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A2A 3D Redux Lights (Read 5637 times)
Heinz
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A2A 3D Redux Lights
Feb 16th, 2013 at 1:05pm
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Anyone have a .cfg for A2A's 3D Redux lights?

Many thanks,

Heinz
  
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Aflex
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Re: A2A 3D Redux Lights
Reply #1 - Feb 18th, 2013 at 8:40pm
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Hello Heinz,

still from shockwaveproductions' forum some configs for CS planes. (All credits go to the guys at their forum - and I put them all here even if  you ask for them at different places)
again I didn't use them so far. Give them a try and let us know.

cheers, Lex

Captain Sim 757-200 for FSX

[LIGHTS]
light.0 = 1, 0.70, 0.00, -3.90, fx_shockwave_beaconb
light.1 = 1, 40.00, 0.30, 10.57, fx_shockwave_beaconh_nl
light.2 = 4, 67.00, 2.00, 5.19, fx_shockwave_vclight
light.3 = 4, 67.00, -2.00, 5.19, fx_shockwave_vclight
light.4 = 5, 15.35, 7.35, 0.10, fx_shockwave_landing_light_narrow
light.5 = 5, 15.35, -7.35, 0.10, fx_shockwave_landing_light_narrow
light.6 = 7, -17.00, -55.00, 2.50, fx_shockwave_navred
light.7 = 7, -17.00, 55.00, 2.50, fx_shockwave_navgre
light.8 = 2, -19.00, -61.50, 7.00, fx_shockwave_strobe_l
light.9 = 2, -19.00, 61.50, 7.00, fx_shockwave_strobe_l
light.10 = 8, 13.40, -17.47, 3.40, cs757_edge
light.11 = 8, 13.40, 17.47, 3.40, cs757_edge
light.12 = 5, 58.50, 0.00, -5.50, fx_shockwave_landing_light_double
light.13 = 5, 60.50, 0.00, -2.00, fx_shockwave_landing_light_light

gauge29=shockwave_lights!SW Lights_gear, 1,1,1,1 //shockwave light



Captain Sim 727-100

[LIGHTS]
light.0 = 3, -27.59, -52.90, -2.49, fx_shockwave_navred
light.1 = 3, -27.59, 52.90, -2.49, fx_shockwave_navgre
light.2 = 3, -29.00, -53.40, -2.49, fx_shockwave_navred
light.3 = 3, -29.00, 53.40, -2.49, fx_shockwave_navgre
light.4 = 2, -33.50, -53.10, -2.50, fx_shockwave_navwhi
light.5 = 2, -33.50, 53.10, -2.50, fx_shockwave_navwhi
light.6 = 2, -28.25, -53.15, -2.49, fx_shockwave_strobe
light.7 = 2, -28.25, 53.15, -2.49, fx_shockwave_strobe
light.8 = 2, 23.40, 0.00, 7.20, fx_shockwave_beaconh
light.9 = 2, 1.05, 0.00, -7.20, fx_shockwave_beaconh
light.10 = 4, 50.00, -2.50, 0.70, cs727_vclight
light.11 = 4, 48.50, 0.00, 1.00, cs727_vclight
light.12 = 5, 9.50, 6.10, -2.90, fx_Shockwave_landing_light // Shockwave light
light.13 = 5, 9.50, -6.10, -2.90, fx_Shockwave_landing_light // Shockwave light
light.14 = 9, -20.00, -52.00, -4.50, cs727_voda
light.15 = 9, -20.00, 52.00, -4.50, cs727_voda

Captain Sim 727-200

[LIGHTS]
light.0 = 3, -27.59, -52.90, -2.49, fx_shockwave_navred
light.1 = 3, -27.59, 52.90, -2.49, fx_shockwave_navgre
light.2 = 3, -29.00, -53.40, -2.49, fx_shockwave_navred
light.3 = 3, -29.00, 53.40, -2.49, fx_shockwave_navgre
light.4 = 2, -33.50, -53.10, -2.50, fx_shockwave_navwhi
light.5 = 2, -33.50, 53.10, -2.50, fx_shockwave_navwhi
light.6 = 2, -28.25, -53.15, -2.49, fx_shockwave_strobe
light.7 = 2, -28.25, 53.15, -2.49, fx_shockwave_strobe
light.8 = 2, 35.00, 0.00, 7.20, fx_shockwave_beaconh
light.9 = 2, 1.05, 0.00, -7.20, fx_shockwave_beaconh
light.10 = 4, 60.00, -2.50, 0.70, cs727_vclight
light.11 = 4, 58.50, 0.00, 1.00, cs727_vclight
light.12 = 5, 10.0, 6.0, -3, fx_Shockwave_landing_light // Shockwave light
light.13 = 5, 10.0, -6.0, -3, fx_Shockwave_landing_light // Shockwave light
light.14 = 9, -20.00, -52.00, -4.50, cs727_voda
light.15 = 9, -20.00, 52.00, -4.50, cs727_voda


CAPTAIN SIM 737-200 v1.0

[LIGHTS]
light.0 = 1, 5.00, -0.20, -7.20, fx_shockwave_beaconh_l
light.1 = 1, 3.10, -0.10, 6.60, fx_shockwave_beaconb_l
light.2 = 7, 33.60, -1.50, 3.50, cs737_vclightwhi
light.3 = 10, 33.40, 1.60, 3.30, cs737_vclightwhi
light.4 = 8, 2.00, -14, -1.00, cs737_vclightwhi
light.5 = 8, 2.00, 14, -1.00, cs737_vclightwhi
light.6 = 9, 33.00, 0.00, -5.00, cs737_ww
light.7 = 9, -6.87, 2.00, -4.50, cs737_ww
light.8 = 9, -6.87, -2.00, -4.50, cs737_ww
light.9 = 5, 7.20, -7.50, -3.30, fx_shockwave_landing_light_short // Left inboard landing light
light.10 = 5, 7.20, 7.50, -3.30, fx_shockwave_landing_light_short // Right inboard landing light
light.11 = 5, -14.60, -28.50, -3.00, fx_shockwave_landing_light_narrow // Left outboard landing light
light.12 = 5, -14.60, 28.70, -3.00, fx_shockwave_landing_light_narrow // Right outboard landing light
light.13 = 2, -21.65, -46.50, 0.10, fx_shockwave_strobe_2_nl // Left wingtip strobe
light.14 = 2, -21.75, 46.50, 0.10, fx_shockwave_strobe_2_nl // Right wingtip strobe
light.15 = 2, -54.20, 0.00, 4.40, fx_shockwave_strobe_3_nl // Rear strobe
light.16 = 3, -17.15, -46.65, 0.20, fx_shockwave_navred // Left navlight (red)
light.17 = 3, -17.35, 46.55, 0.20, fx_shockwave_navgre // Left navlight (green)


hi folks, here's for C130 captain Sim

[lights]
// Navigation
light.0 = 3, 0.76, -66.80, -1.00, cs130_navred
light.1 = 3, 0.77, 66.80, -1.00, cs130_navgre
light.2 = 3, -58.25, 0, -2.10, cs130_nav_whi_double
light.3 = 3, 11.75, 0, -15.55, fx_navwhi
light.4 = 7, 0.76, -66.80, -1.00, cs130_nav_red_flash
light.5 = 7, 0.77, 66.80, -1.00, cs130_nav_gre_flash
light.6 = 7, -58.25, 0, -2.10, cs130_nav_whi_flash_double
light.7 = 7, 11.75, 0, -15.55, cs130_nav_whi_flash
// Anti_Collision
light.8 = 1, 23.24, 0.00, -15.59, fx_beacon
light.9 = 1, 5.29, 0.00, -1.47, fx_beacon
light.10 = 1, -48.59, 0.00, 21.70, fx_beacon
light.11 = 2, 0.01, 0.01, 0.01, cs130_strobe
light.12 = 6, 3.50, 8.30, -14.10, fx_shockwave_landing_light_narrow_down
light.13 = 6, 3.50,-8.30, -14.10, fx_shockwave_landing_light_narrow_down
// IR and Fuel Dump
//light.14 = 9, -16, 0, -10, cs130_ir
//light.15 = 10, -7, 0, 0, cs130_fdump
light.14 = 5, 2.76, -24.4, -3.5, fx_shockwave_landing_light
light.15 = 5, 2.76, 24.4, -3.5, fx_shockwave_landing_light
//Cabin
light.16 =4, 33.00, -1.75, -6.00, cs130_vcwt
light.17 =4, 33.00, 1.75, -6.00, cs130_vcwt
light.18 = 4, 0.00, 0.00, -3.80, cs130_cabin


works well with some limitations;

I had to re-use the light 14 and 15 for landing lights; so there are no more fuel dump or IR flare available. the C130 do not accept more than 18 lights

Be sure to have IRflares and Fuel dump effect checked in ACE utility

  
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Heinz
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Re: A2A 3D Redux Lights
Reply #2 - Feb 19th, 2013 at 8:52pm
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Many thanks Aflex. You're a gentleman.

Heinz
  
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