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RR liveries still not working. (Read 2966 times)
liamg328
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RR liveries still not working.
Apr 11th, 2019 at 3:27pm
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PW liveries work fine, RR liveries revert to default CS. I know there's a fix somewhere but I cant find it for the life of me.

Previous thread answered a different question, please help.
  
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Re: RR liveries still not working.
Reply #1 - Apr 13th, 2019 at 2:19pm
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Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.
  
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Colvale
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Re: RR liveries still not working.
Reply #2 - Apr 13th, 2019 at 7:06pm
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Not a single issue RR Livery as can be seen in attached image.
  

No_issue_RR_Livery_CS757_v3.JPG ( 147 KB | 97 Downloads )
No_issue_RR_Livery_CS757_v3.JPG
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liamg328
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Re: RR liveries still not working.
Reply #3 - Apr 20th, 2019 at 2:24pm
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Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture
  
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Re: RR liveries still not working.
Reply #4 - Apr 22nd, 2019 at 2:32pm
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liamg328 wrote on Apr 20th, 2019 at 2:24pm:
Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture

It's ok.
1. Is CS RR livery OK?
2. Do ALL RR free liveries appear broken?
3. Does the texture= line in [fltsim.x] sections of the aircraft.cfg match the texture folder name?
4. Are there at least 4 DDS files in the texture folder?
  
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liamg328
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Re: RR liveries still not working.
Reply #5 - Apr 24th, 2019 at 3:49pm
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Captain Sim wrote on Apr 22nd, 2019 at 2:32pm:
liamg328 wrote on Apr 20th, 2019 at 2:24pm:
Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture

It's ok.
1. Is CS RR livery OK?
2. Do ALL RR free liveries appear broken?
3. Does the texture= line in [fltsim.x] sections of the aircraft.cfg match the texture folder name?
4. Are there at least 4 DDS files in the texture folder?



Hi,

The CS RR livery works fine
all RR liveries are broken (fault to default CS RR livery)
Texture name matches texture line
Yes there are 4 DDS files in each folder

Cheers;

Liam
  
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Re: RR liveries still not working.
Reply #6 - Apr 25th, 2019 at 2:22pm
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liamg328 wrote on Apr 24th, 2019 at 3:49pm:
(fault to default CS RR livery)

Pls explain how exactly?
  
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liamg328
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Re: RR liveries still not working.
Reply #7 - Apr 30th, 2019 at 3:13pm
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I'll select the rr (BA for example) liveried aircraft in the setup menu, it shows the BA aircraft in the main menu, however when fly now is clicked and the simulator starts the cs liveried aircraft is shown
  
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Re: RR liveries still not working.
Reply #8 - Apr 30th, 2019 at 5:11pm
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liamg328
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Re: RR liveries still not working.
Reply #9 - May 4th, 2019 at 3:20pm
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Issue resolved. Many thanks.
  
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