CAPTAIN SIM FORUM
MSFS2020 >> 777 Captain III >> Fix 1.3.2 for the 777/764 WorldlinerRS Mod
https://www.captainsim.org/forum/csf.pl?num=1682002593

Message started by Captain Sim on Apr 20th, 2023 at 2:56pm

Title: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Apr 20th, 2023 at 2:56pm
Captains,
As you are probably aware, the 'WorldlinerRS Compatibility Mod for Captain Sim B777 B767' is no longer supported by the mod developer, so the mod has stopped working with the newer versions of the 777 and 764.
As we had received MANY requests to do something, we've decided to fix the mod.

This mod fix version 1.3.2 provides compatibility ONLY with the 1.3 version of the 777-200ER GE, -300ER GE, 777F and 764.
WON'T work with outdated marketplace versions, and any PW, RR, LR variants.

1. Make sure you are on the 777/764 1.3.
2. Download and install the mod as usual.

IT'S A COMPLETE MOD SO ALL PREVIOUS MODS MUST BE REMOVED BEFORE INSTALLATION.

If you experience any issues, do complete reinstall of the 777/764. 

Changelog:
1.3.2
- engine fans animation fixed

1.3
- Pedestal radio displays fixed
- Numerous Visibles (including sunshades) fixed

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by wigerup on Apr 20th, 2023 at 7:44pm
Does this fix also repr Boeing777-200LR Worldliner???
If not why is it called Boeing777-200Lr Worldliner in marketplace msfs.
Regards
Bjorn :D

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by christian on Apr 20th, 2023 at 8:33pm
good afternoon

is the animation of the engines working normally with the application of the mod?

Title: Issue with fix 1.3.2
Post by L r N on Apr 20th, 2023 at 7:08pm
then use the latest version of the fix, when starting the aircraft at the gates, the radio panels do not turn on, but when starting already on the runway they work normally

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Texan Wings on Apr 20th, 2023 at 9:52pm
Just installed this revised version.  It worked flawlessly on 777-300ER GE115B but not on the 777-300 PW4000 though.
!
Thanks for editing the mod CS!

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by christian on Apr 20th, 2023 at 10:48pm

I tested it on the 777-200 the animation of the engines is stopped as if the engine was turned off

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by christian on Apr 20th, 2023 at 10:58pm
follow the video of how it is tested on the 777-300


I hosted it on mega.nz the video of how the animation of the engines is, without the MOD it works normally


https://mega.nz/file/8RxSSQKR#CWOenidWm5joCO7QyyC2h5tRrNxKI_uZ-KTIftNCtsE

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Apr 20th, 2023 at 11:02pm

christian wrote on Apr 20th, 2023 at 10:58pm:
video of how the animation of the engines is, without the MOD it works normally

Complete 777 reinstall should help.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by christian on Apr 20th, 2023 at 11:04pm

yes, I already did that, it's already in the newest version that the original 777 was released, I added the MOD that was updated and this is how the engines do not have animation, if you remove the MOD it works perfectly

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by L r N on Apr 21st, 2023 at 7:21am
my radio panels only turn on when I press CTRL+E, why does this happen?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by izzi on Apr 24th, 2023 at 9:24am
Does anyone else notice once you select AP, we get nose down on the plane?   

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by izzi on Apr 24th, 2023 at 10:25am
Also, there are certain textures that will shut down your graphics card stating it's overheating or overclocked.  There's definitely an issue with CS

Title: Re: Rollback to a previous version
Post by L r N on Apr 22nd, 2023 at 10:35pm
the radio panels only turn on if you press CTRL+E, otherwise when starting at the gates they don't turn on.
they should turn on normally when the batteries are activated.
this is the only thing left to be fixed

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Apr 24th, 2023 at 1:20pm

izzi wrote on Apr 24th, 2023 at 10:25am:
Also, there are certain textures that will shut down your graphics card stating it's overheating or overclocked.  There's definitely an issue with CS

There's no CS textures in the mod.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Apr 24th, 2023 at 5:11pm
Off-Topic replies have been moved to this Topic.

Title: Re: Rollback to a previous version
Post by L r N on Apr 24th, 2023 at 4:12pm

L r N wrote on Apr 22nd, 2023 at 10:35pm:
the radio panels only turn on if you press CTRL+E, otherwise when starting at the gates they don't turn on.
they should turn on normally when the batteries are activated.
this is the only thing left to be fixed



The problem with the radio panels continues.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by kakaloebus on Apr 24th, 2023 at 7:09pm
It works again exept the MCDU/FMC buttons still don't work...

Title: Re: Rollback to a previous version
Post by L r N on Apr 29th, 2023 at 3:30pm

L r N wrote on Apr 24th, 2023 at 4:12pm:

L r N wrote on Apr 22nd, 2023 at 10:35pm:
the radio panels only turn on if you press CTRL+E, otherwise when starting at the gates they don't turn on.
they should turn on normally when the batteries are activated.
this is the only thing left to be fixed



The problem with the radio panels continues.



any solutions for this problem, and any predictions to make the WorldlinerRS Mod compatible with the 777200LR?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Smasher on May 5th, 2023 at 7:44pm
Hi, my radio panels and squawk does not turn on at all.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by BSJPN on May 14th, 2023 at 7:34am
Hello,
just so you know when I spawned at the gate both of my GE773 and 764 had a radio panel blacked out, and it was still turned off even after turning the battery on.
On the other hand, when you spawn on the runway radio panel  works just fine.
If you could fix it that world really appreciate it :)

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by gnothom on May 18th, 2023 at 2:50pm
Will this help if I have purchased the 777-300 PW Livery Pack 3 in the MSFS Marketplace, but it does not show up in the game?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Flyhighs on May 18th, 2023 at 5:55pm

Captain Sim wrote on Apr 20th, 2023 at 2:56pm:
Captains,
As you are probably aware, the 'WorldlinerRS Compatibility Mod for Captain Sim B777 B767' is no longer supported by the mod developer, so the mod has stopped working with the newer versions of the 777 and 764.
As we had received MANY requests to do something, we've decided to fix the mod.

This mod fix version 1.3.2 provides compatibility ONLY with the 1.3 version of the 777-200ER GE, -300ER GE, 777F and 764.
WON'T work with outdated marketplace versions, and any PW, RR, LR variants.

1. Make sure you are on the 777/764 1.3.
2. Download and install the mod as usual.

IT'S A COMPLETE MOD SO ALL PREVIOUS MODS MUST BE REMOVED BEFORE INSTALLATION.

If you experience any issues, do complete reinstall of the 777/764. 

Changelog:
1.3.2
- engine fans animation fixed

1.3
- Pedestal radio displays fixed
- Numerous Visibles (including sunshades) fixed


Thank you CS so much for making this indespensible mod up and running again. Please try to keep this mod always updated and in sync with MSFS updates. If possible please develop this mod further to include features.

Thanks again !

Regards


Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by ifmsfs2021 on May 25th, 2023 at 9:18pm
this doesnt fix the problem

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by aacis on May 29th, 2023 at 2:03pm
Where can I update the plane to a newer or older version. I have the 777F and it is v1.0.1.3 currently, how do i get it to be compatible with the WorldlinerRS mod?


Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by SWA4420 on Jun 6th, 2023 at 4:17pm
Hi All - regarding the radios not working -

If you have the Honeycomb Alpha yoke, you must turn on both battery and avionics switches for the radios to work.

I also discovered the switches on the Bravo unit in front of the throttles control exterior lights, along with a couple of light switches on the Alpha unit.

Problems - I cannot switch on the flight director while on the ground.  I cannot engage TOGA or the autothrottle.  The plane does not track LNAV properly, and VNAV is really wonky.

Any ideas about the FD switch, LNAV/VNAV problems?

Thanks,
Jim


Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by AD on Jun 24th, 2023 at 4:14pm
SWS

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Jun 27th, 2023 at 6:09am
Off-Topic replies have been moved to this Topic.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by FailureToReport on Jun 27th, 2023 at 1:23am
Sooooo, this mod broken again? Have a fresh install of the 777F and download of the mod through this site and seems to just hang in the loading screen forever now :/

I guess with the end of the mod creator support I'm glad I only grabbed the 777F but kind of a bummer, would have been nice to have it working and being able to justify getting the other 777's and the 767

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by seanlister1 on Jun 27th, 2023 at 11:15pm
I've been battling with this for days, tried fresh installs and keep getting met with the same error, white radios and sun visors in the windows. I'm stumped and fed up it's my only way of getting my 777 fix in msfs.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by jay2live on Jul 2nd, 2023 at 12:44am
Do anyone knows how to obtain version 1.3 back?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by gunshell on Jul 4th, 2023 at 8:38pm
horizon sim have hinted that they are looking at putting time back into the 777 mod, they have said " no promises" but the fact they are again looking at it is exciting news. Hopefully they can get the 777 working again. I do hope that captain sim decides to help them in their endevour.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Jul 5th, 2023 at 6:54am

gunshell wrote on Jul 4th, 2023 at 8:38pm:
I do hope that captain sim decides to help them in their endevour.

Yes, we are in touch with Horizon sim, but again "no promises")

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by gunshell on Jul 5th, 2023 at 1:13pm
Ohhhhh myyy gaaawwwddd  :D

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Valkyrie on Jul 9th, 2023 at 8:09pm
Are thre any interntions of migrating over to the AAU2 update on the 777s and 767s?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by FailureToReport on Jul 11th, 2023 at 8:21am

Captain Sim wrote on Jul 5th, 2023 at 6:54am:

gunshell wrote on Jul 4th, 2023 at 8:38pm:
I do hope that captain sim decides to help them in their endevour.

Yes, we are in touch with Horizon sim, but again "no promises")



Please god....just make it so. No offense to you, but their mods made all of your planes wayyyy more usable and the simbrief integration with "salty" systems was soooooooo huge.

Your models are great, no complaints, but Horizon basically made these usable in a higher function than just "arcade flying".

Again, not trying to be offensive or sound like I'm talking down, but as someone who only owns the 777F, I would have already pulled the trigger on your 767 and the 777-300ER if Horizon hadn't discontinued the mod.

Please work with them and hash out whatever went down. :/ I literally just stare at my 777F in sim now because it's use is flying is dead now :/

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by 777enjoyer on Jul 28th, 2023 at 1:06pm
is AAU2 going to be implemented into the 777?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by jasonthegod on Aug 28th, 2023 at 4:00pm
does it work with the 1.3.0 777-200 and -300 from the marketplace?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Icestorm on Sep 17th, 2023 at 10:20am
Habe seit gestern wenn ich den Flugpaln von Simbief lade (zeigt er ihn auch im Display an) sobald ich aber auf aktivieren klicke verschwindet er aus dem Display.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Captain Sim on Sep 19th, 2023 at 10:16am
Off-Topic replies have been moved to this Topic.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Sep 25th, 2023 at 1:00am

L r N wrote on Apr 21st, 2023 at 7:21am:
my radio panels only turn on when I press CTRL+E, why does this happen?


I found a fix that makes the three Com frequency displays display properly. USE AT YOUR OWN RISK. 

This fix works loading the aircraft at the gate or ramp.  No need to press Cntrl-E.  It works for me, and it may work for you.  If not, or these changes cause other problems, you can just restore the unmodified files.   

On my setup, the frequencies are all visible and swapping the standby frequency for the active frequency on each of the three com channels works.

You need to have the files contained in wlrs-captainsim-boeing_XoPct_CS1.3.2.zip (Salty)installed in your community folder (you don't need the ones for aircraft you don't have installed).  The link is available at the beginning of this thread.

I have the 777-200ER GE and 777-300ER (GE engines) purchased from this site.  I don't own other versions but this fix might work for them too.

FOR THE 777-200ER GE:
   
Start in the folder:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b772-ge90\SimObjects\Airplanes\CS_B777-200ER_GE90B

The two files you need to modify can be edited with Notepad.
FIRST, MAKE A BACKUP OF Apron.flt by copying it to a safe place outside the community folder.

Open Apron.flt with Notepad.

Find the section [Avionics.0]
 
The first entry under this heading is:
Comm1Active=122.800

The last entry is:
AvionicsSwitch=False

Delete the ENTIRE SECTION., from the [Avionics.0] entry all the way down to AvionicsSwitch=False

Save the file.  Make sure the saved file has the same name and stil ends in .flt

SECOND, in the same folder, locate the subfolder Model and open it.

MAKE A BACKUP OF m772_201_interior.xml by copying it to a safe place outside the community folder.

Open m772_201_interior.xml with Notepad.

Search for
  B777_Com
(You will find three entries, one for each Com panel, each in a line that looks like this:
  <PANEL_NAME>B777_Com</PANEL_NAME>)

Carefully change "B777_Com" to "B747_8_Com" (without the quotes).

Be careful not to make any other changes; even an extra  ".  "," or ";" can mess up the entire file.  That's why you need a backup.

Save the file.  Make sure the saved file has the same name and still ends in .xml.

MODIFYING THE 777-300ER the folder to edit is:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b77w-ge90\SimObjects\Airplanes\CS_B777-300ER_GE115B

The apron.flt file has the same name, and the model folder file name is m773_305_interior.xml)

SOMETIMES THE COM FREQUENCY DISPLAYS GO BLANK IN THE MIDDLE OF THE FLIGHT.  CONTROL-E FIXES THIS FOR ME, and since the engines are already running and everything else is already turned on, it doesn't cause any problems.





Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by DLH9KA on Oct 3rd, 2023 at 5:30pm
I have a problem with AP activation here...

Whenever I activate the Autopilot after Take Off (Engage TOGA pre arm LNAV/VNAV or LNAV/FLCH etc) the system is drastically lowering the nose as it resets the trim somehow and then tries slowly to counteract.

This leads to dives every time I engage the AP system.

Anyone with similar issues?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by kai491 on Oct 6th, 2023 at 10:01am

Mike777 wrote on Sep 25th, 2023 at 1:00am:

L r N wrote on Apr 21st, 2023 at 7:21am:
my radio panels only turn on when I press CTRL+E, why does this happen?


I found a fix that makes the three Com frequency displays display properly. USE AT YOUR OWN RISK. 

This fix works loading the aircraft at the gate or ramp.  No need to press Cntrl-E.  It works for me, and it may work for you.  If not, or these changes cause other problems, you can just restore the unmodified files.   

On my setup, the frequencies are all visible and swapping the standby frequency for the active frequency on each of the three com channels works.

You need to have the files contained in wlrs-captainsim-boeing_XoPct_CS1.3.2.zip (Salty)installed in your community folder (you don't need the ones for aircraft you don't have installed).  The link is available at the beginning of this thread.

I have the 777-200ER GE and 777-300ER (GE engines) purchased from this site.  I don't own other versions but this fix might work for them too.

FOR THE 777-200ER GE:
   
Start in the folder:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b772-ge90\SimObjects\Airplanes\CS_B777-200ER_GE90B

The two files you need to modify can be edited with Notepad.
FIRST, MAKE A BACKUP OF Apron.flt by copying it to a safe place outside the community folder.

Open Apron.flt with Notepad.

Find the section [Avionics.0]
 
The first entry under this heading is:
Comm1Active=122.800

The last entry is:
AvionicsSwitch=False

Delete the ENTIRE SECTION., from the [Avionics.0] entry all the way down to AvionicsSwitch=False

Save the file.  Make sure the saved file has the same name and stil ends in .flt

SECOND, in the same folder, locate the subfolder Model and open it.

MAKE A BACKUP OF m772_201_interior.xml by copying it to a safe place outside the community folder.

Open m772_201_interior.xml with Notepad.

Search for
  B777_Com
(You will find three entries, one for each Com panel, each in a line that looks like this:
  <PANEL_NAME>B777_Com</PANEL_NAME>)

Carefully change "B777_Com" to "B747_8_Com" (without the quotes).

Be careful not to make any other changes; even an extra  ".  "," or ";" can mess up the entire file.  That's why you need a backup.

Save the file.  Make sure the saved file has the same name and still ends in .xml.

MODIFYING THE 777-300ER the folder to edit is:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b77w-ge90\SimObjects\Airplanes\CS_B777-300ER_GE115B

The apron.flt file has the same name, and the model folder file name is m773_305_interior.xml)

SOMETIMES THE COM FREQUENCY DISPLAYS GO BLANK IN THE MIDDLE OF THE FLIGHT.  CONTROL-E FIXES THIS FOR ME, and since the engines are already running and everything else is already turned on, it doesn't cause any problems.







Although this will work fine. Another Workaround is to simply add the AvionicsSwitch=True to the Apron.FLT file and save it. All radios and transponder screens show as working :)

Not tested on a flight however!

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by kai491 on Oct 6th, 2023 at 11:05am

kai491 wrote on Oct 6th, 2023 at 10:01am:

Mike777 wrote on Sep 25th, 2023 at 1:00am:

L r N wrote on Apr 21st, 2023 at 7:21am:
my radio panels only turn on when I press CTRL+E, why does this happen?


I found a fix that makes the three Com frequency displays display properly. USE AT YOUR OWN RISK. 

This fix works loading the aircraft at the gate or ramp.  No need to press Cntrl-E.  It works for me, and it may work for you.  If not, or these changes cause other problems, you can just restore the unmodified files.   

On my setup, the frequencies are all visible and swapping the standby frequency for the active frequency on each of the three com channels works.

You need to have the files contained in wlrs-captainsim-boeing_XoPct_CS1.3.2.zip (Salty)installed in your community folder (you don't need the ones for aircraft you don't have installed).  The link is available at the beginning of this thread.

I have the 777-200ER GE and 777-300ER (GE engines) purchased from this site.  I don't own other versions but this fix might work for them too.

FOR THE 777-200ER GE:
   
Start in the folder:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b772-ge90\SimObjects\Airplanes\CS_B777-200ER_GE90B

The two files you need to modify can be edited with Notepad.
FIRST, MAKE A BACKUP OF Apron.flt by copying it to a safe place outside the community folder.

Open Apron.flt with Notepad.

Find the section [Avionics.0]
 
The first entry under this heading is:
Comm1Active=122.800

The last entry is:
AvionicsSwitch=False

Delete the ENTIRE SECTION., from the [Avionics.0] entry all the way down to AvionicsSwitch=False

Save the file.  Make sure the saved file has the same name and stil ends in .flt

SECOND, in the same folder, locate the subfolder Model and open it.

MAKE A BACKUP OF m772_201_interior.xml by copying it to a safe place outside the community folder.

Open m772_201_interior.xml with Notepad.

Search for
  B777_Com
(You will find three entries, one for each Com panel, each in a line that looks like this:
  <PANEL_NAME>B777_Com</PANEL_NAME>)

Carefully change "B777_Com" to "B747_8_Com" (without the quotes).

Be careful not to make any other changes; even an extra  ".  "," or ";" can mess up the entire file.  That's why you need a backup.

Save the file.  Make sure the saved file has the same name and still ends in .xml.

MODIFYING THE 777-300ER the folder to edit is:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b77w-ge90\SimObjects\Airplanes\CS_B777-300ER_GE115B

The apron.flt file has the same name, and the model folder file name is m773_305_interior.xml)

SOMETIMES THE COM FREQUENCY DISPLAYS GO BLANK IN THE MIDDLE OF THE FLIGHT.  CONTROL-E FIXES THIS FOR ME, and since the engines are already running and everything else is already turned on, it doesn't cause any problems.







Although this will work fine. Another Workaround is to simply add the AvionicsSwitch=True to the Apron.FLT file and save it. All radios and transponder screens show as working :)

Not tested on a flight however!


Nevermind, still had to use Ctrl E to get the engines started.
I'll keep digging

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Oct 7th, 2023 at 6:43pm

kai491 wrote on Oct 6th, 2023 at 11:05am:
Nevermind, still had to use Ctrl E to get the engines started.


I have never had to use Ctrl-E to start the engines from the gate; I just follow the normal engine start procedure.  My fix is meant only to fix the blanked-out comm screens.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Oct 8th, 2023 at 12:42am

kai491 wrote on Oct 6th, 2023 at 11:05am:



Although this will work fine. Another Workaround is to simply add the AvionicsSwitch=True to the Apron.FLT file and save it. All radios and transponder screens show as working :)

Not tested on a flight however!


Nevermind, still had to use Ctrl E to get the engines started.
I'll keep digging
[/quote]

When I set AvionicsSwitch=True the frequencies are displayed but they can only be modified for Comm 1 and they only swap from standby to active in Comm 1.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by kai491 on Oct 8th, 2023 at 8:36pm

Mike777 wrote on Oct 8th, 2023 at 12:42am:

kai491 wrote on Oct 6th, 2023 at 11:05am:



Although this will work fine. Another Workaround is to simply add the AvionicsSwitch=True to the Apron.FLT file and save it. All radios and transponder screens show as working :)

Not tested on a flight however!


Nevermind, still had to use Ctrl E to get the engines started.
I'll keep digging


When I set AvionicsSwitch=True the frequencies are displayed but they can only be modified for Comm 1 and they only swap from standby to active in Comm 1.[/quote]

Fair enough. I must've missed something on startup as that's working.

I'm not a dev so clutching at straws to make it work xD

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by L r N on Oct 11th, 2023 at 5:38pm
Hey Captainsim
now that the mods are functional. could you adapt it to the 777 200LR and the 763

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by iXAMM on Oct 14th, 2023 at 12:01pm
Hi,

I got a problem with the B772 with the GE engines and the Worldlinerrs mod.

When im in flight and maintaining an Altitude and a low airspeed the Aircraft has to pitch up about 10 degrees to maintain its altitude.

Does anyone know ho to fix this?
Unbenannt.PNG ( 478 KB | 22 Downloads )

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Oct 15th, 2023 at 12:04am

iXAMM wrote on Oct 14th, 2023 at 12:01pm:
Hi,

I got a problem with the B772 with the GE engines and the Worldlinerrs mod.

When im in flight and maintaining an Altitude and a low airspeed the Aircraft has to pitch up about 10 degrees to maintain its altitude.

Does anyone know ho to fix this?


Why are you flying at such a low airspeed?  It is normal for the plane to pitch up at such a low speed without any degree of flaps extended.   If you go much slower with no flaps you will stall.  10,000 feet is not a normal cruise altitude.  I'm not sure what you are trying to do.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by iXAMM on Oct 21st, 2023 at 8:21am
right, the Situation is Not Realistic  at all, but the Problem also shows up at Short final.
The Aircrafts Pitch is again at is at about 10 degrees with Full Flips extended, a normal landing Speed and a normal landing weight, while the Fpv is on the horizon.
When i pitch down to about 2 degrees i get a descend rate of -2000fpm, which i dont think is normal

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Oct 21st, 2023 at 8:45am

iXAMM wrote on Oct 21st, 2023 at 8:21am:
right, the Situation is Not Realistic  at all, but the Problem also shows up at Short final.
The Aircrafts Pitch is again at is at about 10 degrees with Full Flips extended, a normal landing Speed and a normal landing weight, while the Fpv is on the horizon.
When i pitch down to about 2 degrees i get a descend rate of -2000fpm, which i dont think is normal


No, this is not normal.  Descent rate is normally around 700 fpm, pitch around 2-3 degrees -- certainly not 10! 
Please let me know:
1) Are you using the WorldlinerRS Mod Fix 1.3.2 (available at top of this thread)?
2) What is the gross weight of the aircraft and how many pounds of fuel do you have?
3) What is your airspeed on final?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by iXAMM on Oct 21st, 2023 at 9:07am
Thank you for your fast answer,

I dont have the exact weights, cause im not at Home, but i can tell you that i had about 5% of fuel left on landing and no extra weight( Passengers or Cargo onboard). I will try to recreate that Flight to give you the exact Numbers .

Yes, im using the WorldlinerRs Mod 1.3.2

My airspeed at Final Approach was 140kt with 000/0 Wind


Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Oct 21st, 2023 at 10:57am

iXAMM wrote on Oct 21st, 2023 at 9:07am:
Thank you for your fast answer,

I dont have the exact weights, cause im not at Home, but i can tell you that i had about 5% of fuel left on landing and no extra weight( Passengers or Cargo onboard). I will try to recreate that Flight to give you the exact Numbers .

Yes, im using the WorldlinerRs Mod 1.3.2

My airspeed at Final Approach was 140kt with 000/0 Wind



The air speed is if anything a little high, given how empty the aircraft is.  But if it were going too fast on approach for its weight, it would pitch down, not up.

I am wondering if it would fly better with full passenger load -- maybe the aircraft doesn't behave realistically when nearly empty of payload.

A screen shot of the Weights page would be helpful. 

I assume you are using the -200ER GE version.  Do you have all three folders showing up in the Community folder:
wlrs-captainsim-b772-ge90

wlrs-captainsim-boeing-base

wlrs-captainsim-boeing-behavior

(as well as the CS 772 base file, captainsim-aircraft-m772)?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by iXAMM on Oct 21st, 2023 at 12:13pm
i actually got it working quite ok now after some fine tuning in the Flightmodel.cfg file.

I dont know if the behavior is realistic now, but its flyable and landable (enough for me doing long haul)

i just made a testflight with some passengers and made a screenshot.

Thank you for your help.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by iXAMM on Oct 21st, 2023 at 12:14pm
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Unbenannt.jpg ( 762 KB | 24 Downloads )

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by FernandezG1 on Oct 31st, 2023 at 11:55am
Really Heavy plane, dont know if its a mod issue or the 777 is just like this but it seems really heavy, i can barely climb to 33 thousand feet before i start loosing speed and stalling even when thrust is set to max toga, anyone having similar experience?

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by AirPonti on Nov 12th, 2023 at 4:48am

Mike777 wrote on Sep 25th, 2023 at 1:00am:

L r N wrote on Apr 21st, 2023 at 7:21am:
my radio panels only turn on when I press CTRL+E, why does this happen?


I found a fix that makes the three Com frequency displays display properly. USE AT YOUR OWN RISK. 

This fix works loading the aircraft at the gate or ramp.  No need to press Cntrl-E.  It works for me, and it may work for you.  If not, or these changes cause other problems, you can just restore the unmodified files.   

On my setup, the frequencies are all visible and swapping the standby frequency for the active frequency on each of the three com channels works.

You need to have the files contained in wlrs-captainsim-boeing_XoPct_CS1.3.2.zip (Salty)installed in your community folder (you don't need the ones for aircraft you don't have installed).  The link is available at the beginning of this thread.

I have the 777-200ER GE and 777-300ER (GE engines) purchased from this site.  I don't own other versions but this fix might work for them too.

FOR THE 777-200ER GE:
   
Start in the folder:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b772-ge90\SimObjects\Airplanes\CS_B777-200ER_GE90B

The two files you need to modify can be edited with Notepad.
FIRST, MAKE A BACKUP OF Apron.flt by copying it to a safe place outside the community folder.

Open Apron.flt with Notepad.

Find the section [Avionics.0]
 
The first entry under this heading is:
Comm1Active=122.800

The last entry is:
AvionicsSwitch=False

Delete the ENTIRE SECTION., from the [Avionics.0] entry all the way down to AvionicsSwitch=False

Save the file.  Make sure the saved file has the same name and stil ends in .flt

SECOND, in the same folder, locate the subfolder Model and open it.

MAKE A BACKUP OF m772_201_interior.xml by copying it to a safe place outside the community folder.

Open m772_201_interior.xml with Notepad.

Search for
  B777_Com
(You will find three entries, one for each Com panel, each in a line that looks like this:
  <PANEL_NAME>B777_Com</PANEL_NAME>)

Carefully change "B777_Com" to "B747_8_Com" (without the quotes).

Be careful not to make any other changes; even an extra  ".  "," or ";" can mess up the entire file.  That's why you need a backup.

Save the file.  Make sure the saved file has the same name and still ends in .xml.

MODIFYING THE 777-300ER the folder to edit is:
wlrs-captainsim-boeing_XoPct_CS1.3.2\wlrs-captainsim-b77w-ge90\SimObjects\Airplanes\CS_B777-300ER_GE115B

The apron.flt file has the same name, and the model folder file name is m773_305_interior.xml)

SOMETIMES THE COM FREQUENCY DISPLAYS GO BLANK IN THE MIDDLE OF THE FLIGHT.  CONTROL-E FIXES THIS FOR ME, and since the engines are already running and everything else is already turned on, it doesn't cause any problems.






I just want to say that you are a gentlemen, scholar, and hero for this. Followed the instructions to a T and my radio and transponder panels are working! YEsssssssssssssss! Thank you!

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Nov 13th, 2023 at 6:32am

AirPonti wrote on Nov 12th, 2023 at 4:48am:
I just want to say that you are a gentlemen, scholar, and hero for this. Followed the instructions to a T and my radio and transponder panels are working! YEsssssssssssssss! Thank you!


Thank you very much!  Since I posted this I found another cause of the frequencies going blank:

The Avionics on/off toggle is set by default to the Page Up key.   In the CS 777 it causes the COM frequency displays to toggle off/on. This key is also used by the very popular Pushback Helper addon to toggle hide/display and may be used by other addons.  So its use can inadvertently cause the COM display to go blank.

Mike

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by liebherr280 on Dec 11th, 2023 at 2:24pm
Hi, I have the 777-300 but I cannot install the 777 eicas mode to have realistic screens, are there any tutorials or instructions? Thanks for your help

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Dec 13th, 2023 at 6:34am

liebherr280 wrote on Dec 11th, 2023 at 2:24pm:
Hi, I have the 777-300 but I cannot install the 777 eicas mode to have realistic screens, are there any tutorials or instructions? Thanks for your help
                   


Hi Liebherr280,

Please explain your issue in more detail.  Which 777-300 are you using - -300ER, 300PW or 300RR?  Are you trying to use the 777/764 WorldlinerRS Mod?  What exactly is working and what is not working?

Mike

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by liebherr280 on Dec 13th, 2023 at 11:25pm
Hi,
Despite the patch I still can't get this mod to work and the screens are completely black.
Thanks for your help :)

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by liebherr280 on Dec 13th, 2023 at 11:27pm
Hi,
Despite the patch I still can't get this mod to work and the screens are completely black. Thanks for your help :)

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Dec 14th, 2023 at 4:59am

liebherr280 wrote on Dec 13th, 2023 at 11:25pm:
Despite the patch I still can't get this mod to work and the screens are completely black.

Which 777-300 are you using?  What are the names of the folders you have in the Community folder?  You need to give more information.

Mike

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Dec 14th, 2023 at 5:02am
Also, the aircraft starts cold & dark - no electric power.  You need to turn on the battery switch on the overhead panel, then click on the external power available" buttons that should be lit up after you click on the battery switch.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Nik05 on Feb 11th, 2024 at 12:09am
Hiya,

So i have bought the 773 new and installed the new Horizon Mod which CS uploaded here but i cant load in.
Its loading for more than 1 hour now and its stuck almost at the end.
Can anyone help me please ? I wanna use the Plane....

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Feb 11th, 2024 at 5:57am

Nik05 wrote on Feb 11th, 2024 at 12:09am:
So i have bought the 773 new and installed the new Horizon Mod which CS uploaded here but i cant load in.
Its loading for more than 1 hour now and its stuck almost at the end.
Can anyone help me please ? I wanna use the Plane....
                   

Hi Nik05,

I suggest you completely remove the three files of the Horizon mod from the Community folder and get the basic aircraft running.  It can take a long time for a new aircraft to load for the first time.

You didn't say whether you bought the 777 from the Captain Sim store or the MSFS Marketplace, or which version of the 777-300 you bought.  The Horizon mod only works with the 777-300ER (GE engines) bought from the Captain Sim store.


Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Nik05 on Feb 11th, 2024 at 10:38am
Hi,

I got it running, was a mistake by myself.

i bought the 777-300ER from CS in his online Shop

Strangely now, the plane pitches its Trim to Nose up completely.....

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Feb 12th, 2024 at 8:53pm

Nik05 wrote on Feb 11th, 2024 at 10:38am:
Strangely now, the plane pitches its Trim to Nose up completely.

I've seen this if I turn on the autopilot while on the ground before takeoff, which should never happen.  Or else with a defective joystick/controller.

Title: Re: VS not working
Post by Carlos777 on Feb 14th, 2024 at 1:27pm
Hello everyone, I'm new to the forum, I don't know how to make a new topic, but I haven't seen anyone experience that the original markplace 777-200GE plus the mod 1.3.2 that updates the screens and, not like the 747 , the Wheater Radar (WXR) does not work, without this Mod it does work, but the same thing happens to me with the VS that is not shown and it is impossible to fly it, it is a shame that they did not really finish this beautiful plane well, but the saddest thing is that It is my favorite even with errors, I paid a lot of money for it for our country, I made a great effort always contributing to the developers but I don't see any effort from them to improve the plane, it has many bugs and it would be great if they fixed them soon. Greetings to all!

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Carlos777 on Feb 15th, 2024 at 2:19pm
Well, the truth is, I recently made a post, and now i asking the people at CptainSim if they can delete it (I don't know how), because here are my comments about the CS B777-200ER:
1) I have been flying FS since it came out 40 years ago, and in my opinion this plane is the most wonderful I have flown, it has its bugs, yes of course, but it is made very well, it has everything you need to fly, and with MOD 1.3.2 it really goes great, my congratulations to CaptainSim for the airplane and to the developers of the Mod.
Of course, if the people at CaptainSim or someone else can explain to me how to make the Wheater Radar functional on the 777-200ER + Mod 1.3.2, I would appreciate it, and my congratulations because it is the best airplane I have ever flown! I hope they continue making updates to improve it even more! And my apologies if I was angry in my previous post, this plane really is wonderful. Thank you all.

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by girardjib on Mar 22nd, 2024 at 11:52am
Hello everyone,

New here, I also have problems with the autopilot VS no working since a while now. Impossible to fy as i can manage the VS altitude of the autopilot.
I haven't find any answer for this problem yet, can someone help ?
Thank you !

Title: Re: Fix 1.3.2 for the 777/764 WorldlinerRS Mod
Post by Mike777 on Apr 2nd, 2024 at 5:28pm
Bump.

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