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 10 Schockwave Redux 3D Lights for Boeing T7 (Read 14230 times)
N3su
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Schockwave Redux 3D Lights for Boeing T7
Mar 1st, 2013 at 7:07pm
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Just take a look on my 3D Light configuration  Cheesy

[LIGHTS]
//light.XX = 5, 0.7, -5.7, -2, fx_Shockwave_landing_light // Shockwave light
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo
//The coordinates above are as follows:
//light type (must be 5 for landing lights)
//X (- = towards back, + = forward front), Y (- = left (in cockpit view),+ = right (in cockpit view), Z (- = down, + = up)

light.1  = 3, -102.346,   0.00,   1.85, fx_shockwave_navwhi ,
light.2  = 2, -102.55,   0.00,   5.65, fx_shockwave_strobe ,
light.3  = 1,  40.40,   0.00,  10.55, fx_shockwave_beacon_h ,
light.4  = 1,  12.00,   0.00, -11.00fx_shockwave_beacon_b ,
light.5  = 5, 31.85, 11.912, -3.750, fx_shockwave_landing_light ,
light.6  = 5, 31.85, -11.912, -3.750, fx_shockwave_landing_light ,
light.7 = 5, 86.3, 0, -9.5, fx_shockwave_landing_light_double ,
light.8 = 5, 86.3, 0, -10, fx_shockwave_landing_light_double ,
light.9 = 7,  -12.00, -28.30,  -8.10, cs777_sf
light.10 = 7,  -12.00,  28.30,  -8.10, cs777_sf
light.11 = 10,  93.00,  -1.80,   3.50, cs777_vclightwhi
light.12 = 10,  93.00,   1.80,   3.50, cs777_vclightwhi
light.13 = 8,   26.50, -23.50,  -3.00, cs777_vclightwhi
light.14 = 8,   26.50,  23.50,  -3.00, cs777_vclightwhi

Enjoy it !!!


  

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oskiatl
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Re: Schockwave Redux 3D Lights for Boeing T7
Reply #1 - Mar 1st, 2013 at 8:28pm
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Bruce said their was a problem with the lights. If you fixed you are the man. Could you post pic?
  
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N3su
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Re: Schockwave Redux 3D Lights for Boeing T7
Reply #2 - Mar 1st, 2013 at 8:46pm
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oskiatl wrote on Mar 1st, 2013 at 8:28pm:
Bruce said their was a problem with the lights. If you fixed you are the man. Could you post pic?


Yes, at 1st
there is a major issue with the lights to turn on n get to work with 3rd party items like A2A 3D Lights .
it just work if you hit Ctrl+L or just L taste .
this is Captains wrong .
if i have any solution i'll post it here .
Best Regards
N3su
  

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N3su
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Re: Schockwave Redux 3D Lights for Boeing T7
Reply #3 - Mar 1st, 2013 at 8:50pm
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siongchou
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Re: Schockwave Redux 3D Lights for Boeing T7
Reply #4 - Mar 3rd, 2013 at 7:15am
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Thank you very much,I finally knew the meaning of the coordinate of the light Smiley
  
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siongchou
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The 3D lights of the CS777
Reply #5 - Feb 26th, 2013 at 2:14pm
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Hey guys,
I have had the addon of SHOCKWAVE 3D LIGHTS from A2A,and it makes the lights very nice!So I want to use it on my T7. BUT I don't have the code of it.Could anyone help?Thank you in advance. Embarrassed
  
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oskiatl
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Re: The 3D lights of the CS777
Reply #6 - Feb 26th, 2013 at 3:07pm
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I posted about that a few months back, and someone tried it, I can't recall who it was, but he said it was a no go due to the way CS coded the light into the 777. Now maybe someone else has found a way but as far as I know it was a no go for the shockwave lights.
  
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siongchou
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Re: The 3D lights of the CS777
Reply #7 - Feb 27th, 2013 at 2:03am
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Thank you oskiatl,
I have seen your post.Though many guys interested in this code,no one have come out a way to solve it. I have tried it for many times, change the beacon and nav light to 3D only.No landing lights.So I creat this post to ask for more news after your post.
  
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Lost in Isaan
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Re: The 3D lights of the CS777
Reply #8 - Feb 27th, 2013 at 7:01am
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Wing lights are coded into the model files (for flex wings) and thus cannot be altered. you can alter the main body lights in the aircraft.cfg file. eg.

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing

[lights]
light.1 = 1,   40.40,   0.00,  10.55, fx_shockwave_beaconh //fx_beacon  //BEACON TOP
light.2 = 1,   12.00,   0.00, -11.00, fx_shockwave_beaconh //fx_beacon  //BEACON BOTTOM
light.3 = 3, -102.60,   0.00,   1.75, fx_shockwave_navwhi_l //fx_navwhi  //NAV WHITE REAR
light.4 = 2, -102.90,   0.00,   5.65, fx_shockwave_strobe_3 //fx_shockwave_strobe_l_2 //fx_strobe  //STROBE WHITE REAR
light.5 = 10,  93.00,  -1.80,   3.50, cs777_vclightwhi
light.6 = 10,  93.00,   1.80,   3.50, cs777_vclightwhi
light.7 = 8,   26.50, -23.50,  -3.00, cs777_vclightwhi
light.8 = 8,   26.50,  23.50,  -3.00, cs777_vclightwhi
light.9 = 7,  -12.00, -28.30,  -8.10, cs777_sf
light.10= 7,  -12.00,  28.30,  -8.10, cs777_sf

  

Regards Bruce

This message has been sent from my 1977 Apple II using 2 Hinze bake bean cans and piano wire!
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siongchou
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Re: The 3D lights of the CS777
Reply #9 - Feb 28th, 2013 at 3:31pm
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Thank you Bruce,
But where is the landing lights' code?The most important part of the 3D light.I have never seen it in the aircraft.cfg.
  
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oskiatl
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Re: The 3D lights of the CS777
Reply #10 - Feb 28th, 2013 at 4:00pm
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Bruce, could you post a pic, I just want to see what effect it has on it.
  
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Lost in Isaan
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Re: The 3D lights of the CS777
Reply #11 - Mar 1st, 2013 at 12:27am
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The landing lights code are also in the mdl file so cannot be altered. You may be able to place new lights over the top of the existing. Might have a play with that today ---- AFTER checking out the VNAV update!  Smiley

Pretty hard to get a snap of just beacons and rear strobe, let alone at the same time. Just do a temporary modification to your aircraft.cfg file (save the original) and check it out for your self.

I've since toned down the rear strobe and white navigation lights as they are a bit harsh at night. Plenty in the shockwave library to chose from.
  

Regards Bruce

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Lost in Isaan
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Re: The 3D lights of the CS777
Reply #12 - Mar 1st, 2013 at 2:57am
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OK, the landing lights can be overlayed with shockwave BUT, it requires adding a small panel *.xml routine plus type 5 code in the aircraft.cfg file. Very messy and the lights cannot be individually extinguished, either all on or all off.

NOT RECOMMENDED and I've deleted it.
  

Lights.JPG (Attachment deleted)

Regards Bruce

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oskiatl
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Re: The 3D lights of the CS777
Reply #13 - Mar 1st, 2013 at 2:04pm
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When I made an earlier post that was explained to me,but I thought that only applied to the exterior before the update. I guess it remains the same. Thanks Bruce!
  
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flo1981
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Re: Schockwave Redux 3D Lights for Boeing T7
Reply #14 - Jan 16th, 2014 at 2:25pm
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N3su wrote on Mar 1st, 2013 at 7:07pm:
Just take a look on my 3D Light configuration  Cheesy

[LIGHTS]
//light.XX = 5, 0.7, -5.7, -2, fx_Shockwave_landing_light // Shockwave light
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo
//The coordinates above are as follows:
//light type (must be 5 for landing lights)
//X (- = towards back, + = forward front), Y (- = left (in cockpit view),+ = right (in cockpit view), Z (- = down, + = up)

light.1  = 3, -102.346,   0.00,   1.85, fx_shockwave_navwhi ,
light.2  = 2, -102.55,   0.00,   5.65, fx_shockwave_strobe ,
light.3  = 1,  40.40,   0.00,  10.55, fx_shockwave_beacon_h ,
light.4  = 1,  12.00,   0.00, -11.00fx_shockwave_beacon_b ,
light.5  = 5, 31.85, 11.912, -3.750, fx_shockwave_landing_light ,
light.6  = 5, 31.85, -11.912, -3.750, fx_shockwave_landing_light ,
light.7 = 5, 86.3, 0, -9.5, fx_shockwave_landing_light_double ,
light.8 = 5, 86.3, 0, -10, fx_shockwave_landing_light_double ,
light.9 = 7,  -12.00, -28.30,  -8.10, cs777_sf
light.10 = 7,  -12.00,  28.30,  -8.10, cs777_sf
light.11 = 10,  93.00,  -1.80,   3.50, cs777_vclightwhi
light.12 = 10,  93.00,   1.80,   3.50, cs777_vclightwhi
light.13 = 8,   26.50, -23.50,  -3.00, cs777_vclightwhi
light.14 = 8,   26.50,  23.50,  -3.00, cs777_vclightwhi

Enjoy it !!!




Hello,

I try your settings, but strobe is very very poor, like the default!
  
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Cappy
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Moar fuel please

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Re: Schockwave Redux 3D Lights for Boeing T7
Reply #15 - Jan 29th, 2014 at 3:04am
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External lighting is the only thing I don't like about CS aircraft.

Everything apart from LL are too dim.
You can barely see the beacons and strobes, as for navigation lights I cannot see the starboard one at all.

All their aircraft are the same.

Personal preference I guess.  Wink
  

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