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757 Captain III >> 757 Captain III - General >> External Lighting Modification
https://www.captainsim.org/forum/csf.pl?num=1663744687 Message started by Alex T on Sep 21st, 2022 at 7:18am |
Title: External Lighting Modification Post by Alex T on Sep 21st, 2022 at 7:18am
The external lights were lacking.. I've made several mods ages ago and decided to share them.
Lots of testing was done to be sure the taxi / landing lights are modelled well enough so that they illuminate objects at the proper distances. https://youtu.be/t3BbbEskbZY Fixes: >All lights >Reflections will be barely visible during the day, you should not be seeing bright lights on the ground during the day >Beacons >Bottom beacon has a more pronounced reflection on the engines and ground >Both beacon lights are smaller and got rid of that annoying huge beacon effect >Beacons are timed more accurately, approx once every 1.33 seconds >Strobes >Made them slightly bigger >They now flash realistically on the ground >FLASH NO LONGER GOES THROUGH THE WINGLET AND DOESN'T SHINE ON THE WING!! (Sorry very happy about this stupidity being gone) >Strobes are timed more accurately, approx once every 1.33 seconds >Nose Lights >Taxi light should be a wide bulb that illuminates a wider angle, they're supposed to help you see when you taxi... >Landing light is a narrower but intense bulb >Wing Lights >I used 2 separate effects for both wings to illuminate the front of the engine and that last couple of slats like IRL >Made them slightly more yellow >White Position Lights >Adjusted the color to be slighly more yellow >They now reflect on the ground slightly brighter >Now reflect beautifully on the winglets >Red/Green Position Lights >Made them smaller |
Title: Re: External Lighting Modification Post by Alex T on Sep 21st, 2022 at 7:20am
Attached
https://www.captainsim.org/forum/csf.pl?action=downloadfile;file=CS_Effects_Mod.zip ( 12 KB | 98
Downloads )
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Title: Re: External Lighting Modification Post by Alex T on Sep 21st, 2022 at 7:37pm
Correction: Use this link or attachment to download.
drive.google.com/file/d/1-eS6HcmWwQ0qKoGVWXHiKt16jybbwz92 https://www.captainsim.org/forum/csf.pl?action=downloadfile;file=CS_Effects_Mod_001.zip ( 11 KB | 77
Downloads )
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Title: Re: External Lighting Modification Post by blaunarwal on Sep 23rd, 2022 at 1:32pm
Just great you're doing this.
Just yesterday I tried, changing the content for the 73 classic landing light effect files with the one of the default C130 makes landing lights illuminate the ground again. I wish Captainsim would release updated light effect files for all it's aircraft to work in P3D5. Dan |
Title: Re: External Lighting Modification Post by aspen31 on Sep 25th, 2022 at 9:00pm
Very nice. Thanks for doing the mod.
Warren (aspen31) |
Title: Re: External Lighting Modification Post by fowler on Oct 31st, 2022 at 7:05am
Thanks Alex, I will give it y try. On the CS757 the exterior lights seems OK except the wing tip flashing lights. I get a black box texture all around. Seems to be a display setting issue. Any idea ?
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Title: Re: External Lighting Modification Post by fowler on Oct 31st, 2022 at 7:08am
Can't download your mod file Drive says it is in your bin
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Title: Re: External Lighting Modification Post by Alex T on Oct 31st, 2022 at 11:14pm fowler wrote on Oct 31st, 2022 at 7:08am:
I've decided to move this project into the whole sound project. Link is here: https://drive.google.com/file/d/1NumBVXJMZ1kuMMfDeeTBefFicOpPi3LV |
Title: Re: External Lighting Modification Post by Alex T on Nov 15th, 2022 at 3:39pm fowler wrote on Oct 31st, 2022 at 7:05am:
This is actually an issue with no sis graphics I believe. A driver update was done and this should be fixed. |
Title: Re: External Lighting Modification Post by Alex T on Nov 15th, 2022 at 3:39pm
Typo, it’s nvidia graphics driver issue.
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Title: Re: External Lighting Modification Post by fowler on Dec 10th, 2022 at 1:34pm
Thanks Alex - I appreciate your feedback
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Title: Re: External Lighting Modification Post by FlyWithTomas on Dec 18th, 2022 at 6:36pm
My drivers are up to date yet the strobe lights and beacon flashes are just black missing textures. :(
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Title: Re: External Lighting Modification Post by Alex T on Dec 22nd, 2022 at 2:05am FlyWithTomas wrote on Dec 18th, 2022 at 6:36pm:
Send me an e-mail. It's in the instructions. |
Title: Re: External Lighting Modification Post by FNLU99 on Jan 19th, 2023 at 1:42am
Sooooo. What is the cure for the black rectangles that show where the strobe lights should be? I just purchased the 757 III yesterday. My Nvidia drivers are up-to-date. Will the mods within the 'CS_Effects_Mod.zip' fix this problem; the readme therein does not specifically state that it will.
Thanks for any assistance and best regards, Walter |
Title: Re: External Lighting Modification Post by Alex T on Jan 20th, 2023 at 6:08am FNLU99 wrote on Jan 19th, 2023 at 1:42am:
I have no idea what the black spot issue is; definitely reach out to CS. My pack doesn't change the textures of the lights so I haven't a clue whether or not it'll fix that issue. |
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