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Poll closed Question: How is the Captain Sim 737-300/400/500 for P3D performing?
*** This poll has now closed ***


The plane has still a lot of bugs    
  6 (19.4%)
The FPS are good    
  7 (22.6%)
The FPS are bad    
  2 (6.5%)
The plane flys well    
  4 (12.9%)
The plane improved    
  6 (19.4%)
The plane is still as in the Early Access    
  6 (19.4%)




Total votes: 31
« Created by: KevinAviation_HD on: Jul 22nd, 2021 at 9:56am »

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How is the Captain Sim 737-300/400/500 performing? (Read 1388 times)
KevinAviation_HD
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How is the Captain Sim 737-300/400/500 performing?
Jul 22nd, 2021 at 9:56am
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Here you can vote how you would rate the CS 737-300/400/500 for P3D V4/V5. Have fun!  Grin
  

Kevin
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Angel of Attack
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Re: How is the Captain Sim 737-300/400/500 performing?
Reply #1 - Jul 22nd, 2021 at 12:50pm
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I have to vote all believe or not.
The plane has still a lot of bugs, as the bug track page you could see.
The FPS is OK when no WXR on, but with WXR shown, it's pretty bad.
The plane flys well aerodynamically, and AP is OK most of the time for a normal flight.
The plane is improved a lot with those patches... but I would still not see it as a full product, it came out from EA too quickly with still some very severe bugs there.
  
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NicholasSoares
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Re: How is the Captain Sim 737-300/400/500 performing?
Reply #2 - Jul 22nd, 2021 at 9:35pm
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Angel of Attack wrote on Jul 22nd, 2021 at 12:50pm:
I have to vote all believe or not.
The plane has still a lot of bugs, as the bug track page you could see.
The FPS is OK when no WXR on, but with WXR shown, it's pretty bad.
The plane flys well aerodynamically, and AP is OK most of the time for a normal flight.
The plane is improved a lot with those patches... but I would still not see it as a full product, it came out from EA too quickly with still some very severe bugs there.


Hi, is any of all these bugs realy severe like vnav or lnav not working? , or really broken like something not turning on or stuck?, i don't expect it to be a high fidelity simulation at this price and really want to buy it at an aceptable level
  
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Angel of Attack
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Re: How is the Captain Sim 737-300/400/500 performing?
Reply #3 - Jul 23rd, 2021 at 5:48am
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Hi, is any of all these bugs realy severe like vnav or lnav not working? , or really broken like something not turning on or stuck?, i don't expect it to be a high fidelity simulation at this price and really want to buy it at an aceptable level


LNAV have some incident for me that not switch pass a waypoint, as reported: https://www.captainsim.org/forum/csf.pl?num=1626443114

It not only happened in STAR/APP, it also happened to me at cruize, if you are like me, NOT monitor fight while cruizing, you may find yourself missed a waypoint and flight stright to somewhere 100miles off course while LNAV still shows it's on Sad

VNAV is OK, climb out without problem, but the descending... while a little better than 757/767... that's a low standard...

The autopilot system as a whole is too simular to 757/767, lack some key differentiation unique to 737CL, so sometimes it feels weird for a 737 guy like me, but somewhat manageable if you  familiar with 757/767.

WXR for me is alomst unusable for TO/LDG, as it make my FPS drop from like 27~30 to 20~22, unlike the one on 757/767 only drop like 1~2 FPS from 30

Also, for me, the AUTO SLATS issue (https://www.captainsim.org/forum/csf.pl?num=1617521819) is quite annoying, as it prevents you to properlly follow SOP, and make some annoying noise, but it doen't have too much impact on flight trajectory.
And many others here and there, I really hope CS could keep the momentum as before,push out patches like every 2~3 weeks to get them done.

The price, if including -500 and -400 (and BTW they really didn't put any effort on the variations, see:https://www.captainsim.org/forum/csf.pl?num=1626492087), is well with some study level add-on, or at some add-on that at least flies well without failure mode.
  
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