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 25 MODELS, TEXTURES, MISC (Read 3518 times)
Gustavostriker
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Re: MODELS, TEXTURES, MISC
Reply #15 - May 7th, 2020 at 5:26pm
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Hi all,

If you could, please take a look at the slats configuration. [highlight]Looks like they extend further on especially on takeoff and also on landing.[/highlight] Tried to post a link to a few pics that I found (of real 767s) x CS767 slats but apparently I’m no allowed to do that before my 10th post

Thanks!
  
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Alex T
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Re: MODELS, TEXTURES, MISC
Reply #16 - May 7th, 2020 at 5:56pm
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[quote]
If you could, please take a look at the slats configuration. Looks like they extend further on especially on takeoff and also on landing. Tried to post a link to a few pics that I found (of real 767s) x CS767 slats but apparently I’m no allowed to do that before my 10th post
[/quote]

You’re right. If you convert the amount of degrees the slats move in the midrange position, it translates to about 78%. I’ve fixed this on my own model by just changing the flaps section in the aircraft.cfg. On the second and third flap section I made it say position.1=0.8 instead of position.1=0.5

Then you get your 80% extension!
  
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Captain Sim
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Re: MODELS, TEXTURES, MISC
Reply #17 - May 7th, 2020 at 7:24pm
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Alex T wrote on May 7th, 2020 at 5:56pm:
position.1=0.8 instead of position.1=0.5

We've lost that fix somehow) Will be back in the 0.95
  
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Gustavostriker
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Re: MODELS, TEXTURES, MISC
Reply #18 - May 8th, 2020 at 2:41am
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Got it working! Thanks a lot! Used 0.9 and 1.2 (I think its closer to the pics that I saw).

Best!
  
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Captain Sim
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Re: MODELS, TEXTURES, MISC
Reply #19 - May 8th, 2020 at 10:43pm
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Stian
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Re: MODELS, TEXTURES, MISC
Reply #20 - May 11th, 2020 at 9:56pm
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Is the animation on the wing going to be added?
The door pops up while gear goes in and out due to space.

I cannot post link yet. So admin, please contact me if you are not sure what i talk about.

New Members who cant attach img yet: Pls upload them elsewhere because we have to SEE what exactly are you referring to.
  
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Captain Sim
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Re: MODELS, TEXTURES, MISC
Reply #21 - May 12th, 2020 at 2:18pm
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brettsan
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APU Air inlet inside texture missing
Reply #22 - May 14th, 2020 at 5:30am
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APU Air inlet inside texture missing

Image explains it.

On version 0.95

Brett
  

767_Missing_Texture.png (Attachment deleted)
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RobinV15
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Re: APU Air inlet inside texture missing
Reply #23 - May 14th, 2020 at 8:28am
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Can confirm. it's missing for me as well in V0.95.
  

Prepar3D_Screenshot_2020_05_14_-_10_23_58_08.jpg (Attachment deleted)

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jtavendale
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Re: MODELS, TEXTURES, MISC
Reply #24 - May 16th, 2020 at 8:22am
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Hi Team,

The timing of the landing gear animation is off. The doors should open before the gear starts moving. Main gear doors, then nose door, followed by all the gear retracting at the same time

I've emailed some samples since I can't post links yet...

Got no email tho
  
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AABoeing
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Re: MODELS, TEXTURES, MISC
Reply #25 - May 16th, 2020 at 6:10pm
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V0.95

Execute button stuck on. Fixed by reloading aircraft (started from the Cold & Dark panel state).

http://prntscr.com/si0xqz
  

Alex
CFI/CFII
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mr_anderson
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Re: MODELS, TEXTURES, MISC
Reply #26 - May 16th, 2020 at 7:39pm
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Quite a small thing but catches my eyes everytime I look on a nose gear is a position of torsion links. The upper link is almost flat and a shorter (as I see it). I've attached the comparison photo below. Should be an easy fix
  

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jtavendale
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Re: MODELS, TEXTURES, MISC
Reply #27 - May 16th, 2020 at 9:04pm
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jtavendale wrote on May 16th, 2020 at 8:22am:
Hi Team,

The timing of the landing gear animation is off. The doors should open before the gear starts moving. Main gear doors, then nose door, followed by all the gear retracting at the same time

I've emailed some samples since I can't post links yet...

Got no email tho


I sent it to support@captainsim.com - even got an automated reply.
  
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Captain Sim
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Re: MODELS, TEXTURES, MISC
Reply #28 - May 22nd, 2020 at 7:56pm
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BEYOND THIS POINT PLS MAKE SURE YOU ARE ON VERSION 0.96
Pls do not report previously reported issues again, if they are not listed as fixed in the change log.
  
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Captain Sim
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Re: MODELS, TEXTURES, MISC
Reply #29 - May 23rd, 2020 at 2:45pm
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