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767 Captain II (P3D4) >> 767 Captain II - General >> ITEMS TO BE FIXED
https://www.captainsim.org/forum/csf.pl?num=1638206983 Message started by CRJMaui on Nov 29th, 2021 at 5:29pm |
Title: Re: ITEMS TO BE FIXED Post by Alex T on Nov 30th, 2021 at 2:42pm CRJMaui wrote on Nov 29th, 2021 at 5:29pm:
One thing to add, you're totally right about the flight controls on RAT being a little off. It looks mostly correct, but only spoilers 3, 4, 5, 8, 9, and 10 should be moving along with the flaperons as far as the wings are concerned. For some reason spoilers 1,2,6, etc. are also moving, albeit very slowly and not full deflection. I'm thinking this is because the engines are windmilling and those pumps which are imbedded into the aircraft.cfg, and are interfering. P3D simulates low engine hydraulic pump pressure by making flight controls / gear move more slowly. I tested this by slowing down enough so that the engines aren't windmilling and voilĂ , the rest of the spoilers stopped moving. So maybe CS can fix that. As car as the cockpit indications are concerned, mine seem to be working exactly as expected. The issue is that I tested and my RAT stalled at 80kts. That is way too slow. However, the PRESS light did accurately extinguish on the RAT deploy button, and C HYD PRESS illuminated accurately. Just looks like the speed at which the RAT stalls is quite off, should be almost doubled. |
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