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 25 unlimited ammo (Read 18351 times)
Captain Sim
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Re: unlimited ammo
Reply #15 - Feb 12th, 2011 at 3:14pm
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FSX and Weapon loader must be OFF while you make any changes in the CSWeapon.xml.
  
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biggles
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Re: unlimited ammo
Reply #16 - Feb 13th, 2011 at 3:08am
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<unlimited>1</unlimited>

You probably need both parts shown above, <unlimited> and </unlimited>.

If the entry reads:

<unlimited>1

That probably won't work. Add the </unlimited> after the 1
  
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Markoz
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Re: unlimited ammo
Reply #17 - Feb 13th, 2011 at 6:41am
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You are right biggles. Thanks for pointing that out. It must be the whole lot: <unlimited>1</unlimited>

In my example, I was showing that you only need to replace the 0 with a 1. That would make the line look like this:

          <Shell>M60C Bullet</Shell>
          <!-- shell name. must match GunInfo>Shell>Name -->
          <Unlimited>1</Unlimited>
          <!-- unlimited ammo fire. 1-yes, 0-no -->
          <Station name="Nose" params="0,9,0,0,-0.039,0,200" />


instead of this

          <Shell>M60C Bullet</Shell>
          <!-- shell name. must match GunInfo>Shell>Name -->
          <Unlimited>0</Unlimited>
          <!-- unlimited ammo fire. 1-yes, 0-no -->
          <Station name="Nose" params="0,9,0,0,-0.039,0,200" />


If you are missing any of these < >, then it wont work.

I hope I have made this clear enough now.
  

Mark Fletcher



PC: i7 6700K @ 4.0GHz | Corsair H80i Liquid Cooling | 32GB DDR4 | 8GB RTX 2070 | 27" LCD Monitor | 1TB SSD, 1x2TB SSHD, 1x4TB HDD, 1x2TB HDD, 1x275GB SSD | Win 10 Pro 64 - FSX, FSX-SE, P3Dv3.4 & P3Dv4.5
15.6" Gaming Laptop: i7 7700HQ | 16GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE & P3Dv4.5
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Astoroth
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Re: unlimited ammo
Reply #18 - Feb 18th, 2011 at 9:51pm
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Hi guys,

Just wanted to say here that if you make the change like Markoz has in the last post before mine, it does work.

I changed the AIM-9 missiles on my F-86 to <Unlimited>1</Unlimited> as shown, and shot down 29 aircraft. All the while my missile count never changed from 6.
  
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gusher52002
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eapon.jpg

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Re: unlimited ammo
Reply #19 - Feb 22nd, 2016 at 3:25am
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Hello all this the topic i been looking for. I finally found the XML but i cant change the "0" to "1". How do i accomplish Undecided this.
  
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ptds
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Re: unlimited ammo
Reply #20 - Feb 23rd, 2016 at 12:11am
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You open the .xml file by right clicking on it and from the menu that comes up you select 'open with' and select word pad. You then make the change and then 'save'.

I hope this helps.

Pete
  

,,,  &&&&
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gusher52002
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Re: unlimited ammo
Reply #21 - Mar 18th, 2016 at 4:03pm
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Hello How do you edit the Xml doc. i did it once and now i forgot . Lips Sealed
  
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Markoz
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Re: unlimited ammo
Reply #22 - Mar 18th, 2016 at 11:18pm
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gusher52002 wrote on Mar 18th, 2016 at 4:03pm:
Hello How do you edit the Xml doc. i did it once and now i forgot . Lips Sealed

I open .xml files with Windows Notepad. Edit the file, then save and exit.
  

Mark Fletcher



PC: i7 6700K @ 4.0GHz | Corsair H80i Liquid Cooling | 32GB DDR4 | 8GB RTX 2070 | 27" LCD Monitor | 1TB SSD, 1x2TB SSHD, 1x4TB HDD, 1x2TB HDD, 1x275GB SSD | Win 10 Pro 64 - FSX, FSX-SE, P3Dv3.4 & P3Dv4.5
15.6" Gaming Laptop: i7 7700HQ | 16GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE & P3Dv4.5
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sweepsky
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Re: unlimited ammo
Reply #23 - Aug 15th, 2016 at 3:42pm
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This is a great tweak for single player mode. Can totally decimate airport AI etc. Still can't sink/damage ships though, despite now being able to pepper them with AS missiles.
  
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Markoz
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Re: unlimited ammo
Reply #24 - Aug 15th, 2016 at 3:45pm
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Some ships in FSX are like you say, indestructable. Just destroy what you can.

If you want, checkmark Ulimited Fuel in the Realism Options, and then you never need tio return to the base for fuel either. Wink
  

Mark Fletcher



PC: i7 6700K @ 4.0GHz | Corsair H80i Liquid Cooling | 32GB DDR4 | 8GB RTX 2070 | 27" LCD Monitor | 1TB SSD, 1x2TB SSHD, 1x4TB HDD, 1x2TB HDD, 1x275GB SSD | Win 10 Pro 64 - FSX, FSX-SE, P3Dv3.4 & P3Dv4.5
15.6" Gaming Laptop: i7 7700HQ | 16GB DDR4 | 6GB GTX 1060 | 256GB SSD & 1TB HDD | Win 10 Pro 64bit - FSX-SE & P3Dv4.5
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sweepsky
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Re: unlimited ammo
Reply #25 - Aug 21st, 2016 at 5:09am
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Does anyone know how CS Weapons distinguishes ship AI that can be destroyed vs ship AI that cannot? I've done a bit of experimenting and found that pilotable ships can be destroyed (when I set them up as AI using AICarriers 2) whereas 'generic' AI ships (at least in my setup) are targetable but appear to be indestructable.
If there's a fairly straghtforward tweak that somehow 'marks' AI ships as 'destroyable'  I'd like to apply it to all my AI ships...but I can't work out what it might be.  Cheesy
  
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Chris_P
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Re: unlimited ammo
Reply #26 - Aug 21st, 2016 at 6:55pm
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CS Weapons destroy (remove from sim - scene) only SimObjects of the "Aircraft" type, ie Aircrafts and ground vehicles or boats that are "Aircrafts" (many of them are pilotable also because they are Aircrafts).
Cannot remove - after destruction - typical ground vehicles, boats or any other type of simobject. Though if hit, these simobjects immobilize if they were moving and stay there.

So the way to go, is usage of "Aircraft" type simobjects, pilotable or not.
You can convert any simobject to Aircraft type (prefer not to be pilotable, since it will appear in your FSX Menu as a choice).
  
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