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757 Captain III >> 757 Captain III - General >> 757 III P3D V4.5 Taxi
https://www.captainsim.org/forum/csf.pl?num=1594231933

Message started by stro19 on Jul 8th, 2020 at 6:12pm

Title: Re: 757 III P3D V4.5 Taxi
Post by ToddL on Jan 12th, 2021 at 3:16pm

Matt Kelty wrote on Jan 12th, 2021 at 4:28am:
The CS757 III would be my favorite aircraft to fly if it weren't for this issue. I especially notice it with the PW version. The plane constantly grinds to a stop when rounding 90 degree turns when beginning the turn at 10kts. If the ground friction is correct, shouldn't you be able to taxi on one engine as done in the real world all the time? I challenge you to try this in the CS757. I love everything else about this airplane so it's sad that such a simple thing is detracting from the excellent work that was put into it. I beg you to fix this.

Thanks,
Matt


Matt,

I have mentioned this in other threads as well hoping for a fix.  I agree that at least on my system the aircraft is very difficult to taxi smoothly given the ground friction.  This is particularly a problem for me when lining up at the gate.  They seem to have done a better job with the ground physics with the new 767 although it too will quickly slow down in any turn.  I also agree with the rest of your comments.  I really like the plane but for this issue.  While it would seem this may have been a subject for the beta team it is, on my system, problematic.  Hopefully CS will consider this for an update.  By the way I am using P3dv5.

Regards,

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