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 10 Fuel Calculation and Fairchild AFB (Read 9035 times)
mario1983
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Fuel Calculation and Fairchild AFB
Jun 24th, 2012 at 7:49am
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Is there any formula to calculate fuelburn or takeoff and landing speeds?

Im currently working on Fairchild AFB afcad, so, if there is aneyone who know how to place buildings or to make custom buildings to scenario or make the B-52 traffic please contact me, i want to make this AFB as real as i can.
  

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Markoz
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Re: Fuel Calculation and Fairchild AFB
Reply #1 - Jun 24th, 2012 at 6:49pm
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To create an Airport, I would use either gmax (free with FSX Deluxe and FSX Gold) or FS Design Studio 3.5 (from Abacus for $US50) OR you can also use 3DS Max too, if you can afford it.

For me, FSDS is easiest because you put the coordinates of the objects (buildings) when exporting them to the BGL file. I've never even tried creating scenery objects with gmax, so I don't know what is involved there. Both have their advantages and disadvantages, although I think that gmax is the harder, but more flexible of the two. I bought the gmax Bible and the gmax Handbook to learn how to do things with gmax, but I still need a lot of help from the FS development forums.

Here is a link to the Sim Outhouse Design - Gmax Tutorials Forum: http://www.sim-outhouse.com/sohforums/showthread.php?93-Gmax-Tutorials, which will be a great help to what you want to do.

Sorry that I can't help you with the fuel burn or takeoff landing speeds for the B-52.
  

Mark Fletcher



PC: i7 6700K @ 4.0GHz | 32GB DDR4 | 8GB RTX 2070 | 27" LCD Monitor | 1TB SSD, 1x2TB SSHD, 1x4TB HDD, 1x2TB HDD, 1x275GB SSD | Win 10 Pro 64 - FSX, FSX-SE, P3Dv3.4 & P3Dv4.5
15.6" Gaming Laptop: i7 7700HQ | 16GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE & P3Dv4.5
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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #2 - Jun 24th, 2012 at 9:15pm
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Thanks for your help, i have another strange problem. I have modified the freeware b-52 for AI use and finali he appeared in airport but he tries to fly like spaceshuttle after takeoff
  

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Markoz
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Re: Fuel Calculation and Fairchild AFB
Reply #3 - Jun 25th, 2012 at 2:32am
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Sorry. I can't really help you with that one either. I have thought of making some of my addon aircraft appear as AI and adding routes for them in FSX, but I've never actually done it.
  

Mark Fletcher



PC: i7 6700K @ 4.0GHz | 32GB DDR4 | 8GB RTX 2070 | 27" LCD Monitor | 1TB SSD, 1x2TB SSHD, 1x4TB HDD, 1x2TB HDD, 1x275GB SSD | Win 10 Pro 64 - FSX, FSX-SE, P3Dv3.4 & P3Dv4.5
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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #4 - Jun 25th, 2012 at 4:53pm
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How to calculate the takeoff distance i figured it has something to do with GTOW.
  

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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #5 - Jun 25th, 2012 at 4:57pm
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And yes I almost forgot, I have made the Castle AFB AFCAD but have some problem, there are some houses at alert parking.
  

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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #6 - Jun 25th, 2012 at 4:59pm
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I cant sent PM because I dont have ten post, now i have five Smiley
  

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Markoz
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Re: Fuel Calculation and Fairchild AFB
Reply #7 - Jun 25th, 2012 at 7:12pm
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I tried AFCAD a very long time ago, I wanted to do my local airport and still do.

I had a look into gmax and creating scenery, but it is a lost cause to me. I understand how t crate the buildings, but not how to give them a location (longitude and latitude). Creating aircraft was my thing, but I'm not very good at doing that either. I understand what to do, but they never look right to me, so I now have half a dozen (maybe more) incomplete aircraft lying around on my HDD, gathering dust. Sad
  

Mark Fletcher



PC: i7 6700K @ 4.0GHz | 32GB DDR4 | 8GB RTX 2070 | 27" LCD Monitor | 1TB SSD, 1x2TB SSHD, 1x4TB HDD, 1x2TB HDD, 1x275GB SSD | Win 10 Pro 64 - FSX, FSX-SE, P3Dv3.4 & P3Dv4.5
15.6" Gaming Laptop: i7 7700HQ | 16GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE & P3Dv4.5
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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #8 - Jun 26th, 2012 at 4:14am
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As i understand the buildings are placed with ADE or FSXPlanner.
I also founded that i must create some kind of airport background or something, I will figure this out.

About some calculations I found this site, it has many Aircraft operating characetristics:
alternatewars.com  (cant post active link, 10 posts again)
I also found some sites selling aircraft operating manuals, but i have not se any ISBN on the PDF-s, how can they selling them
  

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ptds
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Re: Fuel Calculation and Fairchild AFB
Reply #9 - Jun 26th, 2012 at 4:58pm
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Mario,

Re the PM, I notice you are getting up to ten now! Keep replying and you will then get to open it.

I may be able to help you with the scenery as I have done quite a bit already - but never done AFCAD's. I am currently cheating and adding additional scenery to existing airports made by UK2000 etc.

I use FSDS and Instant Scenery to position them in in FSX. It works for me!

My main airport that I fly from is Bournmouth in the UK (included in the weapons FSX package as a populated airport with CS AI aircraft) I have added working arrestor gear on the main runway and some additional airport 'clutter' around the parking that I use as default.

I have also updated my local airfield with all the new buildings added recently (again using the UK2000 as a base model and adding to it).

I am also currently working on the local bombing range here in the UK at Donna Nook, no AFCAD required as they are just targets located on a beach location- still WIP at the moment, but looking good.

Getting back to your AFB, you need some good pictures of the buildings that need to be modelled along with dimensions etc. as a good starting point.


Pete
  

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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #10 - Jun 26th, 2012 at 5:44pm
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The Castle AFB afcad is finished if you want PM me your mail
  

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ptds
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Re: Fuel Calculation and Fairchild AFB
Reply #11 - Jun 26th, 2012 at 7:34pm
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Mario,

If you still have houses on your alert area I think you need to use an 'Exclude' to remove them. Thats about the limit of my knowledge in AFCAD.

I have sent a PM bye the way.

Pete
  

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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #12 - Jun 27th, 2012 at 4:39pm
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I have, along with northeast part of city and replaced them with desert terrain.
  

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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #13 - Jun 28th, 2012 at 4:55am
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Let me know when you return, I decided to tweak the afcad, looks like the bomber parkings are uneaven. Is there anybody to make AI traffic for Tankers Bombers Helicopters and Fighters?
  

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mario1983
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Re: Fuel Calculation and Fairchild AFB
Reply #14 - Jun 28th, 2012 at 5:49am
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Here is the link to B-52H Standard Aircraft Specifications: http://www.alternatewars.com/SAC/B-52H_Stratofortress_SAC_-_February_1963.pdf

I wish there is AGM-28 for FSX
  

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