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ACE integration for repaints... (Read 2226 times)
Captain Kirk
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ACE integration for repaints...
Jul 2nd, 2017 at 1:48pm
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Hello

I was wondering if there might be a thread or tutorial for the compatibility and specs for using ACE to add variants of paints to the CS fleet.

Regards
  
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Markoz
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Re: ACE integration for repaints...
Reply #1 - Jul 3rd, 2017 at 2:06am
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Pages 10 and 11 of the ‘C-130 X-PERIENCE’ FLIGHT MANUAL Part I – User’s Manual (cs131_manual1.pdf) explains how to setup a livery so it can be installed using the ACE for the C-130.

You can download the manuals here: https://www.captainsim.com/products/c131/manual.html
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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Captain Kirk
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Re: ACE integration for repaints...
Reply #2 - Jul 3rd, 2017 at 12:46pm
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Thanks for pointing me in that direction...it is helpful.

I was able to "back engineer" the formula by seeing how a ACE compliant folder was built and placed in to the variants folder of ACE folder within FSX

Is there a way to assign the flag to the aircraft, for example I assign the USAF flag to a ACE installed repaint, next time I go in to the aircraft for loadout and payload configuration it has another flag as the base option. And while easy enough to re-select the flag, I was curious why it is going back to the USMC flag???

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Markoz
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Re: ACE integration for repaints...
Reply #3 - Jul 4th, 2017 at 1:40am
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Captain Kirk wrote on Jul 3rd, 2017 at 12:46pm:
Is there a way to assign the flag to the aircraft, for example I assign the USAF flag to a ACE installed repaint, next time I go in to the aircraft for loadout and payload configuration it has another flag as the base option. And while easy enough to re-select the flag, I was curious why it is going back to the USMC flag???

Edit the aircraft.cfg (I use Notepad). Here's an example for the C-130E, RAAF livery:

[fltsim.4]
title=CS C130X 4
sim=C130
model=g
panel=g
sound=
texture=aus
kb_checklists=
kb_reference=
atc_id=RAAF
atc_airline=RAAF
atc_flight_number=
ui_manufacturer=Lockheed
ui_type="C-130E"
ui_variation="Royal Australian AF"
ui_typerole="Multi-Engine TurboProp"
ui_createdby="Captain Sim"
description="'C-130 X-perience' Pro Pack v.1.3\n(c) 2008 Captain Sim www.captainsim.com"
flg="Australian"


I'm not sure if I changed this using the ACE, or manually, but it has stayed like that since I did it. Wink
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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Captain Kirk
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Re: ACE integration for repaints...
Reply #4 - Jul 4th, 2017 at 3:31pm
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Thanks for the fix!

  
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