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Engine Start Tutorial (Read 19046 times)
WWA1935
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Engine Start Tutorial
Mar 21st, 2008 at 5:10pm
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Can anyone point me in the direction for any tutorials on how to get the C-130 up and running from a cold and dark config?

I searched this sight and found one link, this one...

http://www.fsstation.com/tutorials/captain-sim-lockheed-c130.html

However, I must be doing something wrong because when I follow it's instructions at least one or more of my engines come to life as soon as I pull the condition levers back to "Ground Stop" in step #2.

What am I doing wrong?  I am using the FSX Pro Pack Download Version on windows vista if it matters?

For the price they charge for this program you would think they would have included some simple to follow tutorials in the manual! I know it's meant to be complex and have a learning curve but this is more like a frustration curve than anything else.

Thanks,
Robert
  
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Josh B.
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Re: Engine Start Tutorial
Reply #1 - Mar 21st, 2008 at 5:51pm
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Are you saying that your engines start when your condition's are at ground stop?  If that is so then it sounds like it isn't the tutorial that is wrong, it might be the plane.  That tutorial is the best I have found for the C-130 and it works for me everytime.  If it's possible, please provide the steps you are taking in sequence when you try and start the aircraft.  Make sure you start with the C172 and shut-down engine, avionics, and battery.

-Josh B.
  

Dell XPS 410&&Windows Vista Home Premium 32-bit&&Intel Core2  6600 @ 2.40GHz&&NVIDIA GeForce 7900 GS&&2046 MB Ram&&Flight Simulator X/SP2&&CS 757-200/300/Freighter/ACE&&CS C-130X-perience/SP1/Extra Pack I/Extra Pack II&&&&
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WWA1935
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Re: Engine Start Tutorial
Reply #2 - Mar 21st, 2008 at 7:21pm
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I start with the default C172 and without touching a control I cyle from 2D pit to VC to outside spot view and then back to 2D pit.  At which point I pull out the fuel shut off lever to stop the engine then push it back in when the engine stops. Next I turn off the master avionics switch, turn off the tandem battery rocker switches, and turn the magneto key to off. At this point the C172 is shut down at least to the best of my knowledge. Then I cycle the views once more for good measure and hit the alt key and select a new aircraft.

At this point the C130 2 pit is visible and I dont touch a thing until the pilot's ADI sinks and stops then I cycle the views again 2D pit, VC, outside spot, back to the VC where I cycle most all other pop ups and views at which point I feel like the systems should be properly initialized.

Step 1

The first step is the hydraulic panel where I switch the brake select to the down "emergency" position.  I can not switch the anti-skid switch it's light saying it's inop is on and I can't close the guarded switch cover so i move onto step 2

Step 2
My X-52 throttle is already pulled back to ground idle position
TEMP DATUM CONTROL VALVES switches - AUTO
Condition levers to ground stop at which point the sound of whirrling props begin and at least one sometimes all engines come to life.

Maybe I am doing something wrong but I don't know what?

For the life of me I don't know why Captain Sim did not include a way to configure the plane "Cold and Dark" using the ACE program but then again that utility seems to have it's own problems.

Any ideas?


  
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Josh B.
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Re: Engine Start Tutorial
Reply #3 - Mar 21st, 2008 at 10:02pm
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If this is the case then it isn't you.  I tested your steps and I do not have this problem so it must be the aircraft.  I might suggest re-downloading and installing and also post this in the 'Report an Issue' section.  I hope this helps.

-Josh B.
  

Dell XPS 410&&Windows Vista Home Premium 32-bit&&Intel Core2  6600 @ 2.40GHz&&NVIDIA GeForce 7900 GS&&2046 MB Ram&&Flight Simulator X/SP2&&CS 757-200/300/Freighter/ACE&&CS C-130X-perience/SP1/Extra Pack I/Extra Pack II&&&&
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WWA1935
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Re: Engine Start Tutorial
Reply #4 - Mar 23rd, 2008 at 2:05pm
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I unistalled and re-installed the aircraft with no luck, same issue.

I reported it as a problem, and reported the other problem I have with the clock.

No help from "The Captain"

With the cost of this package and the level of support they give, or lack thereof, this is my first and last purchase from them.  I don't care how good the VC looks it's not that much better than my Flight One products that have a caring customer support base.
  
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Josh B.
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Re: Engine Start Tutorial
Reply #5 - Mar 23rd, 2008 at 3:40pm
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Believe me when I say I understand your frustration.  Good luck to you and I hope your problem gets resolved.  Its a great aircraft but unfortunatly it is very unreliable.

-Josh B.
  

Dell XPS 410&&Windows Vista Home Premium 32-bit&&Intel Core2  6600 @ 2.40GHz&&NVIDIA GeForce 7900 GS&&2046 MB Ram&&Flight Simulator X/SP2&&CS 757-200/300/Freighter/ACE&&CS C-130X-perience/SP1/Extra Pack I/Extra Pack II&&&&
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kenstallings
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Re: Engine Start Tutorial
Reply #6 - Apr 9th, 2008 at 1:51am
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eVers 1.0 was not able to support manual engine starts as I found out.  However, version 1.1 does and the process mimics the actual start up procedures (with a small deviation) from real world experience.

First you need to turn on the battery by rotating the knob to line up with the green mark.  Then to power the pilot's and co-pilot's essential flight instruments you rotate those two knobs to the green lines to receive battery power.  Note:  despite its complex appearance, the yellow, red, and green lines painted on the flight engineer's panel are quite helpful and logical.  Green is the battery power.  Yellow is the generator power flows.  And red is the fuel flow paths.  The knobs are rotated to line up or block off these flow paths as you desire.

OK, after you have the battery powered up, then set the parking brake and turn on the GTC.  The GTC (called an APU in the C-130H model aircraft) is essentially a small turbine engine designed to produce electrical power and compressed air.  The compressed air is used to power up the turbines for engine startup.  To turn on the GTC you first open up the GTC door.  Then you rotate the knob to the start position and then let it go to the run position.  You will wait for the yellow/orange light to illuminate indicating start up and then wait for that light to extinquish which indicates the start up is complete.  Then, flip the switch immediately to the right to bring the GTC turbine up to speed.  Then wait for the green light which indicates the GTC turbines are rotating at proper speed and thus producing proper power and bleed air.

Then, flip the switch to open up the GTC bleed air port.

Then, flip each of the switches below that one to open up the bleed air ports to each of the four engines (note: in the virtual aircraft this is the default setting -- just make sure each of those switches are turned to the on position else no bleed air will get to the turbines and the engines will not start up).  You can also elect to do this in sequence with each engine started or do them all at once.  Does not matter in the virtual aircraft as I have observed.

Push each of the prop condition levers to the full forward position.  You want to start the engines with the props in full RPM setting.   (Likewise to shut down the engines while in flight or on the ground rotate the prop lever ful aft to the feather position.  This shuts down the engine as it feathers the prop.)  Then line up all the throttle levers to the ground idle values.  Be sure you are NOT in the reverse zone.

After this you locate each of the large red round disk-shaped push buttons located just above the aircraft commander's head.  These are the starters in sequence left to right for engines 1, 2, 3, and 4.  In actual C-130 operations we normally elected to first start engine number three because it allowed a ground crew member to unplug and remove the external power cart if we elected to power up the navigational instruments like the INU's and GPS.  The battery could not produce enough power to power up all these extra instruments.

The power cart was connected on the left side of the aircraft, so starting the number three engine first allowed the flight engineer to get that generator fully on line to produce the power to keep all the instruments powered up.  After the generator was online the ground crew would disconnect and remove the power cart.  But, for the virtual aircraft you use the battery for primary flight instrument power and the GTC for bleed air, so it doesn't matter what engine you start first.

To initiate the starter, you briefly mouse over the start button and click and release the left mouse button to cycle it.  On the actual C-130's the pilot would press down and hold the starter until a parallel indicator light illuminated and fuel flow, torque, and TIT was indicated.  But I have found in the virtual aircraft that if you hold down the starter it just cycles the starter igniters without actually turning the turbines.  So, just do a quick cycle -- just one brief left mouse button click.

In the virtual aircraft the response time is quicker than in real life.  However, you will see a surge in torque (again not realistic but a common problem with all turbine engines in the FS series due entirely to code limitations in the primary game code).  Wait for the torque to settle back down to the proper idle setting.  

Once you verify proper ground idle power values on the engine instruments, then rotate the associated generator knob to the on position.  In vers 1.0 you had to first cycle the knob to the re-set position.  This was not realistic and vers 1.1 fixed this issue.  (However, I have noted that the number two generator does not show a power indication.  That is a bug I have reported.)  For the other engines (1, 3, and 4) once you have the engine powered up in ground idle and rotate the generator knob to the on position, you will see the power needle move to a powered state.

Once you have at least one generator on line and power flow indication on the needle, then you can switch from battery power to main DC power.  First, turn the ATM power knob to the re-set position and then to the on position.  You will see the ATM needle power up at this point.  Then, to the 4 o'clock of this you will see the power bus knobs.  One allows you to select main or essential power modes of operation.  You want to select the main power option.  The essential DC is designed to provide emergency power to essential flight instruments only.  This is selected only when you have a generator failure and are concerned about minimizing total power draw.

Now reference the pilot and co-pilot instrument power knobs and rotate them to line up with the yellow line.  This powers these flight instruments off the generator vice the battery.  To the left of these knobs is another knob (sorry name escapes me at the moment -- shame on me!) and you rotate this to also line up with the generator power yellow line.

At this point, you can rotate the battery knob to the recharge position, which is full left and aligned with the upper green line.  This setting allows the generator power to recharge the battery during flight.  

Now repeat the start up sequence for the remaining engines and bring each associated generator online.  From this point forward the C-130 have four independently running generators each able to singularly power all required instrumentation provided the associated engine is not in low speed ground idle.  Those are the little green disk-shaped buttons you push down and are located on the center console just left of the co-pilot.  These are pressed down to engage the engine in low-speed ground idle.  It helps preserve fuel and minimize engine wear and tear.  But remember, at least in the real aircraft, it also robs generator power so you must have at least one engine on speed or a ground power cart connected.

Hope this helps.

Cheers,
  
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kenstallings
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Re: Engine Start Tutorial
Reply #7 - Apr 9th, 2008 at 2:34am
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The power knob on the left side I could not remember is the left hand AC power feed.  Like I wrote you do want to rotate that to the on position once you have at least one generator on line and engine on speed.

BTW:  One other thing I forgot.  The GTC on the C-130E models (affectionately known at the Goat) cannot be on during flight because the doors cannot withstand the air pressures.  So, you must shut down the GTC and shut the doors prior to taxi.

The H models and later (including the MC-130E) had the APU which was a similar small turbine engine to produce bleed air and power but it had its own air intake on the right side of the aircraft and was rated for air operations.  So we could and did keep the APU powered up during flight.  It could provide an emergency source of power if for some strange reason all four engines had to be shut down in flight.

Ken
  
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ESzczesniak
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Re: Engine Start Tutorial
Reply #8 - Jun 7th, 2009 at 4:25am
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WWA1935 wrote on Mar 21st, 2008 at 5:10pm:
However, I must be doing something wrong because when I follow it's instructions at least one or more of my engines come to life as soon as I pull the condition levers back to "Ground Stop" in step #2.


I know I'm ressurecting an old topic, but did you ever find a solution?  I just recently bought the C-130X and am having the same problem.  When I pull the engine condition levers back to ground stop, I get a sound like the engine is trying to start over and over--sometimes even starting.  It's odd as well, as this isn't absolute 100% of the time, just very close.  Would love to hear the solution if anyone has found one.
  
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