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 10 TextureMaxLoad (Read 19948 times)
boeing247
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TextureMaxLoad
Apr 27th, 2011 at 1:16am
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I used the Venetubo fsx.cfg optimizer, and it changed my TextureMaxLoad to 12. I've been having troubles with the ground textures loading (they appear blurry. Sometimes they load and sometimes they don't), and this looks like something which might affect them. Will playing around with this variable help the textures load faster? My video card is an NVIDIA GeForce 8600M GT.

Thanks,
boeing247
  

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Markoz
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Re: TextureMaxLoad
Reply #1 - Apr 27th, 2011 at 1:36am
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I doubt there is any harm in changing it. If you have a backup of your original fsx.cfg, have a look at the setting in there. If you don't see it, try starting at 0 (zero) and gradually moving it up to see if it helps. Stop when you think it is how you want it.

Mark
  

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boeing247
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Re: TextureMaxLoad
Reply #2 - Apr 27th, 2011 at 3:54am
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Good idea. By the way, you don't happen to know what it does, do you? Or, do you know of a website that explains cfg files?  Wink
  

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Markoz
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Re: TextureMaxLoad
Reply #3 - Apr 27th, 2011 at 12:25pm
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Not exactly. So IF I was to try and explain, what I say could be wrong. It's better coming from someone who does know. As for a website that explains them, no I don't know of one. Sorry. Sad

Mark
  

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boeing247
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Re: TextureMaxLoad
Reply #4 - Apr 27th, 2011 at 2:22pm
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Okay, thanks anyway. I'll search around the web, it shouldn't be too hard to find.  Wink
  

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DAL191
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Re: TextureMaxLoad
Reply #5 - Apr 27th, 2011 at 7:47pm
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boeing247 wrote on Apr 27th, 2011 at 2:22pm:
Okay, thanks anyway. I'll search around the web, it shouldn't be too hard to find.  Wink


In one FSX installation on a laptop with CS 757 liveries I have a value of 512. On the desktop pc with McPhat UDHT liveries it is 1048 which I have to change to 2048 when I fly a High Definition livery on the MD-11. I don't know what the default value is but I think 12 is way to low.

Michael Cubine
  

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Re: TextureMaxLoad
Reply #6 - Apr 28th, 2011 at 1:01am
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You're talking about values for TEXTURE_MAX_LOAD, not TextureMaxLoad. They're two different things which are commonly confused.
  

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Markoz
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Re: TextureMaxLoad
Reply #7 - Apr 28th, 2011 at 2:07am
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I guess you found this one: http://forum.avsim.net/topic/281312-texturemaxload-vs-texture-max-load/. It is a good explanation of the way it is used, but it will be hard for some to fully comprehend, but it makes pretty good sense.

Mark
  

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DAL191
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Re: TextureMaxLoad
Reply #8 - Apr 28th, 2011 at 5:47am
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boeing247 wrote on Apr 28th, 2011 at 1:01am:
You're talking about values for TEXTURE_MAX_LOAD, not TextureMaxLoad. They're two different things which are commonly confused.


I have no TextureMaxLoad line in the FSX.cfg file.

Michael Cubine
  

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Re: TextureMaxLoad
Reply #9 - Apr 28th, 2011 at 10:23am
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I have TextureMaxLoad=12 in mine:

[Display]
ActiveWindowTitleBackGroundColor=0,28,140,64
ActiveWindowTitleTextColor=255,255,255
BLOOM_EFFECTS=0
ChangeTime=4.000000
InfoBrakesEnable=True
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerLeftTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoOverspeedEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoUpperRightBackGroundColor=0,0,0,0
InfoUpperRightTextColor=255,0,0
NonActiveWindowTitleBackGroundColor=24,33,87,64
NonActiveWindowTitleTextColor=255,255,255
RUNWAY_LIGHTS_APPROACH_SCALAR=1.2
RUNWAY_LIGHTS_STROBE_SCALAR=1.0
RUNWAY_LIGHTS_SURFACE_SCALAR=1.2
RUNWAY_LIGHTS_VASI_SCALAR=1.2
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=40

TextureMaxLoad=12
TransitionTime=4.000000
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=True


Mark
  

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boeing247
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Re: TextureMaxLoad
Reply #10 - Apr 29th, 2011 at 2:47am
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If anybody's curious, I found that some good settings are TEXTURE_BANDWIDTH_MULT=220 and FIBER_FRAME_TIME_FRACTION=0.40. The first loads the textures faster and the second controls how much of one second is devoted to loading textures. If you have a better computer than mine, which is likely, try putting the former at 400 and the second at 0.45.  Wink With my settings, I'm getting reasonable framerates (no choppiness) and fast texture loading.
  

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Re: TextureMaxLoad
Reply #11 - May 10th, 2011 at 2:51am
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