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 10 start up and electrics (Read 14240 times)
giggsy07
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start up and electrics
Feb 14th, 2010 at 9:15pm
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can some one please help i have tried reading the manual but still can not seem to get the engings started unless i use control e also if i use control e and set every thing up once i start flying the auto pilot turns off so do the radios and also the gps does anyone have any idears why no power is going to the three items. any help with these two maters will be greatly appriciated thanks people.
  
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Markoz
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Re: start up and electrics
Reply #1 - Feb 14th, 2010 at 11:51pm
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Hi giggsy07.

This is how I leaned to do it:

Quote:
First you need to turn on the battery by rotating the knob to line up with the green mark.  Then to power the pilot's and co-pilot's essential flight instruments you rotate those two knobs to the green lines to receive battery power.  Note:  despite its complex appearance, the yellow, red, and green lines painted on the flight engineer's panel are quite helpful and logical.  Green is the battery power.  Yellow is the generator power flows.  And red is the fuel flow paths.  The knobs are rotated to line up or block off these flow paths as you desire.

OK, after you have the battery powered up, then set the parking brake and turn on the GTC.  The GTC (called an APU in the C-130H model aircraft) is essentially a small turbine engine designed to produce electrical power and compressed air.  The compressed air is used to power up the turbines for engine startup.  To turn on the GTC you first open up the GTC door.  Then you rotate the knob to the start position and then let it go to the run position.  You will wait for the yellow/orange light to illuminate indicating start up and then wait for that light to extinquish which indicates the start up is complete.  Then, flip the switch immediately to the right to bring the GTC turbine up to speed.  Then wait for the green light which indicates the GTC turbines are rotating at proper speed and thus producing proper power and bleed air.

Then, flip the switch to open up the GTC bleed air port.

Then, flip each of the switches below that one to open up the bleed air ports to each of the four engines (note: in the virtual aircraft this is the default setting -- just make sure each of those switches are turned to the on position else no bleed air will get to the turbines and the engines will not start up).  You can also elect to do this in sequence with each engine started or do them all at once.  Does not matter in the virtual aircraft as I have observed.

Push each of the prop condition levers to the full forward position.  You want to start the engines with the props in full RPM setting.   (Likewise to shut down the engines while in flight or on the ground rotate the prop lever ful aft to the feather position.  This shuts down the engine as it feathers the prop.)  Then line up all the throttle levers to the ground idle values.  Be sure you are NOT in the reverse zone.

After this you locate each of the large red round disk-shaped push buttons located just above the aircraft commander's head.  These are the starters in sequence left to right for engines 1, 2, 3, and 4.  In actual C-130 operations we normally elected to first start engine number three because it allowed a ground crew member to unplug and remove the external power cart if we elected to power up the navigational instruments like the INU's and GPS.  The battery could not produce enough power to power up all these extra instruments.

The power cart was connected on the left side of the aircraft, so starting the number three engine first allowed the flight engineer to get that generator fully on line to produce the power to keep all the instruments powered up.  After the generator was online the ground crew would disconnect and remove the power cart.  But, for the virtual aircraft you use the battery for primary flight instrument power and the GTC for bleed air, so it doesn't matter what engine you start first.

To initiate the starter, you briefly mouse over the start button and click and release the left mouse button to cycle it.  On the actual C-130's the pilot would press down and hold the starter until a parallel indicator light illuminated and fuel flow, torque, and TIT was indicated.  But I have found in the virtual aircraft that if you hold down the starter it just cycles the starter igniters without actually turning the turbines.  So, just do a quick cycle -- just one brief left mouse button click.

In the virtual aircraft the response time is quicker than in real life.  However, you will see a surge in torque (again not realistic but a common problem with all turbine engines in the FS series due entirely to code limitations in the primary game code).  Wait for the torque to settle back down to the proper idle setting.  

Once you verify proper ground idle power values on the engine instruments, then rotate the associated generator knob to the on position.  In vers 1.0 you had to first cycle the knob to the re-set position.  This was not realistic and vers 1.1 fixed this issue.  (However, I have noted that the number two generator does not show a power indication.  That is a bug I have reported.)  For the other engines (1, 3, and 4) once you have the engine powered up in ground idle and rotate the generator knob to the on position, you will see the power needle move to a powered state.

Once you have at least one generator on line and power flow indication on the needle, then you can switch from battery power to main DC power.  First, turn the ATM power knob to the re-set position and then to the on position.  You will see the ATM needle power up at this point.  Then, to the 4 o'clock of this you will see the power bus knobs.  One allows you to select main or essential power modes of operation.  You want to select the main power option.  The essential DC is designed to provide emergency power to essential flight instruments only.  This is selected only when you have a generator failure and are concerned about minimizing total power draw.

Now reference the pilot and co-pilot instrument power knobs and rotate them to line up with the yellow line.  This powers these flight instruments off the generator vice the battery.  To the left of these knobs is another knob (sorry name escapes me at the moment -- shame on me!) and you rotate this to also line up with the generator power yellow line.

At this point, you can rotate the battery knob to the recharge position, which is full left and aligned with the upper green line.  This setting allows the generator power to recharge the battery during flight.  

Now repeat the start up sequence for the remaining engines and bring each associated generator online.  From this point forward the C-130 have four independently running generators each able to singularly power all required instrumentation provided the associated engine is not in low speed ground idle.  Those are the little green disk-shaped buttons you push down and are located on the center console just left of the co-pilot.  These are pressed down to engage the engine in low-speed ground idle.  It helps preserve fuel and minimize engine wear and tear.  But remember, at least in the real aircraft, it also robs generator power so you must have at least one engine on speed or a ground power cart connected.

This is not my work, so I will not take credit for it. I give the credit to whoever it was who did it. Sorry. But I can't remember who it was now.

Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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giggsy07
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Re: start up and electrics
Reply #2 - Feb 15th, 2010 at 9:29am
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thanks very much i shall try and give this ago and see how i get on. once again thank you
  
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Markoz
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Re: start up and electrics
Reply #3 - Feb 15th, 2010 at 2:22pm
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No worries. I hope you get through it OK.

I copied that from "somewhere" and learned it that way. I have a much shorter way of starting it now. It follows the most important parts of the information I posted above and I can't remember exactly it right now. I have too many great Captain Sim planes to choose from for flying.

I'm also sure that I've seen a KB article on starting the C-130 in Customer Support but couldn't find it earlier. It was a little better than what I posted. You might want to see if you can find it. I thought I had saved it in a document somewhere, but I didn't find that either.

Mark
  

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PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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giggsy07
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Re: start up and electrics
Reply #4 - Feb 15th, 2010 at 9:46pm
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cheers for the info but still can not get it started and for some reason can not get the engine generators on the red light stays on what ever i do any idears

paul
  
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Markoz
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Re: start up and electrics
Reply #5 - Feb 16th, 2010 at 1:03am
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With the starter (red) buttons in the VC I click and HOLD them (sometimes they lock in position so I don't need to hold them) until the engine starts. Then I turn on the Generator for that engine. and then repeat for all the engines.

Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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giggsy07
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Re: start up and electrics
Reply #6 - Feb 16th, 2010 at 10:20am
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cheers for all your help mark tried everything even you tube vids but still wont start looks like i will just have to control e to start the engines cheers again for all your help
  
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FredZSJIZ
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Re: start up and electrics
Reply #7 - Feb 16th, 2010 at 6:06pm
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I had the same problem. The FSX command "open all fuel valves" (default no key, you have to assign one) was the solution for me. Hit the key before starting the first engine.
  

Best Regards&&Fred (ZS JIZ)
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Andrey S.
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Re: start up and electrics
Reply #8 - Mar 5th, 2010 at 2:01am
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Markoz
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Re: start up and electrics
Reply #9 - Mar 5th, 2010 at 6:06am
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Andrey S. wrote on Mar 5th, 2010 at 2:01am:

That's a really good tutorial. Since doing that one a few times, I have never had any problems with getting the C-130 started. I guess I remembered most of what is required to do the engine start.

Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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Bernd
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Re: start up and electrics
Reply #10 - Apr 23rd, 2010 at 7:02am
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Hello,

I like this one : http://www.youtube.com/watch?v=VQKAl8LbrRU&feature=related

Hope it helps a little bit

   Regards Bernd
  

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dakke74
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Re: start up and electrics
Reply #11 - Aug 25th, 2010 at 6:25pm
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Hello everybody,

I saw this topic because i was looking for an answer to the same issue here. I only can start my engines with the ctrl+E function.
I'm for 100% sure i do everything right (Batt ON, Start GTC,Bleed air...) because i already flew the C-130 in FS2004 and i know the procedure for starting. Now in FSX it won't work.

I have FSX + Acceleration pack WIN 7 64bit OS.
I also tried with "open all engine fuel valves" like i read in this thread but still nothing.

Maybe someone already found a solution for this problem!??

Thank You very much!!    Greetz
  
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Markoz
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Re: start up and electrics
Reply #12 - Aug 26th, 2010 at 12:15am
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I start mine almost exactly as it is shown in the YouTube video pointed out by Bernd. Works every time for me. As you can see I have Win7 Pro 64bit as well. I also have FSX + Acceleration installed. I think you might be missing something in your start-up procedure.

Mark
  

Mark Fletcher



PC: i7 10700K @3.8/5.1GHz | 64GB DDR4 3200 | 12GB RTX 4070 Super | 32" LCD Monitor | 1TB SSD & 2x2TB SSD | Win 11 Pro - FSX/FSX-SE/P3D3/P3D4/P3D5/P3D6/MSFS2020
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dakke74
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Re: start up and electrics
Reply #13 - Sep 28th, 2010 at 12:39pm
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Ok, Thx Mark... Will Try It!!  Greetz
  
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Mr.toto
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Re: start up and electrics
Reply #14 - Oct 1st, 2010 at 5:50am
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Battery ATM gen start from C-130H-30 RTAF
i recorded this video this Sep, 2010

http://www.youtube.com/watch?v=iB4abD8Dh4s

(just look at the procedure, do not listen thai language.)

Roll Eyes Roll Eyes
  
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