Thank for those tips, Mark. I was envisioning sitting down to a lot of fiddling with files and the like.
I think rservice has a point about the level of patience and computer savvy of your typical consumer. We buy Captain Sim airplanes because (a) they're works of art, period; and (b) generally meet industry expectations of reliability and fidelity, eventually. I think some people don't get how CS works, and want it near-perfect out of the box. Most devs are able to do this, with a few hotfixes. For whatever reason, CS operates on a different model.
One thing I've noticed about people who stick around is they don't have a chip on their shoulder.
So the sweet spot is different from one person to another. I'll admit that the 737 does have a noticeable "rocket ship to the moon" feel that even I can tell isn't right. Why wasn't that addressed before release, since it is do obvious? To enter the world of Captain Sim is to be swallowed in mysteries
But we love the airplanes, and the community, and being members of the "unfashionable set."
I will definitely apply those changes, Mark. And the PDCS or whatever is something to give you EPR, not part of your navigation suite? Here I was thinking I was going to have to learn how to use some crazy old tyme gizmo like the Omega system before I could make a flight. VOR to VOR I can do.