Visit Captain Sim web site  
  Welcome, Guest. Please Login or Register

 

Page Index Toggle Pages: 1 [2] 3  Send TopicPrint
 25 New Flight Model (Read 15434 times)
javiercuellar
Full Member
*
Offline



Posts: 85
Joined: Dec 22nd, 2009
Re: New Flight Model
Reply #15 - Jan 16th, 2010 at 1:25am
Print Post  
Hi Michael,

New tests...   Huh

Gross Weight: 120.000
Vr should aprox 120.

1.  What I notice is that for take-off, beside the need of at least 5 trim, it is "hard" to take off. Yoke full back and at 145 it starts to move nose up.

2. Full spoilers in flight, breaks almost nothing. Same when landed.

3. During aproach, flap 30, at 135 knots I need to trim almost full back (10) to mantain the nose straight, other wise it will dive. It should descent at 700 ft/min with nose up 4% (aprox).


Thats all I found.

Climb, cruise and descent is perfect.
  

Back to top
 
IP Logged
 
Michael2
Full Member
*
Offline



Posts: 116
Joined: Jan 30th, 2009
Re: New Flight Model
Reply #16 - Jan 16th, 2010 at 4:59am
Print Post  
For your approach, at flaps 30 at VREF+5 you should have 1' of pitch, not 4'. Are you sure you have enough power? Fuel flow should be about 3000 pph on each engine on final.  I spent a considerable amount of time to get the pitch correct on final approach and I know it's correct.

I set up a take off with the weight in your scenario and found I needed about 3/4 of the available trim within the green band to rotate at the correct speed, although it did require a considerable amount of elevator. I will look at this issue some more -- the COG and some other variables may need a little more fine tuning.  All my testing in terms of rotation was with considerably heavier weights and higher Vr speeds.

In the meantime just use more trim for rotation.  But this will never be perfect as the trim needs to be set according to a chart based on the percentage MAC you have when the aircraft is loaded. Ideally we would have a utility to show this value after loading the aircraft, but here we have to guess.

I'm not sure what you mean by "full spoilers in flight breaks almost nothing." If you are talking about the drag from the spoilers, I didn't change that from Captain Sim's values and I don't have any data on which to base any change. I don't have any problem slowing the aircraft with the spoilers.
  
Back to top
 
IP Logged
 
javiercuellar
Full Member
*
Offline



Posts: 85
Joined: Dec 22nd, 2009
Re: New Flight Model
Reply #17 - Jan 16th, 2010 at 7:30pm
Print Post  
Quote:
In the meantime just use more trim for rotation


No problem at all  Wink

Quote:
full spoilers in flight breaks almost nothing


Sorry, my native language is spanish. I'll try to explain again.

In another similar plane, at 300knots if you put spoilers full extended for 5 secs, it reduce speed to aprox 270 knots. You "feel" deceleration. The VC moves a lot.

Now, in same situation with 727-100, after 5 secs it reduce speed to only 293 knots. VC moves just a bit giving sensation of not "feeling" deceleration.

Doesn't happend to you?

Quote:
this will never be perfect as the trim needs to be set according to a chart based on the percentage MAC you have when the aircraft is loaded. Ideally we would have a utility to show this value after loading the aircraft


Well, I use a program to read and write values to FS (because I've build some basic cockpit parts). Because of that I'm able know almost all information needed Smiley. FSUIPC has a variable for that:
Offset: 2EF8 Length 8
CG percent, as a double (FLOAT64). This is probably the position of the actual CoG as a % of MAC.

If you want this program I can point you to it. It's free for home use.
  

Back to top
 
IP Logged
 
Michael2
Full Member
*
Offline



Posts: 116
Joined: Jan 30th, 2009
Re: New Flight Model
Reply #18 - Jan 17th, 2010 at 3:00am
Print Post  
I have a program called ASFD that shows values for many variables -- possibly it can help me with the center of gravity issues. What program are you referring to? I think you are right and that my model could use some improvement in that area. I will produce an update, but it may take a while.

With the spoilers, I just don't have any data to tell me how effective they should be.

Don't worry about your English.  It's a lot better than the French I have been trying to learn for decades now.
  
Back to top
 
IP Logged
 
Kiwichris
New Member
Offline



Posts: 1
Joined: Jan 17th, 2010
Re: New Flight Model
Reply #19 - Jan 17th, 2010 at 9:41am
Print Post  
Much better flight model thanks. I notice all the leading edge slats/flaps are coming out at flap 2 though; did you need this for the dynamics?
  
Back to top
 
IP Logged
 
Michael2
Full Member
*
Offline



Posts: 116
Joined: Jan 30th, 2009
Re: New Flight Model
Reply #20 - Jan 17th, 2010 at 10:12pm
Print Post  
No, it isn't needed for the flight model.  Only some of them should come out at flaps 2 -- I'll add that to my revision list.  Thanks for pointing that out.
  
Back to top
 
IP Logged
 
josephsevern
Full Member
*
Offline



Posts: 7
Joined: Dec 29th, 2009
Re: New Flight Model
Reply #21 - Jan 18th, 2010 at 11:29am
Print Post  
hi micheal

I have tried your new flight model and a strange plane behaviour has occured :

on final approche, AP on, flapp 25° down, gears up, plane's weight around 130 000 lbs, catching well the GS from 5000 ft above the airport (AP altitude hold automaticaly switched off), the aircraft attitude looks impossible :
- nose pitch down 12° !
- VS around 700 ftm !
- throttle around 1.85 EPR !
- no trim applied
- KIAS 122 knots !
the aircraft has followed well the GS in that attitude  Shocked while on final, previous to touch down and gears down, I had to disconnect the AP and fly the bird by hands until on the ground. The plane landed at 86 knts at flaps 30° !!!

Previously in a clean configuration filght at FL250, I had applied 1.88 EPR to maintain 350 knots speed (plane's weight 135 000 lbs) instead the 1.63 EPR required according to DL727 charts

I have no idea why this things appened ! sorry

computer configuration : Vista 32 SP2 4Gb ram, FSX SP2, CaptainSim 727 SP 2.2 modified (fixed ERP gauge, modified aircraft.cfg and your new cs727100.air file)

I had to get back to original cs727100.air and unmodified cfg file to land with correct plane attitude (I kept the modified ERP gauge). Cry
  
Back to top
 
IP Logged
 
Michael2
Full Member
*
Offline



Posts: 116
Joined: Jan 30th, 2009
Re: New Flight Model
Reply #22 - Jan 18th, 2010 at 6:50pm
Print Post  
Sorry you had this problem Joseph. I think something might have gone wrong with your installation.  Sounds like the right airfile didn't end up in the right folder.  Or maybe the cfg file was overwritten in some way after you edited it.  I spent a lot of time tweaking the flap lift so that there would be around 1 to 1.5 degrees of pitch at VREF +5 on a flaps 30 approach.  The mod is only for the 727-100 model.

I checked the download and the correct air file is there.

I wonder as well this could be connected to the different Captain Sim 100 model variants? I have never used the one with winglets or anything other than the basic 100. I should probably look into the question of variants and the operations of the ACE utility.
  
Back to top
 
IP Logged
 
javiercuellar
Full Member
*
Offline



Posts: 85
Joined: Dec 22nd, 2009
Re: New Flight Model
Reply #23 - Jan 18th, 2010 at 8:36pm
Print Post  
Quote:
nose pitch down 12° !
- VS around 700 ftm !
- throttle around 1.85 EPR !
- no trim applied
- KIAS 122 knots !


Same happend to me. I use the another company-RE variant. Will try with the basic and see if it changes.
  

Back to top
 
IP Logged
 
Markoz
CS Team
*
Online



Posts: 12373
Location: Victoria, Australia
Joined: Apr 24th, 2009
Gender: Male
Re: New Flight Model
Reply #24 - Jan 18th, 2010 at 9:40pm
Print Post  
Michael2 wrote on Jan 18th, 2010 at 6:50pm:
I wonder as well this could be connected to the different Captain Sim 100 model variants? I have never used the one with winglets or anything other than the basic 100. I should probably look into the question of variants and the operations of the ACE utility.

Hi Michael.

Just a matter curiosity on my behalf. If you don't mind.

How can the different 727-100 models be affected if they are all using the same aircraft.cfg, cs727100.air file and gauges from the panel folder? The only difference that I have found between the 727-100 variants is how the exterior model looks. They certainly don't seem to perform any differently (unless I am blissfully ignorant to any actual differences). Huh

Keep up the good work. You are making a great airplane even greater. Wink

Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
Back to top
 
IP Logged
 
javiercuellar
Full Member
*
Offline



Posts: 85
Joined: Dec 22nd, 2009
Re: New Flight Model
Reply #25 - Jan 18th, 2010 at 11:04pm
Print Post  
Quote:
How can the different 727-100 models be affected if they are all using the same aircraft.cfg, cs727100.air file and gauges from the panel folder


As far as I know, the aircraft.cfg is different. Same for the .air file. Actually is not cs727100.air, it is cs727200.air.
Air file contains all the coeficients used for the flight model.

Gauges are almost all the same, besides 1 or 2.
  

Back to top
 
IP Logged
 
asanal
Senior Member
*
Offline



Posts: 522
Location: Flemington,NJ  USA
Joined: Jul 9th, 2009
Gender: Male
Re: New Flight Model
Reply #26 - Jan 19th, 2010 at 4:28am
Print Post  
Michael,

Is it possible, you can give step by step installation guide. I don't want to make any changes in Aircraft.cfg, until I  can follow the  easy step installation guide.
Thanks
Sanal.
  
Back to top
 
IP Logged
 
Markoz
CS Team
*
Online



Posts: 12373
Location: Victoria, Australia
Joined: Apr 24th, 2009
Gender: Male
Re: New Flight Model
Reply #27 - Jan 19th, 2010 at 7:26am
Print Post  
javiercuellar wrote on Jan 18th, 2010 at 11:04pm:
As far as I know, the aircraft.cfg is different. Same for the .air file. Actually is not cs727100.air, it is cs727200.air.
Air file contains all the coeficients used for the flight model.

Gauges are almost all the same, besides 1 or 2.

Yes Javier. You are right. The 727-100 and 727-200 do use different airfiles. But here:-

Michael2 wrote on Jan 18th, 2010 at 6:50pm:
Sorry you had this problem Joseph. I think something might have gone wrong with your installation.  Sounds like the right airfile didn't end up in the right folder.  Or maybe the cfg file was overwritten in some way after you edited it.  I spent a lot of time tweaking the flap lift so that there would be around 1 to 1.5 degrees of pitch at VREF +5 on a flaps 30 approach.  The mod is only for the 727-100 model.

I checked the download and the correct air file is there.

I wonder as well this could be connected to the different Captain Sim 100 model variants? I have never used the one with winglets or anything other than the basic 100. I should probably look into the question of variants and the operations of the ACE utility.

Michael says that it is ONLY for the 727-100 and that's what I was going by. If you are using the Mod in the 727-200 that could explain the problems.

Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
Back to top
 
IP Logged
 
Michael2
Full Member
*
Offline



Posts: 116
Joined: Jan 30th, 2009
Re: New Flight Model
Reply #28 - Jan 19th, 2010 at 7:42am
Print Post  
Well, having looked at the way the variants work, I think Markoz is right.  All the 100 models share the same air and cfg files and the ACE utility only overwrites the station loads part of the cfg file.

So Joseph, I think something went wrong with your installation of the new air file or your modification of the cfg file.

Asanal, you can easily make a backup copy of your config file in case anything goes wrong.  Then all you need to do is find the lines of text that start the same as the ones in the readme file and replace the orignal with what is in the readme.  For example, to start, you search down the config file to find the line that begins with empty_weight_CG_position followed by some numbers and replace it with what I have in the readme.  If I had any programming ability, I would make an installer, but I am afraid that is completely beyond me.

I will produce an update soon (not sure when exactly) to address the issue with difficult rotation and hopefully provide a COG gauge and take off trim chart.
  
Back to top
 
IP Logged
 
josephsevern
Full Member
*
Offline



Posts: 7
Joined: Dec 29th, 2009
Re: New Flight Model
Reply #29 - Jan 19th, 2010 at 5:17pm
Print Post  
hi micheal

thanks for your concern and the great job you've done

i'm using 727 100 model of course and i carrefuly made the modifications. But nobody's perfect so i'll try again and let you know how things goes... Smiley
  
Back to top
 
IP Logged
 
Page Index Toggle Pages: 1 [2] 3 
Send TopicPrint
 
  « Board Index ‹ Board  ^Top