Hi.
Here's my thoughts on the 707, so far.
Learning to fly this beautiful beast without having a manual to read is a real challenge, but I'm game. Take note of this:
"We are updating the 707 web site: screenshots, product description and manuals will be availabe by Friday morning UTC." before you start to panic about not having a manual. We soon will. In the mean time I'm trying to fly it in a similar fashion to the 727, I could be wrong, but the similar cockpit interior makes me think this way!
I had trouble with the A/P at first, but I got it working quite well in the end (after taking off from YMML and touring the state of Victoria before finally figuring out how to lock onto the FS Flight Plan to NZAA
). LOC and G/S capture I didn't figure out and so I had to land manually (I got way below the G/S when I was still a good 10nm from the runway threshold). I think some touch and goes are needed for me to see if I can figure it out.
The Animations panel is really good and I think it would be great if the entire CS fleet were to get theirs updated to this standard.
Unfortunately for cubs fan, I'm a flight sim VC man and don't really care for the 2D panels and I would rarely use them if they are there anyway, so I love the fact that there are only a couple.
The map is basic. But it shows a large amount of detail, much like what you find in the default FS GPS. I think it's quite good.
Liveries? Yes. Only the Pan Am livery, but I'm sure that we will get more in a future release. For now, we will have have to make do with Pan Am and any free ones that are made by others with the paintkit that is hopefully in the pipeline and not too far away. I found no mention of it, so perhaps that information will be out on Friday as well.
The 707-300 is of the typical high quality and standard that Captain Sim are known for.
Mark
EDIT: Some things I forgot to mention.
There are are two panel configuration files in the Panel folder. The default panel.cfg and CIVA_panel.cfg. So those who have the CIVA INS are catered for already!
I couldn't figure out how to start the engines. I can't find an APU, but external power and air is available, but I must be missing something.
And on the Flight Engineers station there is an image of two checklist pages that are very clear to read. I just haven't followed them yet. I just wanted to take off and fly so I was lazy.
OK. I'm off to see if I can work it all out now!