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B-52 Engines Stall Out (Read 6102 times)
rstaud
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B-52 Engines Stall Out
Sep 29th, 2012 at 11:26am
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Somewhere it states that this forum is not recommended for tech support, but the instructions that lead to TS are clearly missing or inoperative.

I am having a basic problem where engines on my FSX Capt Sim b-52 aircraft crap out for no reason in mid flightt.  Most of the flameouts seem to occur when one or more of the several fuel tanks becomes empty.
  
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Markoz
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Re: B-52 Engines Stall Out
Reply #1 - Sep 29th, 2012 at 2:45pm
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As far as I know, this is the position of the B-52 fuel line/pump switches that allows fuel to continue to be provided to the engines, regardless if any of the tanks become empty. I have not had the engines flame out using those settings.


  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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Lost in Isaan
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Re: B-52 Engines Stall Out
Reply #2 - Oct 3rd, 2012 at 8:53am
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Yes, there is a lot of VERY poor coding associated with the CS-B52 fuel system and engine failures associated with them:-

Switches NOT controlling valves!
Valves NOT controlling fuel flow!
Engines having NO idea where they are being fed from!

Keeping ALL valves open (as per Mark’s suggestion) does not work for me. Whenever any of the centre tanks empty (no matter whether they are isolated or not) I get flame outs.

My solution:- I have written a program which automatically restarts any flamed out engine/s.

How sloppy is that, a long term problem that needs addressing! Angry

EDIT: And i notice Mark still has the orange "Tank Sequence" warning light on where I suggestion the fix 12 Months ago and has still not been implemented! Fixed it in my installation.  Wink
  

Regards Bruce

This message has been sent from my 1977 Apple II using 2 Hinze bake bean cans and piano wire!
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rstaud
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Re: B-52 Engines Stall Out
Reply #3 - Oct 15th, 2012 at 6:46pm
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Doggone it!  Thanks, Mark, I was thinking the flameout problem had to do with fuel flow from the tanks, so I was expecting your suggestion to work.

I do have fewer flameouts with the panel changes, but now I usually have ALL 8 engines fail at the same time, instead of 2 or 4.

I am thinking that perhaps the problem, at the developer level, stems from the fact that FSX supports a maximum of 4 engines.  Not that duplicates of each engine can't be made, but it might create a confusing environment for the SIM developers.
  
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rstaud
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Re: B-52 Engines Stall Out
Reply #4 - Oct 15th, 2012 at 6:49pm
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By the way, I think its time to take this issue to Captain SIM tech support.   Can someone tell me how to do that?  Following all the proper links on the web site merely takes me on a "wild goose chase".
  
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Markoz
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Re: B-52 Engines Stall Out
Reply #5 - Oct 16th, 2012 at 7:41am
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rstaud wrote on Oct 15th, 2012 at 6:49pm:
By the way, I think its time to take this issue to Captain SIM tech support.   Can someone tell me how to do that?  Following all the proper links on the web site merely takes me on a "wild goose chase".

Submit a new ticket: Check-in to Your Profile > Product > Customer Support > Search KB or Submit New Ticket and click on the link submit new ticket.
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
15.6" Gaming Laptop: i7 7700HQ | 32GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE/P3D4
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