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 25 FSX Military Missions with Weapon for FSX (Read 71416 times)
Markoz
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FSX Military Missions with Weapon for FSX
Nov 3rd, 2013 at 4:36am
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FSX Military Missions with Captain Sim's FSX Weapon

First of all, I have to say that I'm very pleased with Captain Sim's FSX Weapon and I think is a really great Add on for the user who wishes to use fully functional Weapon Systems in FSX. Weapons appear at the moment of triggering them - not showing up under the Aircraft's pylons - but this does not reduce the fun of using them !...

For me the great Advantage of this weapon system solution over other weapon solutions in FSX right now, is that weapons can be used by any Aircraft or Helicopter (default fsx, freeware, payware) in FSX.. Another important advantage is that CS FSX Weapon can be used inside FSX Missions (not only in Free Flight) with all the advantages that derive from this feature (see below).

So I have built 2 FSX Military Missions that I'd like to share with you all, to use your weapons in them. They feature Carrier Operations with the CS_FA-18. I have added two Liveries (repaints) for this plane that I've found on the net ("Jolly Rogers" & "Fighting Omars") that you may choose to fly with, inside missions. The Ground Attack mission can be found in CS Liveries over here, but also both missions & details can be found in the Foreign Section of my Forum, here : http://341sqn.forumgreek.com/t71-topic

Video of the second mission (Interception) :


Feel free to post your feedback, questions, ideas either here or at the above mentioned forum.

After this introduction, I come to the matter that "hurts" any weapon solution in FSX right now:
We have the weapons but we don't have the targets for them !...

This huge gap comes the freeware FSX@War project to fullfill. It is expected to be released before the end of 2013 and adds a Mission & Battle Ground editor for the user to place Targets (SimObjects that can be locked and destroyed by CS FSX weapons) anywhere inside FSX's virtual environment !

But since then and for my personal taste for CS Weapons usage, I go in another similar to FSX@War way :

Video featuring Building destruction with CS Weapons (only in FSX Missions) :


Firstly I have gathered the targets for the Weapons. A target "mission pack" is available for you to download & install at the Forum mentioned above (Direct Download Link is this : http://www.mediafire.com/?e8fyfch0qvqhf18  ). Contains almost all available on the net SimObjects that CS Weapons can Lock & destroy, apart of the default FSX planes of course (Vehicles, tanks, Ships) :

SHIPS :
- cruiser
- destroyer
- ship
- Fletcher
- lcacx
TANKS :
- chall2
- M1A1
VEHICLES :
- HumVee
- UNIMOG
- fsxstlwr
Invisible Target :
-Orbx_BOB

Second, I have made a simple "BattleGround Editor" for the user who wishes to place ground & sea targets wherever he wants in FSX. In reality is an FSX Military Mission that you can edit. You may find it here also : http://341sqn.forumgreek.com/t66-topic

Third, I use fsx mission building to place my static & moving targets at my choice theater of Operations and also add a meaning and cause for my flying sortie. Thus combining the FSX Missions features with the use of CS Weapon, I achieve preciesly a very good FSX Combat experience (keeping in mind that FSX is not a native Combat Simulator but on the other hand, has all the world & all the planes to fly in it !!!...). But the possibilities are great both in Single & Multiplayer Mission playing... And with the coming of FSX@War, I will have a great variety of targets to add to my FSX Missions !... You may judge for yourselfe trying out the 2 above mentioned missions.

Video of a complex objectives FSX mission using also FS recorder tracks in the mission. Timing for the objectives here, is of absolute importance :



All of the above is the work of Xpel. I'm just creating a new topic for him.
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 8GB RTX 2070 | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #1 - Nov 3rd, 2013 at 12:26pm
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Thank you Markoz for creating this new post for me, since I couldn't do it myself due to forum restrictions as I am a new member to this forum. All the above is the result of my attempt to Simulate Hellenic (Greek) AirForce - my Homeland's AirForce - with functional weapons in FSX (a project that I named HAFsx). Since I'm kind of "deep" in FSX mission building, CS FSX Weapon as an add on, fits & fullfils in an excellent way my project.

Here are the links for all three missions :

1. STRIKE AT LIBYA (Ground Attack) : http://www.mediafire.com/download/el2pwgbejxve8v5/CS_Weaps_Miss_f18.7z
2. STRIKE AT LIBYA (Interception) : http://www.mediafire.com/download/3gw8vhb9uy3pkgu/CS_Weaps_Miss_f18_II.7z
3. UFO INTERCEPTION : http://www.mediafire.com/?cnn6n6351z7nu86

First 2 missions (STRIKE at LIBYA) can also be found at CS Weapon Liveries, in Captain Sim's site.

Since I had a question from a forum member about AI targets, there is the "Know How" to convert any FSX SimObject to a Destructible Target for CS Weapons.

First of all : What is the phrase "if it's a true SimObject, it can be destroyed" refering to ?

Well, any plane, vehicle, ship, heli or even animal... etc that is "flyable" or "driveable" if you prefer in FSX, is a "true" Sim Object that can be locked & destroyed by any CS weapon. This simply means that can be tracked by CS Weapons as being an "Airplane".

All objects included in my "mission target pack" are of this category & can be flown or driven by selecting them in Free Flight ("Change Aircraft") cause FSX "understands" these objects as Aircafts, as mentioned above !.... An example of FSX SimObject converted into "true" SimObject (included in my targets pack) are U.S.S Fitzgerald & Port Royal, Cruiser & Destroyer accordingly.  

Here is a video demonstrating the process in detail :


Up to this step, your Object can be locked by CS Weapons, have attached explosion effects after impact but cannot be destroyed. For this to happen (& be "drivable"), you must add Aircraft.cfg and an .air file. For the Humvee (see video below) I used the files from inside STALWART armed track (contained in "target pack") but can be used any :



Edit the Aircraft.cfg file to corresponding fields (for something recognisable), delete sim.cfg, and that's it. Now you can drive your object in Free Flight & is destructible by CS Weaps.

Another important thing to consider is that this way, your "Aircraft" SimObject can also be tracked by your plane's radar (if it's equiped with radar tracking AI Traffic). This is a great feature in missions, since player is guided to the Airborne or Ground targets using his Radar (and not the Red Labels) thus increasing immersion !...

So if you want to turn a certain FSX SimObject to a target for your weapons, this is how you can do it.
Here is a site with [b]lists of the fsx objects
that you can convert to "true" SimObjects (driveable in FSX) : http://lc0277.gratisim.fr/sceneobjects/

Make sure that you can locate these objects in FSX/SimObjects/Airplanes or Boats or GroundVehicles.
To place your objects, you will have to use my "simple mission editor".

Just for the fun of it, I converted the default FSX Humvee to a "true" simobject just yesterday & a video destroying it with a laser guided bomb is here :


This way you can have all the targets that you want for your CS Weapons. (and not just civilian airplanes as targets in your videos !...  Grin)
  
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #2 - Nov 7th, 2013 at 3:06pm
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U.F.O Intereption Mission

I guess you all know the Default FSX Mission : High Altitude Intercept, concering a UFO Interception by FSX Acceleration F-18.

But what about a real Interception Mission using "real" weapons (CS) ?...



Though I spoil the surprise this Mission will be much more than just shooting down a UFO with CS Weapons. FSX Missions concern following Procedures & Instructions and that's what this mission will be about. Player will be guided towards UFO by Ground Control Interception officer, until reaches less than 80 miles from target - pick up distance of F-18 Radar for the target. Player will be tasked to Escort UFO in close distance waiting for further instructions. Virtual Pilot will be granted permission to open fire from Ground Control, not until UFO turns it's heading towards L.A. - USA & about 30 miles of it's coast... And that's not all...

Expect this mission to be available some time next week.
  
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Markoz
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Re: FSX Military Missions with Weapon for FSX
Reply #3 - Nov 8th, 2013 at 6:35am
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Nice. I have tried that mission about a dozen times, possibly more, but never successfully! Sad

I never thought to try it using Weapon for FSX! Smiley
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 8GB RTX 2070 | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #4 - Nov 8th, 2013 at 7:43am
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Grin Grin
I searched for this UFO in FSX/SimObjects to use in my mission but didn't find it. So if it's not there (thus not being a "true" simobject) may not be destructible. But it worths the effort for a test...

Quote:
I never thought to try it using Weapon for FSX!


Yes, because All people (including CS) think that CS Weapons are for FREE FLIGHT only. Or at least that Free flight is the way to go with these Weapons.

Truth is that only in FSX Missions this Add On can really "shine" , especially for the non-multiplayer type of user ! And Videos like this one below will no longer be just video effects but FSX's Military Missions with real Battlefield Environment ... :



But who is gonna build these missions (it's not for the hobbyist) and on the other hand is there an interest for such a thing ?...
  
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Markoz
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Re: FSX Military Missions with Weapon for FSX
Reply #5 - Nov 8th, 2013 at 10:56am
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I can't create missions very well. Sad

I have a copy of FSX Mission Editor FREE, but never really used it. I id experiment a little bit with it, as I did with the FSX Mission Creation Kit (from the FSX SDK), but never got any finished. Sad

It's very hard to gauge how popular the missions will be. I remember someone in the CS C-130 forum creating some, but not many seemed to be interested in them. I don't know what happened to him and the mission he created. Sad
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 8GB RTX 2070 | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #6 - Nov 12th, 2013 at 8:36am
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UFO Interception (FSX Military Mission for CS Weapon)

This is how (in my opinion & personal taste) FSX Missions should be. This is also a Representative sample of how FSX Military Missions (with CS Weapon use) can be.



FSX Missions is about following procedures & instructions (as in the real thing) and this is what player should do :

- Preflight checklist
- Follow instructions of  No 1.

For the Mission to be challenging & Immersive, I strongly recomend to keep aircraft labels of and use your F-18 radar to locate UFO.

This mission version is for CS Weapon users only (mission cannot completed without usage of weapons cause if you cannot destroy UFO, this will eventually arrive over L.A. - USA and then mission fails. Also non CS Weapon users, luck some files used in this mission from CS). But I will make it available for non CS users also at some time.

Mission Background :
"An F-18 pilot recalls to his memory a special day that changed his thinking perspective of reality... That day, as No 2 of "Zulu" Flight of a pair of F-18s fighters, took off to recon & intercept an Unidentified Flying Object spotted by an Airliner 150 miles away of L.A. - USA coast."

DOWNLOAD LINK : http://www.mediafire.com/?cnn6n6351z7nu86

Due to luck of time, I have not embedded in mission more features that I would like (eg. moving or static Airliners, more external cameras during flight & maybe more music themes). But at some point, I will certainly add the feature of Random Mission Outcome (for replayability purposes) : A 25% chance that UFO will finally change it's course towards L.A. thus F-18 fighters will not be ordered to destroy UFO & just return to base.

Have Fun !

P.S. about the way AI F-18 behaves (trembling during flight - if it's annoying), you may keep a distance of 0.2 miles for not seeing it (staying in close formation is not critical in this mission, though is a mission challenge). This behaviour is present even in the default FSX F-18 missions and is plane dependant.

EDITED 20/11/2013 : 1.) IMPORTANT : the F-18 skin "Fighting Omars" has to be placed in CS_FA-18 & the Aircraft.cfg to be edited approprietally (not in Default FSX F-18 !!!). 2.)  Most probable reason for AI tremble, is due to the fact that it's WayPoints are far apart from each other (more than 5 miles). This shouldn't happen & I'll probably fix it at some time.
  
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #7 - Nov 13th, 2013 at 11:42am
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This mission is not hard to accomplish. Though you may use compass & pointer at most parts of the mission, is also designed to use F-18 radar (needed). This is a simple thing to do and also increases immersion...

Mission Walkthrough - Part I


Mission Walkthrough - Part II


Cause of luck of feedback, here are some tips for this mission :

- Give it some time during preflight check. FSX has a small delay in registering your actions.
- During engines check, don't exceed 50% throttle. Is not needed over 50% and you don't want your plane to move from it's position.
- Don't move your plane until No1 tells you to follow him.
- Staying in close formation during flight, is not obligatory for the mission.
- Use your radar to locate UFO & your CS Weapon infrared sensor (AIM9). Radar gives you target's (UFO) mach speed & altitude in feet (in video, UFO was at 7000 and my HUD said I was at 8000+. So turning upside down, I accomplished tally to target).
- At the moment that UFO "jumps in space", mission dissapears it & spawns a new one. Same thing happens for AI F-18 also. Thus for few moments, radar registers 4 targets on screen...
- After the above incident, take care to close at UFO in less than 3 - 4 minutes.
- During landing, AI will land almost at middle of runway. Make your approach idependantly, but you have to follow AI F-18 to parking area for the mission to be accomplished.

My comment : What this mission lucks to be a great one ?... A payware Aircraft & scenery... And a law poly AI F-18 that may wouldn't tremble in flight like this, "killing" some of the immersion.  Also I could have made the dialogs using the editvoice pack, but for over 40 .wavs that this mission has, it would take 2 more days (or more) just for this...
  
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #8 - Nov 15th, 2013 at 8:50pm
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Has anybody tried any of the above 3 Military Missions ?... Any problems with the missions ?
I would really appreciate some feedback about good or not functionality of the missions in
different pc confogurations than mine & any comments or ideas.
  
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Markoz
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Re: FSX Military Missions with Weapon for FSX
Reply #9 - Nov 15th, 2013 at 11:43pm
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I have tried the UFO mission. Never saw the UFO in the mission and there were no "instructions", only the option to select the mission using FLY NOW. When it opened, I was in the FA-18 on the ground with engines running, but there was no AI Wingman, and no mission instructions and no compass.

I double checked it and I believe I installed it as per the instructions, so I'm not sure what went wrong. I guess I should double check it. Undecided

Where do I go to download the other 2 missions?

  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 8GB RTX 2070 | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #10 - Nov 16th, 2013 at 6:58am
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Please use 7zip to unzip the mission. Maybe there was a corruption of download ?...
I tested downloading the mission from above link & it's OK.
For the UFO Interception mission, you unzip a folder named : UFO_FSX_MISSION.
Inside this folder you should see this :



As you see, there is Read Me with instructions...

Here are the links for all three missions :

1. STRIKE AT LIBYA (Ground Attack) : http://www.mediafire.com/download/el2pwgbejxve8v5/CS_Weaps_Miss_f18.7z
2. STRIKE AT LIBYA (Interception) : http://www.mediafire.com/download/3gw8vhb9uy3pkgu/CS_Weaps_Miss_f18_II.7z
3. UFO INTERCEPTION : http://www.mediafire.com/?cnn6n6351z7nu86


First 2 missions (STRIKE at LIBYA) can also be found at CS Weapon Liveries, in Captain Sim's site.

BTW, Captain Sim may feel free to add also the UFO Interception mission at Liveries.
  
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #11 - Nov 16th, 2013 at 7:25am
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Markoz, it seems that though you opened mission via FSX MISSIONS MENU, you flew it as a FREE Flight.
This happens when mission lucks even 1 element that mission needs to work properly. So you have not installed properly something of the contents of .7zip
  
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Markoz
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Re: FSX Military Missions with Weapon for FSX
Reply #12 - Nov 16th, 2013 at 11:35pm
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This is how it appears in my Missions menu:



And there is no Mission compass /pointer, after pressing the "U" key, no AI wingman, nothing. If I just sit there, the only thing that happens is the passing of time:



I followed you instructions and that's all that happens. I double checked the instructions and did everything as instructed to do. Sad
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 8GB RTX 2070 | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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Xpel
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Re: FSX Military Missions with Weapon for FSX
Reply #13 - Nov 17th, 2013 at 7:53am
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Thank you for your test & time.
As I suspected, something is missing from your pc for the mission to run. I mean some element of the mission is not there. And it can be one of either : 3d ground crew, f-18 omar skin or the ufo. This is Free Flight, though you opened it from Missions Menu.

Only thing I can think of, is that you have not placed 3d ground crew in Add On scenery of FSX. (I mean the contents of texture & scenery folders found in folder "3d us ground crew", inside the corresponding folders of Add On Scenery).
  
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Markoz
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Re: FSX Military Missions with Weapon for FSX
Reply #14 - Nov 17th, 2013 at 3:55pm
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Xpel wrote on Nov 17th, 2013 at 7:53am:
Thank you for your test & time.
As I suspected, something is missing from your pc for the mission to run. I mean some element of the mission is not there. And it can be one of either : 3d ground crew, f-18 omar skin or the ufo. This is Free Flight, though you opened it from Missions Menu.

Only thing I can think of, is that you have not placed 3d ground crew in Add On scenery of FSX. (I mean the contents of texture & scenery folders found in folder "3d us ground crew", inside the corresponding folders of Add On Scenery).

Okay. Although I have done all that, I shall redo it all again. At one stage, I selected the ability to change the aircraft, but that was only after nothing happened the first time I tried.

I'll report back on how I go.

Edited:
Nov 18th, 2013 at 12:20pm - I've redone it all, but I still have the same problem. Sad
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 8GB RTX 2070 | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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