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Weapon for FSX >> Weapon for FSX >> SOUND ISSUES - the only thread please
https://www.captainsim.org/forum/csf.pl?num=1296900274

Message started by flyer01 on Feb 5th, 2011 at 10:04am

Title: Re: SOUND ISSUES - the only thread please
Post by flyer01 on Mar 2nd, 2011 at 4:04pm

Captain Sim 2 wrote on Feb 28th, 2011 at 5:43pm:
After weapon reinstall please do not try to use any modified csweapon.xml files. They will not work anymore. Use original csweapon.xml only. And please follow the instructions next time.

With all do respect. You say "After weapon reinstall please do not try to use any modified csweapon.xml files. They will not work anymore".

My I ask how thy are putting bombs in the csweapon.xml files and the sounds still work?

I use XP and was able to turn the Audio playback Hardware acceleration down to Basic acceleration and the sound of the guns work like thy should.

And able to set to unlimited ammo and the sounds work. Yes when I used the last CSWeapons.dll that you wanted  us to try  the unlimited ammo did not work and when I tryed to get unlimited ammo to work it went down the flush. lol

I have the sounds working like I said in XP.

If you have XP and what to try this if your sound is sticking on this is how.

Start> Control Panel> Sounds, Speech, and Audio Devices>Sound and Audio Devices Properties>Audio>Performance.Turn your Audio playback Hardware acceleration down to Basic acceleration.



When will the bombs be added so you can turn them on in the weapons control panel? That is what I would like to see in the first update.


Thanks,

flyer01

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