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 25 FLIGHT DYNAMICS TWEAKS (The only thread) (Read 36392 times)
dirceu
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #15 - Apr 23rd, 2012 at 5:37pm
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Well..... Iīm from Brazil and you, from Russia?  Smiley
Hammers are hammers everywhere  Grin
windplayer wrote on Apr 23rd, 2012 at 4:37pm:
Actually i thought that Capt. Billy Bob - is a real pilot of 737, and CAF440Sq - real pilot for sure!

P.S. In my country we fixing a lot with hammer. Dirceu, arent we from same country?

  
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windplayer
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #16 - Apr 23rd, 2012 at 5:56pm
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Smiley Sometimes older aircrafts needs em.
  
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USCG76
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #17 - Apr 23rd, 2012 at 6:25pm
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windplayer wrote on Apr 23rd, 2012 at 4:37pm:
Actually i thought that Capt. Billy Bob - is a real pilot of 737, and CAF440Sq - real pilot for sure!

P.S. In my country we fixing a lot with hammer. Dirceu, arent we from same country?


Grin Sometimes in Arctic Canada we just use our fist on the panel and it works. Learned that one from a An124 pilot. It does wonders to get gauges unstuck.
  

&&
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dirceu
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Re: Try this for more realistic flight dynamics
Reply #18 - Apr 24th, 2012 at 6:01am
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Please correct to:
static_thrust = 17000
parasite_drag_scalar   = 0.68
induced_drag_scalar    = 0.68
Wink

dirceu wrote on Apr 23rd, 2012 at 4:09pm:
Mark,

   If we want to approach the reality we have to take into consideration gross weight, EPR (letīs forget all the rest for a while) and different flight levels for cruising purposes. Itīs impossible to consider everything is FS so we have to find an acceptable average. Letīs fix 46.000 kgs as gross weight reference (737-200 maximum landing weigh is about 48.500 kgs). Using a VARIG performance data table and testing in FLīs 100, 150, 200, 250 and 290, the nearest numbers I managed to find, according to the table, were accomplished with:

static_thrust = 17000
parasite_drag_scalar   = -0.02
induced_drag_scalar    = -0.02

I think is impossible to do much better with only these 3 parameters. I didnīt check the descent speed issue with these new parameters.

Undecided

Markoz wrote on Apr 23rd, 2012 at 6:25am:
These are the settings I used following fontaine32's advice:

  • [flight_tuning]
    cruise_lift_scalar     = 1.0
    parasite_drag_scalar   = 0.5 /1.0
    induced_drag_scalar    = 0.5 /1.0
    elevator_effectiveness = 1.0
    aileron_effectiveness  = 1.0
    rudder_effectiveness   = 1.0
    pitch_stability        = 1.0
    roll_stability         = 1.0
    yaw_stability          = 1.0
    elevator_trim_effectiveness = 1.0
    aileron_trim_effectiveness  = 1.0
    rudder_trim_effectiveness   = 1.0


  • [TurbineEngineData]
    fuel_flow_gain = 0.002                          //Gain on fuel flow
    inlet_area = 19.6                               //Square Feet, engine nacelle inlet area
    rated_N2_rpm = 29920                            //RPM, second stage compressor rated value
    static_thrust = 17000 /23000
    afterburner_available = 0                       //Afterburner available?
    reverser_available = 1                          //Thrust reverser available?
    ThrustSpecificFuelConsumption = 0.385             //Thrust specific fuel consumption (Jets)
    AfterBurnThrustSpecificFuelConsumption = 0      //TSFC with afterburn/reheat engaged[/list

    And it performs very well using those settings. It climbs relatively fast (but not superfast) and "it doesn't slow in the descent and lands way more realistic and you have more realistic N1 settings". Smiley

    Mark


  
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dirceu
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Re: Try this for more realistic flight dynamics
Reply #19 - Apr 24th, 2012 at 6:11am
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Hi Fontaine, according to a VARIG performance data table for the 732 ADV the best numbers I found as an average (considering 46000 kgs of gross weight fixed) were:

static_thrust = 17000
parasite_drag_scalar   = 0.68
induced_drag_scalar    = 0.68

Impossible to do much better with only these 3 parameters

Hugs/Dirceu Smiley


fontaine32 wrote on Apr 23rd, 2012 at 6:11am:
Under "flight tuning" in aircraft.cfg , change the parasite and induced drag to about .40.. In static thrust, even 17000 is too high, need to drop that as well maybe a 1000 or even a little more .. I'm still trying to get it right to get climb performance just right.. I'll report back in few days..

  
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #20 - Apr 24th, 2012 at 11:18am
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Currently riding the values from Mark and, without having seen anything before 1.0, this is way better for me. She still climbs good, but I don't blow my flaps or the gear out right after takeoff. But, true, she needs quite some thrust to start taxi.

Ok, when looking at the PDCS, it says some EPR 2.18 and a speed of 261 kts for an ECON climb. I still overshoot the speed by a large margin, when I set that EPR while already climbing with 4000+ ft/min. So I guess some higher drag may be advised. That's at some 49t GW in the -200.

I will try Dirceu's values later.
  
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Re: Try this for more realistic flight dynamics
Reply #21 - Apr 24th, 2012 at 12:08pm
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Captain Sim wrote on Apr 23rd, 2012 at 4:06pm:
dougal wrote on Apr 23rd, 2012 at 12:59pm:
Eeerrrrr.... so how come CS got this so wrong?


It's because we were unable to find the real 737 aircraft data so we've used our C-130 tables  Smiley
 
Jokes aside, I tell you a little secret: the real aircraft data means almost NOTHING in FSX flight model. I tell you more: the easiest way to break FSX flight model is to enter the real aircraft data. 


That is true.

You can make a piece of paper and let it fly like a 747...LOL   Grin
  
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #22 - May 4th, 2012 at 8:07pm
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CoolP wrote on Apr 24th, 2012 at 11:18am:
Ok, when looking at the PDCS, it says some EPR 2.18 and a speed of 261 kts for an ECON climb. I still overshoot the speed by a large margin, when I set that EPR while already climbing with 4000+ ft/min. So I guess some higher drag may be advised. That's at some 49t GW in the -200.

I will try Dirceu's values later.


Induced drag probably should not be reduced as much as parasite drag in this case.

Parasite drag is generally caused by the aircraft surface moving through the air. It could be reduced to achieve proper idle-power descent.

This lower parasite drag will naturally also reduce the amount of thrust needed for accurate cruise EPR sttings, therefore a lower static_thrust value is needed too.

IF these two modified values give us the desired descent configuration (idle thrust @ -2700 fpm) and normal cruise EPR,
but not enough power for proper climb EPR, then we reduce induced drag.

Induced drag is caused by increased angle of attack. If this value is reduced then the 737 should climb with less effort, and by default the CS732 has no shortage of climbing power. So we don't want to begin our tweaking with significantly reduced induced drag.

And lastly, approach speed/pitch attitude will also need to remain realistic. So there will need to be slight compromise in all areas for a well rounded FDE. I think keeping within .05 EPR in all phases of flight is acceptable and achievable.

So, to summerize:

Reduce parasite drag for proper descent rate with idle thrust (rate varies with altitude of course).
Reduce static thrust to compensate for the reduced parasite drag.
Reduce induced drag only as necessary to compensate for the reduced static_thrust, for accurate EPR settings whenever there's a nose-up pitch (climb, approach, etc)

Process illustrated here:
http://www.youtube.com/watch?v=3EdeuVL-nv8
  

Bud Estrada i5 2500k @ 4.4 - p67 extreme4 - GTX580 - 16gb RAM - Windows 7/64 - FSX SP2
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #23 - May 5th, 2012 at 4:01am
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updated 5/16/12:
parasite_drag_scalar   = 0.51
induced_drag_scalar    = 0.75
static_thrust = 16200


Test config:
Gross weight 103k lbs
Elevation 700, wind 0 mph, OAT 22c
landing weight 95k lbs

takeoff - EPR 2.10 (econ=2.09 / full=2.13)
climb above 10k - EPR 2.13 , V/S 2900
cruise - FL320, mach.73 , EPR approximately 1.62
descent - 250 IAS, idle thrust , V/S -2900
final approach - EPR 1.18 , 133 IAS , gear down flaps 30 , on 3 degree descent.

Note: these are not necessarily perfect flight procedures, just notes showing what kind of vertical speeds the tuning tweaks should allow using correct EPR (plus or minus .04 EPR).
  

Bud Estrada i5 2500k @ 4.4 - p67 extreme4 - GTX580 - 16gb RAM - Windows 7/64 - FSX SP2
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #24 - May 5th, 2012 at 4:10am
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Looks good. I still struggle a bit with the video link as my balloon always blew up.  Undecided More seriously, the tested values of yours look very promising. Keep up the good work.
  
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #25 - May 7th, 2012 at 1:54am
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Thank you for sharing your data. Similar to Dirceu figures, and probably better, regarding the difference in parasite/induced. I will try to change my cfg with these numbers too.

Wink
  
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #26 - May 9th, 2012 at 4:03am
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I'm still wondering if this has something to do with the weight.. I've said it a few times, any 737 needs to just get rolling then you taxi at idle thrust.. I think the drag tweaks that I recommended are just band aid fixes for an inaccurate model.. Just throwing that out there.
  
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #27 - May 9th, 2012 at 5:09am
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fontaine32 wrote on May 9th, 2012 at 4:03am:
I'm still wondering if this has something to do with the weight.. I've said it a few times, any 737 needs to just get rolling then you taxi at idle thrust.. I think the drag tweaks that I recommended are just band aid fixes for an inaccurate model.. Just throwing that out there.


The flight model is great! We're just looking for less drag on descent, and since that affects how much thrust is required elsewhere, the thrust needs to be reduced. And then, because the thrust is reduced, another drag reduction (induced drag) is needed for realistic climb and approach thrust/ pitch angle/ vertical speed.

The weight is accurate and plainly shown in the aircraft.cfg and in the FSX fuel & load balance screen. The issue with rolling resistance needs to be adressed but I'm not sure where in FSX or the aircraft files to tweak that. It's a common issue too.

I don't think 55% n1 is terribly unrealistic to start rolling, but it definately should be less than that to maintain taxi speeds.
  

Bud Estrada i5 2500k @ 4.4 - p67 extreme4 - GTX580 - 16gb RAM - Windows 7/64 - FSX SP2
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CoolP
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #28 - May 9th, 2012 at 7:02am
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I wouldn't focus on the rather high 'start taxi' values. FSX models too much friction there (e.g. helping a lot on breaking) and the only way to circumvent this one would be an engine model outside of FSX' scope, to allow a higher thrust while the gauges read close to no increase. Sort of cheating the pilot due to that too high friction level.

Since the 737 is bound to the default FSX engine model, you can't really establish that one. So we may look at it as a tradeoff of some kind. You folks are right to focus on the regimes the plane mostly operates in, that's everything on the flying.

So if Bud's values give us some nice numbers on the climb, cruise (most important) and descent, that's a big win.
  
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #29 - May 12th, 2012 at 10:28am
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bud7h7 wrote on May 5th, 2012 at 4:01am:
parasite_drag_scalar   = 0.58
induced_drag_scalar    = 0.8
static_thrust = 16800


updated 5/11/12:
parasite_drag_scalar   = 0.56
induced_drag_scalar    = 0.785
static_thrust = 16450


Test config:
Gross weight 103k (lbs)
Elevation 700, wind 0 mph, OAT 22c

takeoff - EPR 2.10 (econ=2.09 / full=2.13)
climb above 10k - EPR 2.10 , V/S 2800
cruise - FL320, mach.73 , EPR approximately 1.60 (econ=1.38 / max=1.72)
descent - 250 IAS, idle thrust , V/S -2900
final approach - EPR 1.20 , 140 IAS , gear down flaps 30 , on 3 degree descent. (EPR only about .04 below perf chart)

Note: these are not necessarily perfect flight procedures, just notes showing what kind of vertical speeds the tuning tweaks should allow using correct EPR (plus or minus .04 EPR).



Sabena's B732Adv were all equiped with JT8D-15A. Some research on the net tells me they are 15.500lbs of thrust. Thus I've changed it to these settings... see below.

The elevator is far too sensitive for me. I've loaded her up for 60% with only fuel in both wing tanks. And the elevator is barely in the green (5% trim) which makes her rotate at 90-110kts

So this is how my tweaks look like for the 200Adv

parasite_drag_scalar   = 0.56
induced_drag_scalar    = 0.785
elevator_trim_effectiveness = 0.50 //trim 1.0 too sensitive originally

static_thrust = 15500      //Sabena engine model JT8D-15A(HK3) is 15500 lbs thrust

I'm not telling these are correct numbers, but it feels good Smiley
  

Regards,&&Vital&&&&
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