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 25 SOUND ISSUES - the only thread please (Read 61027 times)
CanukAMT
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Re: SOUND ISSUES - the only thread please
Reply #75 - Feb 27th, 2011 at 11:10pm
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Well, we're getting close.  The last .dll sent solved the issue on the stock F/A-18 but since it was only intended as test solution.

It worked so well when I tried it on the bell helicoptor, it zerod out all the weapons, even when I returned to the F/A 18.

I guess that's the anti piracy default protecton, so my guess is before the next patch comes along I'll have to unistall/re-install CSweapons.

I like the product but not too happy with becoming a paying beta tester.
  
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Captain Sim 2
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Re: SOUND ISSUES - the only thread please
Reply #76 - Feb 28th, 2011 at 5:43pm
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After weapon reinstall please do not try to use any modified csweapon.xml files. They will not work anymore. Use original csweapon.xml only. And please follow the instructions next time.
  
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CanukAMT
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Re: SOUND ISSUES - the only thread please
Reply #77 - Mar 2nd, 2011 at 5:07am
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I'm a little confused.  The fix being sent to me was a CSWeapons.dll but in your response and another members you talk about *.xml files.  I know how to navigate to and access FSX files as I have installed numerous Aircraft this way.

I suspect the *.dll file modifies the *.xml file code and after the test, swapping back to the original *.dll file returns the *.xml file back to the default values.  Using the sim for any other reason, like attempting to use weapons with other aircraft causes the program to fail, hence the caution to follow the steps exactly.

I'm sure what seems like a simple fix is anything but given the number of different computer hardware/software configurations.
  
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flyer01
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Re: SOUND ISSUES - the only thread please
Reply #78 - Mar 2nd, 2011 at 4:04pm
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Captain Sim 2 wrote on Feb 28th, 2011 at 5:43pm:
After weapon reinstall please do not try to use any modified csweapon.xml files. They will not work anymore. Use original csweapon.xml only. And please follow the instructions next time.

With all do respect. You say "After weapon reinstall please do not try to use any modified csweapon.xml files. They will not work anymore".

My I ask how thy are putting bombs in the csweapon.xml files and the sounds still work?

I use XP and was able to turn the Audio playback Hardware acceleration down to Basic acceleration and the sound of the guns work like thy should.

And able to set to unlimited ammo and the sounds work. Yes when I used the last CSWeapons.dll that you wanted  us to try  the unlimited ammo did not work and when I tryed to get unlimited ammo to work it went down the flush. lol

I have the sounds working like I said in XP.

If you have XP and what to try this if your sound is sticking on this is how.

Start> Control Panel> Sounds, Speech, and Audio Devices>Sound and Audio Devices Properties>Audio>Performance.Turn your Audio playback Hardware acceleration down to Basic acceleration.



When will the bombs be added so you can turn them on in the weapons control panel? That is what I would like to see in the first update.


Thanks,

flyer01
  
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zsoltfireman
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Re: SOUND ISSUES - the only thread please
Reply #79 - Mar 2nd, 2011 at 6:11pm
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I have a little problem
If you use a machine gun, the sound gets stuck
Continuously reads the machine gun
The VS F8F Bearcat model used
Any idea?

Regards,

Zsolt
  
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barney
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Re: SOUND ISSUES - the only thread please
Reply #80 - Mar 3rd, 2011 at 10:45am
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flyer01, your tip for the sound settings fixed my sound issues 100% Thankyou very much.

                                                                                                      Regards Barney.
  
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harley1380
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Re: SOUND ISSUES - the only thread please
Reply #81 - Mar 3rd, 2011 at 6:04pm
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I had the same issue with the m60 sound staying on. the other guns work right. i copyed  

loopBeg="0.046" loopEnd="0" finishLoop="0" gain="1.0" /> from one of the other guns to the m60 and now it fires in bursts and the sound goes off when i release the trigger. then i put it in the   unit of the loader cfg. not sure if putting it in the  UNIT made a difference but it works for me.   robert
  
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CanukAMT
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Re: SOUND ISSUES - the only thread please
Reply #82 - Mar 13th, 2011 at 12:12am
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So its been a couple of weeks now since the last CS .dll fix test.  While it did work for the test Aircraft CF-18, it did not apply to other aircraft.  If you did attempt to test on other aircraft it would zero out all ammo and you would have to re-install CS Weapons.

So has anyone had any further fix patches sent their way?
  
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21maller
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Re: SOUND ISSUES - the only thread please
Reply #83 - Mar 22nd, 2011 at 12:53am
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Thanks Flyer01, your tip solved this problem on my computer. OS XP Smiley
  
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Solo NIISha
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Re: SOUND ISSUES - the only thread please
Reply #84 - Mar 28th, 2011 at 1:38pm
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NO Missle-Lock sound:

I´ve been playing around for quiet some time, tried every AA-Missle but I never hear that Target-Lock and Target-Search Sound described in the Manual...

Maybe I´m wrong, but if I switch to i.e. AIM9 and set it to SEARCH-Mode I should hear that lower steady sound unless it locks on a target an become a higher steady sound...

Any ideas how or where to solve this?

It´s not that big problem playing without that sounds, but when I pay money for a AddOn, I would like to have it  work 100%...  Angry

I allready had to solve the gun-sound issue for my own...  Huh
  
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Captain Sim 2
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Re: SOUND ISSUES - the only thread please
Reply #85 - Mar 28th, 2011 at 6:51pm
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Please submit a ticket to our Support area.
  
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Captain Sim
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Re: SOUND ISSUES - the only thread please
Reply #86 - Mar 29th, 2011 at 5:53pm
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Special build for those who got issues with the weapon sound is available via Support.
  
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CanukAMT
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Re: SOUND ISSUES - the only thread please
Reply #87 - Mar 29th, 2011 at 11:21pm
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Thanks Capt Sim for V 1.01 as it seems to have fixed the sound issue and I am now using Guns that stop when I release the trigger.

The fix worked for me.
  
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Arivii
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Re: SOUND ISSUES - the only thread please
Reply #88 - Mar 30th, 2011 at 6:32pm
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Thanks Capt Sim for V 1.01. All (sounds, effects etc.) it is ok now.
  
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Johan
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Re: SOUND ISSUES - the only thread please
Reply #89 - Mar 31st, 2011 at 2:15am
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Hi Captain Sim,

Great job, you guys have done it on the sound. The guns work fine, and now I can hear the radar sounds.
Thanks a lot,

Johan
  
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