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1011 Captain II >> 1011 Captain II - Wish list >> Ground Friction
https://www.captainsim.org/forum/csf.pl?num=1601946389

Message started by av8r172 on Oct 6th, 2020 at 1:06am

Title: Re: Ground Friction
Post by Beardyman on Nov 11th, 2020 at 7:24pm
CS uses default P3D coefficients which are not far from ancient FS9/FSX, to have correct friction CS should go 'out of the box' to avoid P3D limitations.
That require extra effort.
Same situation we have with APU,engines start up and others based on default P3D logic.

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