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767 Captain II (P3D4) >> 767 Captain II - GeneralĀ  >> Stab Trim runaway
https://www.captainsim.org/forum/csf.pl?num=1599164914

Message started by ChuckO on Sep 3rd, 2020 at 8:28pm

Title: Re: 767 Captain II (P3D5) Captain II Stab Trim runaway
Post by ChuckO on Sep 4th, 2020 at 3:57pm
Markoz - I need your help to resolve this P3D5 runway stabilizer/installation related problem.  It occurs only with the CS II 767, and isn't present in any of my other P3D5 aircraft.

Following Alex's suggestion I completely reinstalled FSUIPC with a virgin fsuipc v6.0.10 - so it had no general assignments, no profiles for any aircraft, nothing.  Ran the sim, but discovered it did not fix the runway problem, even with all my axes and buttons completely disabled.   I noted I couldn't stop the runaway using the stab trim cutouts, whereas he could.I Concluded that my problem must be different than Alex's.

Guessing my runaway issue might be due to a corrupted aircraft.cfg or something related, I completely deinstalled Captain Sim II (including all the CS related Simobjects folders and the CS folder in AppData.) Next I completely reinstalled Captain Sim II - it went smoothly.  Launched the default startup, selected the 6 door airplane.  As expected it launched with engines running, and as it settled and the hydraulics came on the trim ran fully ANU as before.   Tried adding just my yoke button in FSUIPC, repeat while held.  The trim responds to the button, but as soon as I let up on the button, it rolls back full nose up.

Am I doing anything wrong on the install or troubleshoot ?  What could the problem be ?   Let me know what additional info you need.

My new CS II v1.0 isn't flyable. I need to find a solution somehow.

Chuck O

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