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 25 Flight Model Tweaks (Read 36708 times)
Launchbury
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Flight Model Tweaks
Jan 28th, 2013 at 7:13pm
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The plane doesn't fly right, just as the 727 didn't fly right before it had the community flight model tweak pack. I've noticed that it seems longitudinally unstable, like the rudder has minimal effectiveness. Also to maintain a -3500fpm descent at 250 knots you have to keep the throttles up at 50% N1. The elevator trim is too sensitive, needlessly complicating flying, and confusing the autopilot under time compression.

The elevator trip I know how to fix, set the elevator trim effectiveness to 0.3, but the other stuff I don't know. Ideas, anyone?
  
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CoolP
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Re: Flight Model Tweaks
Reply #1 - Jan 29th, 2013 at 4:19am
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There are some three mods around tuning the FDE.

First, the highly recommended gauge and tweak from Paul. http://captainsim.org/yabb2/YaBB.pl?num=1356995479
Second, the one from Bud which can be combined with Paul's work. http://captainsim.org/yabb2/YaBB.pl?num=1339198966
And Ryan was also testing some new values. http://captainsim.org/yabb2/YaBB.pl?num=1354222724

And there's some recent discussion here. http://captainsim.org/yabb2/YaBB.pl?num=1355538264

Hoping it helps.  Smiley I'm using Bud's FDE with the gauge from Paul.
  
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marvic
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Re: Flight Model Tweaks
Reply #2 - Jan 29th, 2013 at 6:46pm
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Well hopefully, with the triple 7 is completed, now we can get a service pack for the 737. I guess we will have to wait and see. Roll Eyes
  

Cheers, Mark Win7 64bit, i5 2500K 4.2Ghz, Gigabit Z68X-UD4-BE, GSkill 12800 DDR3 8gig ram, GTX960,WD 2t, 250gb SSD, P3Dv3, GSX, REX E. EZDok, Accu-Feel, ORBX,Track IR5, Saitek PRO; Yoke, pedals, Xtra throttles & headset
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johnwillimas
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Re: Flight Model Tweaks
Reply #3 - Jan 30th, 2013 at 5:25pm
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marvic wrote on Jan 29th, 2013 at 6:46pm:
Well hopefully, with the triple 7 is completed, now we can get a service pack for the 737. I guess we will have to wait and see. Roll Eyes


Question is, which will come first, the service pack or Version 1.0's first birthday party?.... Wink
  
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Christopher Low
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Re: Flight Model Tweaks
Reply #4 - Feb 19th, 2013 at 4:18pm
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It's the way that the plane loses altitude when banking at even relatively shallow angles that annoys me. Does anyone have a fix for that, or is it actually realistic?
  
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marvic
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Re: Flight Model Tweaks
Reply #5 - Feb 19th, 2013 at 7:07pm
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Christopher Low wrote on Feb 19th, 2013 at 4:18pm:
It's the way that the plane loses altitude when banking at even relatively shallow angles that annoys me. Does anyone have a fix for that, or is it actually realistic?

With the autopilot? If you are hand flying, without pulling back on the yoke
in a turn the aircraft will descend. Wings that are not level will lose lift. Gravity is the LAW.
  

Cheers, Mark Win7 64bit, i5 2500K 4.2Ghz, Gigabit Z68X-UD4-BE, GSkill 12800 DDR3 8gig ram, GTX960,WD 2t, 250gb SSD, P3Dv3, GSX, REX E. EZDok, Accu-Feel, ORBX,Track IR5, Saitek PRO; Yoke, pedals, Xtra throttles & headset
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CoolP
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Re: Flight Model Tweaks
Reply #6 - Feb 19th, 2013 at 8:56pm
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marvic wrote on Feb 19th, 2013 at 7:07pm:
Wings that are not level will lose lift. Gravity is the LAW.

I'm not happy with the first statement, Mark. You are gaining a horizontal component due to banking the wings, that's what actually leads to turning your plane. By this, the vertical component is reduced while the total amount of lift generated doesn't get altered. So you are losing altitude because some of the generated lift now turns your plane and doesn't support it vertically as much as before banking. Result of a tilted lift vector. You are pointing it somewhere else.

'Wings that are not level will lose lift' may therefore be 'wings that are not level will lose on the vertical lift component and gain on the horizontal one'. Well, as long as they generate lift.  Cheesy The vector of gravity isn't changed and now wins over the reduced vertical lift component. You are losing altitude.

To compensate, one would increase the angle of attack, which would increase the total amount of lift generated. This causes more drag which roughly explains why you need some more power in a turn which doesn't descend. Yaw tendencies and corrections not included. The autopilot does take care of the aoa increase, but since it also shots some bank angles of up the 30°, it seems to lag behind and then ends up in over-correcting at times.

A while ago, I've posted a very rough fix for those sort of turns. It's about altering the max allowed bank angle for the AP to only 25°. One could try if this fixes the problems Christopher mentions. http://captainsim.org/yabb2/YaBB.pl?num=1335134700/46#46 Since he spoke about shallow angles, it may fail though.  Undecided

From hand flying her, I'm ok with the current behaviour though. Maybe I just got used to it.
  
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marvic
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Re: Flight Model Tweaks
Reply #7 - Feb 20th, 2013 at 1:10am
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CoolP wrote on Feb 19th, 2013 at 8:56pm:
marvic wrote on Feb 19th, 2013 at 7:07pm:
Wings that are not level will lose lift. Gravity is the LAW.

I'm not happy with the first statement, Mark. You are gaining a horizontal component due to banking the wings, that's what actually leads to turning your plane. By this, the vertical component is reduced while the total amount of lift generated doesn't get altered. So you are losing altitude because some of the generated lift now turns your plane and doesn't support it vertically as much as before banking. Result of a tilted lift vector. You are pointing it somewhere else.

'Wings that are not level will lose lift' may therefore be 'wings that are not level will lose on the vertical lift component and gain on the horizontal one'. Well, as long as they generate lift.  Cheesy The vector of gravity isn't changed and now wins over the reduced vertical lift component. You are losing altitude.

To compensate, one would increase the angle of attack, which would increase the total amount of lift generated. This causes more drag which roughly explains why you need some more power in a turn which doesn't descend. Yaw tendencies and corrections not included. The autopilot does take care of the aoa increase, but since it also shots some bank angles of up the 30°, it seems to lag behind and then ends up in over-correcting at times.

A while ago, I've posted a very rough fix for those sort of turns. It's about altering the max allowed bank angle for the AP to only 25°. One could try if this fixes the problems Christopher mentions. http://captainsim.org/yabb2/YaBB.pl?num=1335134700/46#46 Since he spoke about shallow angles, it may fail though.  Undecided

From hand flying her, I'm ok with the current behaviour though. Maybe I just got used to it.

You do not have to take my word for it.......
"Elevator back pressure should be held constant to maintain altitude."
Taken from the FAA-H-8083-25A Pilots handbook of Aeronautical
knowledge. 5 -4 
Take from this what you want.
  

Cheers, Mark Win7 64bit, i5 2500K 4.2Ghz, Gigabit Z68X-UD4-BE, GSkill 12800 DDR3 8gig ram, GTX960,WD 2t, 250gb SSD, P3Dv3, GSX, REX E. EZDok, Accu-Feel, ORBX,Track IR5, Saitek PRO; Yoke, pedals, Xtra throttles & headset
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CoolP
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Re: Flight Model Tweaks
Reply #8 - Feb 20th, 2013 at 6:33am
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'Out of context quoting doesn't help. Never'
International handbook of Internet posting.  Cheesy

Sorry, just pointing out that I don't know to what you are referring to. I was answering to your sentence 'Wings that are not level will lose lift.' As quoted  Smiley By the way, your quote comes from these paragraphs, right?
Quote:
Additionally, because more lift is required during a turn than when in straight-and-level flight, the angle of attack (AOA) must be increased by applying elevator back pressure. The steeper the turn, the more elevator back pressure is needed.

As the desired angle of bank is established, aileron and rudder pressures should be relaxed. This stops the angle of bank from increasing, because the aileron and rudder control surfaces are  in a neutral and streamlined position. Elevator back pressure should be held constant to maintain altitude.
Highlighting by me. So, banked wings still don't lose lift, even when using 'your' book.

A good book that is of course, it explains the forces in turns in chapter 4-19. Great read and a free download! http://www.faa.gov/library/manuals/aviation/pilot_handbook/
  
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marvic
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Re: Flight Model Tweaks
Reply #9 - Feb 20th, 2013 at 1:22pm
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CoolP wrote on Feb 20th, 2013 at 6:33am:
'Out of context quoting doesn't help. Never'
International handbook of Internet posting.  Cheesy

Sorry, just pointing out that I don't know to what you are referring to. I was answering to your sentence 'Wings that are not level will lose lift.' As quoted  Smiley By the way, your quote comes from these paragraphs, right?
Quote:
Additionally, because more lift is required during a turn than when in straight-and-level flight, the angle of attack (AOA) must be increased by applying elevator back pressure. The steeper the turn, the more elevator back pressure is needed.

As the desired angle of bank is established, aileron and rudder pressures should be relaxed. This stops the angle of bank from increasing, because the aileron and rudder control surfaces are  in a neutral and streamlined position. Elevator back pressure should be held constant to maintain altitude.
Highlighting by me. So, banked wings still don't lose lift, even when using 'your' book.

A good book that is of course, it explains the forces in turns in chapter 4-19. Great read and a free download! http://www.faa.gov/library/manuals/aviation/pilot_handbook/

Whatever Dude. I'll be flying this weekend (Real Cessna 182) and if it is okay with you I'll fly my way, the one that keeps me in the air.
  

Cheers, Mark Win7 64bit, i5 2500K 4.2Ghz, Gigabit Z68X-UD4-BE, GSkill 12800 DDR3 8gig ram, GTX960,WD 2t, 250gb SSD, P3Dv3, GSX, REX E. EZDok, Accu-Feel, ORBX,Track IR5, Saitek PRO; Yoke, pedals, Xtra throttles & headset
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CoolP
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Re: Flight Model Tweaks
Reply #10 - Feb 20th, 2013 at 3:24pm
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Mmm, still trying to understand why, on the Internet, the worst thing to do seems to be the statement 'I disagree.'  Undecided

I didn't criticize your flying or anything else, I was just pointing out that 'wings that are not level will lose lift' isn't a valid statement in the above context. Shame on me, I guess.  Cheesy I even offered some alternatives in case you did mean the one thing and wrote the other. As it happens among humans. Well, fly save and please take no offence from the explanations given.  Smiley
  
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marvic
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Re: Flight Model Tweaks
Reply #11 - Feb 20th, 2013 at 6:13pm
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CoolP wrote on Feb 20th, 2013 at 3:24pm:
Mmm, still trying to understand why, on the Internet, the worst thing to do seems to be the statement 'I disagree.'  Undecided

I didn't criticize your flying or anything else, I was just pointing out that 'wings that are not level will lose lift' isn't a valid statement in the above context. Shame on me, I guess.  Cheesy I even offered some alternatives in case you did mean the one thing and wrote the other. As it happens among humans. Well, fly save and please take no offence from the explanations given.  Smiley

You're right, absolutely no reason to argue with you. You have valid points and contributed so much to the CS732. We all want the same thing, to share our passion with others and help as much as we can.
My apologies to you CoolIP.
  

Cheers, Mark Win7 64bit, i5 2500K 4.2Ghz, Gigabit Z68X-UD4-BE, GSkill 12800 DDR3 8gig ram, GTX960,WD 2t, 250gb SSD, P3Dv3, GSX, REX E. EZDok, Accu-Feel, ORBX,Track IR5, Saitek PRO; Yoke, pedals, Xtra throttles & headset
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CoolP
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Re: Flight Model Tweaks
Reply #12 - Feb 20th, 2013 at 8:46pm
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marvic wrote on Feb 20th, 2013 at 6:13pm:
We all want the same thing, to share our passion with others and help as much as we can.

I absolutely agree and there's no need to apologize, Mark.
  
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Markoz
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Re: Flight Model Tweaks
Reply #13 - Feb 21st, 2013 at 1:46am
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The written word is not good at portraying the way we mean to say them. That is unless you are a great writer (which I am certainly NOT).
That is why I spend a lot of time trying to respond without it sounding like I'm criticizing when I'm trying to point out something slightly different.

We shouldn't forget that (1) English isn't everyone's first language, and (2) even those who's first language IS English, don't always say things the same way!

                            Grin Grin Grin
  

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Re: Flight Model Tweaks
Reply #14 - Feb 21st, 2013 at 1:57am
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And here's my course on understanding Australian.

The best part is after 02:45 I think.  Shocked
  
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