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 25 FLIGHT DYNAMICS TWEAKS (The only thread) (Read 36391 times)
fontaine32
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FLIGHT DYNAMICS TWEAKS (The only thread)
Apr 22nd, 2012 at 10:44pm
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Message from CS:
As everyone has his own opinion on how the 737 supposed to feel like in the FSX, you are welcome to share and discuss the flight dynamics tweaks in this thread. There is the user's [flight_tuning] section in the aircraft.cfg you can play with. Basically all you need is a Notepad and some imagination Smiley
Make sure to back up the original aircraft.cfg BEFORE it's broken. The original values are all =1.0.
Here we go:


Hello.. In aircraft.cfg for the -200 and -200 adv, drop the induced and parasitic drag scalars between .40-.50 .. I'm still workin on it, but now it doesn't slow in the descent and lands way more realistic and you have more realistic N1 settings.. Drop the thrust to about 17000 as well for starters because that wasn't the real issue.. Cheers..
  
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Markoz
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Re: Try this for more realistic flight dynamics
Reply #1 - Apr 23rd, 2012 at 4:04am
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Hi fontaine32.

These are nice settings! Thanks for sharing them. I look forward to your more refined ones. Wink

Mark
  

Mark Fletcher



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USCG76
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Re: Try this for more realistic flight dynamics
Reply #2 - Apr 23rd, 2012 at 5:26am
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Are you talking about the Static thrust??
  

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fontaine32
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Re: Try this for more realistic flight dynamics
Reply #3 - Apr 23rd, 2012 at 6:11am
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Under "flight tuning" in aircraft.cfg , change the parasite and induced drag to about .40.. In static thrust, even 17000 is too high, need to drop that as well maybe a 1000 or even a little more .. I'm still trying to get it right to get climb performance just right.. I'll report back in few days..
  
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Markoz
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Re: Try this for more realistic flight dynamics
Reply #4 - Apr 23rd, 2012 at 6:25am
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These are the settings I used following fontaine32's advice:

  • [flight_tuning]
    cruise_lift_scalar   = 1.0
    parasite_drag_scalar   = 0.5 /1.0
    induced_drag_scalar    = 0.5 /1.0
    elevator_effectiveness = 1.0
    aileron_effectiveness  = 1.0
    rudder_effectiveness   = 1.0
    pitch_stability        = 1.0
    roll_stability         = 1.0
    yaw_stability          = 1.0
    elevator_trim_effectiveness = 1.0
    aileron_trim_effectiveness  = 1.0
    rudder_trim_effectiveness   = 1.0


  • [TurbineEngineData]
    fuel_flow_gain = 0.002                          //Gain on fuel flow
    inlet_area = 19.6                               //Square Feet, engine nacelle inlet area
    rated_N2_rpm = 29920                            //RPM, second stage compressor rated value
    static_thrust = 17000 /23000
    afterburner_available = 0                       //Afterburner available?
    reverser_available = 1                          //Thrust reverser available?
    ThrustSpecificFuelConsumption = 0.385             //Thrust specific fuel consumption (Jets)
    AfterBurnThrustSpecificFuelConsumption = 0      //TSFC with afterburn/reheat engaged[/list

    And it performs very well using those settings. It climbs relatively fast (but not superfast) and "it doesn't slow in the descent and lands way more realistic and you have more realistic N1 settings". Smiley

    Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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MikaelJ
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Re: Try this for more realistic flight dynamics
Reply #5 - Apr 23rd, 2012 at 10:34am
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This was really nice settings! I made my first complete flight with these settings, I will try to reduce the static thrust to 16000lbs and see what happens?

best regards
Mikael
  
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NaMcO
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Re: Try this for more realistic flight dynamics
Reply #6 - Apr 23rd, 2012 at 10:38am
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The original 737-200 had a 14,500–17,400 lbf (64–77 kN) thrust rating, you can try within those parameters i guess  Wink
  
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CoolP
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Re: Try this for more realistic flight dynamics
Reply #7 - Apr 23rd, 2012 at 10:49am
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Nice works guys.  Smiley
  
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dougal
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Re: Try this for more realistic flight dynamics
Reply #8 - Apr 23rd, 2012 at 12:59pm
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Eeerrrrr.... so how come CS got this so wrong?
  

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Libretto
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Re: Try this for more realistic flight dynamics
Reply #9 - Apr 23rd, 2012 at 2:06pm
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See this table for static thrust and all other data for all 737  :  http://www.b737.org.uk/techspecsdetailed.htm
  
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USCG76
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Re: Try this for more realistic flight dynamics
Reply #10 - Apr 23rd, 2012 at 2:16pm
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Ok try this. Found this link in my Office while catching up on my log book. http://www.boeing.com/commercial/startup/pdf/historical/737-200_perf.pdf
  

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Captain Sim
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Re: Try this for more realistic flight dynamics
Reply #11 - Apr 23rd, 2012 at 4:06pm
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dougal wrote on Apr 23rd, 2012 at 12:59pm:
Eeerrrrr.... so how come CS got this so wrong?


It's because we were unable to find the real 737 aircraft data so we've used our C-130 tables  Smiley
 
Jokes aside, I tell you a little secret: the real aircraft data means almost NOTHING in FSX flight model. I tell you more: the easiest way to break FSX flight model is to enter the real aircraft data.
  
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dirceu
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Re: Try this for more realistic flight dynamics
Reply #12 - Apr 23rd, 2012 at 4:09pm
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Mark,

   If we want to approach the reality we have to take into consideration gross weight, EPR (letīs forget all the rest for a while) and different flight levels for cruising purposes. Itīs impossible to consider everything is FS so we have to find an acceptable average. Letīs fix 46.000 kgs as gross weight reference (737-200 maximum landing weigh is about 48.500 kgs). Using a VARIG performance data table and testing in FLīs 100, 150, 200, 250 and 290, the nearest numbers I managed to find, according to the table, were accomplished with:

static_thrust = 17000
parasite_drag_scalar   = -0.02
induced_drag_scalar    = -0.02

I think is impossible to do much better with only these 3 parameters. I didnīt check the descent speed issue with these new parameters.

Undecided

Markoz wrote on Apr 23rd, 2012 at 6:25am:
These are the settings I used following fontaine32's advice:

  • [flight_tuning]
    cruise_lift_scalar   = 1.0
    parasite_drag_scalar   = 0.5 /1.0
    induced_drag_scalar    = 0.5 /1.0
    elevator_effectiveness = 1.0
    aileron_effectiveness  = 1.0
    rudder_effectiveness   = 1.0
    pitch_stability        = 1.0
    roll_stability         = 1.0
    yaw_stability          = 1.0
    elevator_trim_effectiveness = 1.0
    aileron_trim_effectiveness  = 1.0
    rudder_trim_effectiveness   = 1.0


  • [TurbineEngineData]
    fuel_flow_gain = 0.002                          //Gain on fuel flow
    inlet_area = 19.6                               //Square Feet, engine nacelle inlet area
    rated_N2_rpm = 29920                            //RPM, second stage compressor rated value
    static_thrust = 17000 /23000
    afterburner_available = 0                       //Afterburner available?
    reverser_available = 1                          //Thrust reverser available?
    ThrustSpecificFuelConsumption = 0.385             //Thrust specific fuel consumption (Jets)
    AfterBurnThrustSpecificFuelConsumption = 0      //TSFC with afterburn/reheat engaged[/list

    And it performs very well using those settings. It climbs relatively fast (but not superfast) and "it doesn't slow in the descent and lands way more realistic and you have more realistic N1 settings". Smiley

    Mark

  
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dirceu
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Re: Try this for more realistic flight dynamics
Reply #13 - Apr 23rd, 2012 at 4:19pm
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Your fully right. As we say in my country we have to find a hammer to fix the things. Itīs not easy to find a good avarage mixing the FS parameters, so stupidity is not to be taken in consideration in this case. Itīs really difficult. But if others do, you can do as well. Donīt give up, keep on trying. Weīll help you to get there. But just one question: donīt you have a real 737-200 pilot testing your product?

Dirceu

Captain Sim wrote on Apr 23rd, 2012 at 4:06pm:
dougal wrote on Apr 23rd, 2012 at 12:59pm:
Eeerrrrr.... so how come CS got this so wrong?


It's because we are unable to find the real 737 aircraft data so we've used our C-130 tables  Smiley
 
Jokes aside, I tell you a little secret: the real aircraft data means almost NOTHING in FSX flight model. I tell you more: the easiest way to break FSX flight model is to enter the real aircraft data.   

  
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windplayer
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Re: FLIGHT DYNAMICS TWEAKS (The only thread)
Reply #14 - Apr 23rd, 2012 at 4:37pm
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Actually i thought that Capt. Billy Bob - is a real pilot of 737, and CAF440Sq - real pilot for sure!

P.S. In my country we fixing a lot with hammer. Dirceu, arent we from same country?
  
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