you might also consider adding a note as to where exactly to create the new folder that the CAB contents are to be copied into (Step 6).  It might not seem obvious to some.  I am assuming that it goes into the same folder as the CAB file, ie. the Panel folder.
  

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Reply #47 - Jul 10th, 2009 at 4:14am
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Beachdog2001 wrote on Jul 10th, 2009 at 4:06am:
Yeah, the readme had a mismatch between the created folder and the copy to folder with a .oh extension.  That might have been confusing to some.  Is this the error that you were talking about?


Yes.
I'll take a part of readme from my FuelGauge mod, and overlook the ".oh".
Sorry for that. Smiley
  
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Reply #48 - Jul 10th, 2009 at 4:19am
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Woah, you are fast.  Grin There is now a second part to my post above

BACKUP all ***_LM.dds files in your FSX_Path\SimObjects\Airplanes\CS_B757-200\

I don't have any ***_LM.dds fils in this folder.  These are all in the ...\texture folder.  So you may want to make this change as well.
  

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Reply #49 - Jul 10th, 2009 at 6:26am
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Beachdog2001 wrote on Jul 10th, 2009 at 4:19am:
Woah, you are fast.  Grin There is now a second part to my post above

BACKUP all ***_LM.dds files in your FSX_Path\SimObjects\Airplanes\CS_B757-200\

I don't have any ***_LM.dds fils in this folder.  These are all in the ...\texture folder.  So you may want to make this change as well.


Fixed. Thank you.
I spend a lot of time with this files, so there a lot of "assuming" in my head now.
  
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Reply #50 - Jul 10th, 2009 at 7:48am
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Hello,

Thanks for this mod ! That work but on the VC, the Fuel Indicator is here but really dark... and really hard to read...

It's the same for the SELCAL, ANTI ICE, POSITION LIGHT (the indication)...

Does I missed something?
  

Xavier Jehl (Cthulhus) &&&&
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Reply #51 - Jul 10th, 2009 at 8:11am
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Cthulhus wrote on Jul 10th, 2009 at 7:48am:
Hello,

Thanks for this mod ! That work but on the VC, the Fuel Indicator is here but really dark... and really hard to read...

It's the same for the SELCAL, ANTI ICE, POSITION LIGHT (the indication)...

Does I missed something?


Nope. Overhead panel is default.
I think I can change it. But I can't say when. Smiley
  
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Reply #52 - Jul 10th, 2009 at 8:14am
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yes but mine is not longer like this :



Now, some gauges are darks...

This is what I can see now :




and I found the "problem"... If I go back to the original file "aircraft.cfg" all overhead displays are ok.

and if I use your aircraft's file, that work close to your pictures but some panels are very too dark and some part of the cockpit is too brighter (look the yoke) ...




that is strange
  

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Reply #53 - Jul 10th, 2009 at 9:30am
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I think that you forgot to put some texture files, like the CS757_c07_lm (ADF)...
  

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Reply #54 - Jul 10th, 2009 at 9:56am
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Cthulhus wrote on Jul 10th, 2009 at 9:30am:
I think that you forgot to put some texture files, like the CS757_c07_lm (ADF)...


I'll take a look to all this things a little bit later. Cause I'm overloaded at the moment here.

Probably this was a decision to keep possibility to read chart and yoke tables.

Stay tuned.
  
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Reply #55 - Jul 10th, 2009 at 4:20pm
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Thanks so much but I am wondering is this supposed to fix the Dawn, dusk VC light textures? because they look the same to me?


Again thank you for the hard work and effort you put into improving the Boeing 757 Smiley
  
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Reply #56 - Jul 10th, 2009 at 4:46pm
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2 Cthulhus
Ok, I'll prepeare dark textures for those areas.
...but those lighted corners was co cute... Smiley

Back to overhead - I've found that this issue refered only to 757-200 model(I've never flyed on it). In 757-300 overhead is OK. Probably the reason in model itself.
Try to play with additional 4(panel) lightsource coordinates to automatically highlight overhead a little when Panel is on.
Probably this will help(add to lights section of aircraft.cfg of 752): light.XX = 4,  66.00,   0,  3.5,  fx_vclightwhi


2 Space shuttle Nope, this is old-good FSX bug. Try to use Flood 1 and 2 without Panel switch.
  
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Reply #57 - Jul 10th, 2009 at 5:27pm
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Oh well Thank you for this very very wonderful addon Cheesy
  
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Reply #58 - Jul 11th, 2009 at 6:45am
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Thank you ! I'll try that today !
  

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Reply #59 - Jul 11th, 2009 at 7:14am
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thank you for your excellent addon! Wow! Can you make this for the 200F and 767 too?

regards Kai
  
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Reply #60 - Jul 11th, 2009 at 8:42am
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Kai-Uwe Weiss wrote on Jul 11th, 2009 at 7:14am:
thank you for your excellent addon! Wow! Can you make this for the 200F and 767 too?

regards Kai


I have no both of them Smiley
  
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Reply #61 - Jul 12th, 2009 at 1:50am
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Can't wait for your -200 version.  Of course, you're a volunteer, so work at your own pace and everyone will be patient, really.
  

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Reply #62 - Jul 12th, 2009 at 9:35am
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@Necroscope
Firts of all, your modifications are really great. But I've got the same problems as Cthulhus.

Your 752-fix for the "lights" section unfortunately doesn't work for me.

Thanks for your work,
Patric
  

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Reply #63 - Jul 12th, 2009 at 6:57pm
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This is not a problem with the Necroscop fix or texture.

the problem is that the FSX Overhead gauges are designed from a FS9 version and they are not "really" for FSX, ok they work but a FS9 gauge in FSX will don't have any illumination.

The solution : Transform them in a FSX standard.
  

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Reply #64 - Jul 13th, 2009 at 7:33am
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Cthulhus wrote on Jul 12th, 2009 at 6:57pm:
This is not a problem with the Necroscop fix or texture.

the problem is that the FSX Overhead gauges are designed from a FS9 version and they are not "really" for FSX, ok they work but a FS9 gauge in FSX will don't have any illumination.

The solution : Transform them in a FSX standard.


Seems so. But in 753 - all OK. Even the both models are using same textures and gauges. I think the reason is "materials" settings in VC for 752.
Any way - It can be fixed with additional "Panel" lightsource under overhead. I've played a bit with FX tools from SDK and yes, if the lightsource is lit-up - textures and gauges become visible.

Try to keep original lights.4 in aircraft.cfg probably it helps.
Here the good doc how it works: http://msdn.microsoft.com/en-us/library/cc526969.aspx

Unfortunatelly now I have no enough time to figure all this things out.
But if you have questions - feel free to ask.
  
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Reply #65 - Jul 13th, 2009 at 8:49am
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You're right... I took the "cs757_300_interior.MDL" instead off the "cs757_interior.MDL" and now, the overhead is perfect.

CS, could you manage the 757-200 material like the 300 ?
  

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Reply #66 - Jul 13th, 2009 at 9:45am
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Cthulhus wrote on Jul 13th, 2009 at 8:49am:
You're right... I took the "cs757_300_interior.MDL" instead off the "cs757_interior.MDL" and now, the overhead is perfect.

CS, could you manage the 757-200 material like the 300 ?


I think it will never happen. Too much work with too low income.

Fly on 753 instead! Every man know - larger is better! Smiley)))))
  
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Reply #67 - Jul 13th, 2009 at 9:49am
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tested and you're right, all is PERFECT on the 300 and 200F ! I contacted CS for the material issue.

By the way, I'm working on a new overhead night texture ! Preview in few day and you'll be able to add this on your package if you are agree of course.

I'm working too on other texture part of the VC.

All the best
  

Xavier Jehl (Cthulhus) &&&&
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Reply #68 - Jul 13th, 2009 at 9:59am
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Cthulhus wrote on Jul 13th, 2009 at 9:49am:
tested and you're right, all is PERFECT on the 300 and 200F ! I contacted CS for the material issue.

By the way, I'm working on a new overhead night texture ! Preview in few day and you'll be able to add this on your package if you are agree of course.

I'm working too on other texture part of the VC.

All the best


Cool! Actually oh texture is good for me. But there is always enough room for perfection.

If you about those light corners (they are so cute Smiley ) - I think we can just fill LM with black, and that's it.

Anyway - let's join our effords via e-mail, results will be better.
  
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Reply #69 - Jul 13th, 2009 at 10:43am
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Yes ok ! Let's work on the 757 together.

I'll send you my results by email
  

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Reply #70 - Jul 13th, 2009 at 12:12pm
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This is my overhead night version :
All has been totally remake for an optimal night texture.







This version will be included on the Necroscop night patch later
  

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Reply #71 - Jul 13th, 2009 at 3:00pm
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Cthulhus wrote on Jul 13th, 2009 at 12:12pm:
This is my overhead night version :
All has been totally remake for an optimal night texture.
This version will be included on the Necroscop night patch later


Well done, man!
I think we can also repaint fuel-gauge and add backlightning to air-gauge.

Waiting for mail Smiley
  
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Reply #72 - Jul 13th, 2009 at 3:47pm
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Thanks !

Now I'm working on the left front night panel (BREAK RESERVE, AUTOLAND STATUS ...) who don't exist on the current version.

After that, I'll work on the maintenance panel. and I'll send you all this by email.

Now I hope that CS will correct the problem with the 200 version (All is perfect with 200F and 300)

The job will be finish tomorrow.

  

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Reply #73 - Jul 13th, 2009 at 4:13pm
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Xavier, keep me in the loop please! I have held off because I am not that tehcnically competent, but when you get things ironed out for the -200 (which is pretty much all I fly) I would love to have a set.
  

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Reply #74 - Jul 13th, 2009 at 4:19pm
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Yes ok, but for now, the VC model made by CS have a problem with all the material effect on the overhead (the $textures).

Right now, just the 200 freighter and the 200 work fine. I sent an email to CS to avoid them about this "bug" and I hope that they fix it on the next release.

All the best
  

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Reply #75 - Jul 13th, 2009 at 8:30pm
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So am I to understand that the available download will work on the 200?  Or is this something special you have done?
  

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Reply #76 - Jul 13th, 2009 at 8:48pm
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when CS will fixe the prob with the cockpit of the 200 pax version. In case they don't, the overhead gauge will be dark. But only for the 200 pax version. All work fine for the 200F and 300.

  

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Reply #77 - Jul 14th, 2009 at 5:43am
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Cthulhus wrote on Jul 13th, 2009 at 8:48pm:
when CS will fixe the prob with the cockpit of the 200 pax version. In case they don't, the overhead gauge will be dark. But only for the 200 pax version. All work fine for the 200F and 300.



This issue is more or less solvable. But not so nice as on 753 and 752F.

Cthulhus, I think it will be better if you send me current version of your textures - it's easier to fix\add smthg before all job done.
Best of luck.
  
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Reply #78 - Jul 14th, 2009 at 7:37am
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ok, let me prepare the zip and I'll send you.

  

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Reply #79 - Jul 14th, 2009 at 8:25am
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email sent ! Smiley
  

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Reply #80 - Jul 14th, 2009 at 9:42pm
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I tried to follow the directions, but got an odd result with black textures on many things, e.g. throttle handles.  I just reinstalled so big deal, but I'm wondering if the step-by-step is not assumeing something that a non-power-user might miss?  I don't want this to sound like a complaint, by the way, either, since you have so graciously volunteered your time and efforts to increase the enjoyment of the product.

I am particularly not clear on the the re-naming of the folder.  Also, whenver I have tried to extract the zip file into my root FSX director, all I get is the VC night lighting folder put there.
  

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Reply #81 - Jul 15th, 2009 at 7:02am
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yes, it's not clear enough for those don't change Aircraft's things like gauges, texture...

Maybe Necroscope should look at the txt an see if he need to rewrite some parts.

By the way, Necroscope, did you got my email with my overhead improved ?
  

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Reply #82 - Jul 20th, 2009 at 3:33am
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Tim Capps wrote on Jul 14th, 2009 at 9:42pm:
I tried to follow the directions, but got an odd result with black textures on many things, e.g. throttle handles.  I just reinstalled so big deal, but I'm wondering if the step-by-step is not assumeing something that a non-power-user might miss?  I don't want this to sound like a complaint, by the way, either, since you have so graciously volunteered your time and efforts to increase the enjoyment of the product.

I am particularly not clear on the the re-naming of the folder.  Also, whenver I have tried to extract the zip file into my root FSX director, all I get is the VC night lighting folder put there.



New version almost done. It will be much easier to install. Smiley

Cthulhus You got the file?
  
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Reply #83 - Jul 20th, 2009 at 7:07am
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Yes, I got them and they are perfect ! Go ahead !
  

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Reply #84 - Jul 20th, 2009 at 10:38am
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Love the new lights, however, I now lose the functionality of my mouse pointer; cant adjust speed, altitude, ect. from virtual cockpit. When I go back to 2D everything is fine, and sometimes for a short while everything is fine in VC, but eventually I lose my ability to use my mouse again. Kind of a tough way to fly. Anyone else experience this?
  
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Reply #85 - Jul 20th, 2009 at 11:23am
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You probably miss something on the readme file. A new version is coming and that new version will be easier to install.
  

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Reply #86 - Jul 20th, 2009 at 2:50pm
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It installed fine for me, only problem is i have to exit to window mode to get the new control panel to show in the instruments list
  

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Reply #87 - Jul 20th, 2009 at 5:17pm
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Why?
  
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Reply #88 - Jul 20th, 2009 at 5:36pm
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Necroscope wrote on Jul 20th, 2009 at 5:17pm:
Why?


If that was aimed @ me, i run in full screen and the instruments list is so long it goes off the bottom of my screen
  

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Reply #89 - Jul 21st, 2009 at 5:16am
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Zakk wrote on Jul 20th, 2009 at 5:36pm:
Necroscope wrote on Jul 20th, 2009 at 5:17pm:
Why?


If that was aimed @ me, i run in full screen and the instruments list is so long it goes off the bottom of my screen


Go to panel.cfg, my panel is mounted to Window 44.
Replace any stock Window XX by my section. And that's it. Smiley
  
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Reply #90 - Jul 21st, 2009 at 3:30pm
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Cheers Neroscope!
  

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Reply #91 - Jul 21st, 2009 at 7:20pm
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Zakk wrote on Jul 21st, 2009 at 3:30pm:
Cheers Neroscope!


Smiley
Anyway - in new 4.1 version of this mod I've fix this problem. All 3 buttons and rotary is avalable on 2D radar panel (Shift+4) as well as on 2D NC Lights panel.
Coming soon Smiley
  
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Reply #92 - Jul 22nd, 2009 at 4:49pm
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4.1 was sent to CS.
  
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Reply #93 - Jul 23rd, 2009 at 2:58pm
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New and latest and I hope final version - is avalable for download in first post!
  
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Reply #94 - Jul 24th, 2009 at 12:36am
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Thank you so much really top notch I love it. But I have one problem I did a complete reinstall of the CS 757 and installed just 4.1 and my 2d simcon panel defaulted to Shift+2 is pitch black in the 300 series. Is there anything I can do to fix this?


Thank you so much for this kind gift.  Cheesy
  
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Reply #95 - Jul 24th, 2009 at 3:21am
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Space shuttle wrote on Jul 24th, 2009 at 12:36am:
But I have one problem I did a complete reinstall of the CS 757 and installed just 4.1 and my 2d simcon panel defaulted to Shift+2 is pitch black in the 300 series.


It's not me Smiley Is it ok before my mod?
  
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Reply #96 - Jul 24th, 2009 at 4:09am
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Yes it was ok. I must be some sort of texture issue I am sure I am not installing it right. Is there any additional installation instructions other than whats listed in the readme? and when you say we have two options for an edited or non edited cfg does editing the EXIT: 0 count or simply panel editing?


Thanks so much Smiley
  
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Reply #97 - Jul 24th, 2009 at 4:41am
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Awesome mod the VC at night time.  My only issue which I have not had time to find is that the overhead becomes non-functional at night (is OK in day-time), with no orange warning lights.  There are whight borders clearly visible that separate the various sections of the overhead, just that the switches do not light when there is a fault, and are not visible.  I did the "easy" install after backing the required files up.

Thanks,  Bruce.
  
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Reply #98 - Jul 24th, 2009 at 6:55am
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It's a problem in the 3D VC model in th 200 version.

We asked CS to fixe that on the next SP. Try the 300 or the 200F and you'll have a nice night cockpit

All the best
  

Xavier Jehl (Cthulhus) &&&&
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Reply #99 - Jul 24th, 2009 at 1:29pm
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Thanks, I will go get the -F model, or the -300.

Bruce.
  
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Reply #100 - Jul 24th, 2009 at 3:29pm
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Space shuttle wrote on Jul 24th, 2009 at 4:09am:
Yes it was ok. I must be some sort of texture issue I am sure I am not installing it right. Is there any additional installation instructions other than whats listed in the readme? and when you say we have two options for an edited or non edited cfg does editing the EXIT: 0 count or simply panel editing?
Thanks so much Smiley


Really strange.
My cfg-s are affecting only to [lights] section in aircraft.cfg and [window 04] and [window 44] in panel.cfg
Try to copy my values to your own cfg-safter "Smart" install.

  
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Reply #101 - Jul 26th, 2009 at 3:45am
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Cthulhus wrote on Jul 24th, 2009 at 6:55am:
It's a problem in the 3D VC model in th 200 version.

We asked CS to fixe that on the next SP. Try the 300 or the 200F and you'll have a nice night cockpit

All the best


I now have the 753, and I am amazed at this lighting, simply one of the best in FSX, thanks everyone.  Too bad it's not as good in the CS B763 (which I also just got), will go check in that forum and see what is going on.

Thanks,  Bruce.
  
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Reply #102 - Jul 26th, 2009 at 2:13pm
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Bruce Knight wrote on Jul 26th, 2009 at 3:45am:
Too bad it's not as good in the CS B763 (which I also just got), will go check in that forum and see what is going on.

Thanks,  Bruce.


We are working on it Smiley
  

Xavier Jehl (Cthulhus) &&&&
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Reply #103 - Aug 2nd, 2009 at 2:33am
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I have a scrolling issue, usuing both default VC and worldwalk camera. When i push the hat swtich on my joystick, it pauses then moves aproximately 180 degrees instead of the usual smooth movement.. also. do i need to install the files into all the 757 versions, including the freighter?
  

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Reply #104 - Nov 17th, 2009 at 5:37pm
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Is this mod available anywhere? I tried the link but it's broken.

Rob
  

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Reply #105 - Nov 18th, 2009 at 7:56am
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Link is fixed, please try again.
  
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Reply #106 - Nov 18th, 2009 at 6:56pm
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Downloaded package, going to install it now... thanks Друг. Will this mod be included in a future 757 SP?

Installed and it looks great!
  

Robert CYVR
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Reply #107 - Dec 4th, 2009 at 10:33am
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Hello,

I've downloaded and installed the new 4.4 version of the 752 and 753.
Afterwards I've installed the alternative VC night lightning. It worked great with version 4.3, but in 4.4 I've got a problem. I can't use the switches labeled "1" and "2".

Could this be a problem of my installation?

For the moment I've switched back to version 4.3, because I don't want to fly the 757 without this fantastic night lightning.

Thanks,
Patric
  

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Reply #108 - Dec 12th, 2009 at 1:39pm
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Hi,

Necroscope, I am having a little difficulty understanding what exactly you mean with the comments in the readme concerning changing the light.XX = 9 and 10 entries. Your aircraft.cfg lights section doesn't even look vaguely similar to mine...

CS757 base pack Version 4.4... 757-200, I don't have the F or 300 expansions...

I cannot get the overhead panel to look right at all...

Could someone post the lights entry of their 757-200 they have using this mod please?

Thanks

Andrew
  
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Reply #109 - Dec 25th, 2009 at 10:41am
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Okay, two issues.
First, I have managed to locate the light controls in the 200 only, not the 200F, I was curiouse if there was a reason for this? Or a fix?

Second: While my cockpit lights do work, they just dont look quite like the previous posted pictures. Input?

Awsome work by the way, I think we all apreciate the work you ahve put into this.
  
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Reply #110 - Dec 27th, 2009 at 6:35am
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okay, got it to work, now the only problem is that i cant get some of the overhead lights to turn on.

IRS lights, fuel panel, fuel pumps, and a few others. And yes I did do what was suggested through the other thread.
  
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Reply #111 - Jan 12th, 2010 at 9:09am
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Alright, i bought and installed the 300 now i cant get ANY of them to work... im so confused
  
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Reply #112 - Jun 4th, 2010 at 6:52am
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Necroscope - I would like to try and convert the .dds textures to .bmp's and try it in FS9

1-Would the mod work in FS9
2-If so, can I have permission to covert the textures.

Thanks,
Rob
  

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Reply #113 - Jun 5th, 2010 at 2:24am
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pscharff wrote on Dec 4th, 2009 at 10:33am:
Hello,

I've downloaded and installed the new 4.4 version of the 752 and 753.
Afterwards I've installed the alternative VC night lightning. It worked great with version 4.3, but in 4.4 I've got a problem. I can't use the switches labeled "1" and "2".

Could this be a problem of my installation?

For the moment I've switched back to version 4.3, because I don't want to fly the 757 without this fantastic night lightning.

Thanks,
Patric


Do not know if this was resolved - I have the exact same issue . . .

Joe
  
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Reply #114 - Jun 6th, 2010 at 3:55pm
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Same here, NC lights dont work with 4.4
  

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Reply #115 - Sep 2nd, 2010 at 9:37am
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same issue here with 4.4  Cry
  

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Reply #116 - Sep 2nd, 2010 at 4:08pm
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Fly during the daytime until update 4.5 hopefully fixes the issue.

Michael Cubine
  

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Reply #117 - Sep 12th, 2010 at 5:19pm
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hummm i pay for night too... Roll Eyes
Grin
  

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Reply #118 - Jan 31st, 2011 at 6:32am
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Hi Necroscope, you have made my life much more Happy!!!!!!
forever and ever thanks you sir, from now on 757 is the best and realistic plane y have ever seen.
Please tell me you have done the same for 767, PLEASE!!!!
Thanks you again, and from now on you are a like a 757 God for me.
Raul.
  
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Reply #119 - Jan 31st, 2011 at 7:54am
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Hi Necroscope, y am so sorry, now y had tested and installed the night lights changes but this do not works on my 757, many overhead panel switches are upsent, on 200 and with 300 is worst, do you know if y had something bad installed because y don't think so, y am so sad because y thought it would change 757 for ever and it do not work for me.
Raul.
  
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Reply #120 - Nov 5th, 2011 at 1:44am
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There's a problem with this mod and v4.6, the overhead is missing a bunch of buttons. Sad

EDIT: nevermind, it probably is not needed for v4.6 .... except for the terrible lighting during twilight conditions
  
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Reply #121 - Nov 9th, 2011 at 11:31pm
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wims wrote on Nov 5th, 2011 at 1:44am:
There's a problem with this mod and v4.6, the overhead is missing a bunch of buttons. Sad

EDIT: nevermind, it probably is not needed for v4.6 .... except for the terrible lighting during twilight conditions


I think it is needed imo.Let's hope the mod gets a fix
  
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Reply #122 - Dec 10th, 2011 at 4:01pm
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mindyerbeak wrote on Nov 9th, 2011 at 11:31pm:
wims wrote on Nov 5th, 2011 at 1:44am:
There's a problem with this mod and v4.6, the overhead is missing a bunch of buttons. Sad

EDIT: nevermind, it probably is not needed for v4.6 .... except for the terrible lighting during twilight conditions


I think it is needed imo.Let's hope the mod gets a fix



Yes please  Roll Eyes
  

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Reply #123 - Jun 1st, 2013 at 7:21pm
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was this ever resolved for version 4.6?
  
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Reply #124 - Jun 2nd, 2013 at 6:29am
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Nope, If you try and use it it wont load the 757.

If you are feeling brave you could make it work but i can assure you its a lot of work and things can go wrong.
  

&&
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Reply #125 - Jun 2nd, 2013 at 3:45pm
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i got one (only 1) of my 757 repaints to show up in fsx with the lights effect working.  Only problem is that none of the buttons on the overhead would work
  
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Reply #126 - Jun 2nd, 2013 at 4:42pm
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Yeah there has been a few changes to the way gauges work in the update 4.6
  

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Reply #127 - Jun 2nd, 2013 at 5:58pm
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any idea how to get the overhead buttons working again?
  
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Reply #128 - Jun 2nd, 2013 at 6:37pm
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The only way is to do a repair on your 757 installer
  

&&
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Reply #129 - Jun 3rd, 2013 at 2:50am
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Thus undoing the alternate lighting right?
  
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Reply #130 - Jun 3rd, 2013 at 6:58am
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yep, if you did not back up the files.

I have this mod working on my 757 in 4.6 so i might post how to do it manually later as i have to go out this morning. But remember you do this at risk.

This is what mine looks like at the moment. I also have the vc light mod part and the gauge brightness mod working.

Click image to make it bigger Smiley
  

&&
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Reply #131 - Jun 3rd, 2013 at 12:35pm
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wow nice!  I would very much appreciate it if you could explain how to get this thing working in 4.6!  I'm sure that would make a lot of people happy.
  
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Reply #132 - Jun 7th, 2013 at 12:31am
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Hey Gandy,

Any chance you have time to post the alternate lights for 4.6?
  
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Reply #133 - Jun 7th, 2013 at 12:45pm
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I will try and sort something out over the weekend, the biggest problem is that i have to re install the 757 and then the mod to make sure i know what i did and can explain it correctly.
  

&&
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Reply #134 - Jun 8th, 2013 at 2:01pm
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ok gandy thanks. I'm looking forward to it
  
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Reply #135 - Jun 10th, 2013 at 9:13am
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Instead of making a long winded post about how to manually convert the vc night lighting i made the replacement cab file, Its not perfect and it can slow down the loading of the 757 ( only by a couple of seconds on my PC over the original one ) when you select it in the aircraft selection screen

Important back up Captain_Sim.b757.cab to a safe place.

Replace the cab file in the mod with this one ( extract the cab file first )

http://files.ukcs.net/10412/Captain_Sim_b757.zip ;  ***** THIS IS FOR 4.6 ONLY*****

Follow the instructions in the original 4.1 read me.

Limitations

When you bring up the wx control panel ( 2d panel ), Only the light dimmer works and the first button next to it ( panel lights on and off )

To control cockpit flood lights,

Captains Flood light - controls the cockpit flight light.
First Officer Flood light - Lights up the main panel and pedestal


As normal, use at your own risk and make backups
  

&&
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Reply #136 - Jun 10th, 2013 at 12:26pm
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Gandy,

Thanks a lot for this!  I will get back to you with my results once I have time to get it up and running.
  
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Reply #137 - Jun 11th, 2013 at 3:34am
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Gandy,

You say I should extract the CAB file that you've posted.  Should I extract it directly into the CS757 panel folder or should I create a subfolder specifically for the cab file?  I just loaded it up and the 757 wasnt in my fsx aircraft select menu.  I added a new livery, and i could select the aircraft.  However, the overhead panel was useless as none of the buttons can me pressed.
  
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Reply #138 - Jun 11th, 2013 at 5:43am
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you dont need to extract it, only if you was doing it manually. The cab i created just needs to be placed in the panel folder replacing the original one.
  

&&
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Reply #139 - Jun 11th, 2013 at 12:29pm
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i got it Gandy!  I used the second part of the read me from the originial upload which Neo called the 'smart' method, and manualy updated the panel.cfg and aircraft.cfg myself.  Looks fantastic.  Thank you
  
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Reply #140 - Jun 4th, 2014 at 4:51pm
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I can't seem to get this to work,

I have used the easy method of installation and used the updated .cab file posted above for 4.6 but still my overhead panel buttons and gauges are all black...
  
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Reply #141 - Dec 24th, 2015 at 7:04am
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Hi, the link for 4.6 doesn't work anymore
  
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Reply #142 - Dec 24th, 2015 at 11:36pm
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Captjfung wrote on Dec 24th, 2015 at 7:04am:
Hi, the link for 4.6 doesn't work anymore

I found that I downloaded this when the original link was working, so I have made it available from my dropbox. You can download it here:

https://www.dropbox.com/s/3w9s42u1tcffk0d/Captain_Sim_b757_v4.6_modified_lightin...

This is not my work, so cannot take credit for it. You also use it at your own risk (though it should work fine). Backup any original files that might be overwritten!
  

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Reply #143 - May 26th, 2016 at 6:07pm
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daan_vb wrote on Jun 4th, 2014 at 4:51pm:
I can't seem to get this to work,

I have used the easy method of installation and used the updated .cab file posted above for 4.6 but still my overhead panel buttons and gauges are all black...


Hello, does anyone have an answer for this, I too downloaded the the original 4.1 and 4.6 files followed the instructions, but cannot get this to work.
  
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