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767 Captain II (P3D4) >> 767 Captain II - General  >> disappointed with 767 for V4.5
https://www.captainsim.org/forum/csf.pl?num=1588467569

Message started by Manducci on May 3rd, 2020 at 12:59am

Title: Re: disappointed with 767 for V4.5
Post by Alex T on May 3rd, 2020 at 1:41pm

Manducci wrote on May 3rd, 2020 at 1:02pm:

Alex T wrote on May 3rd, 2020 at 4:17am:
I completed a flight from PHNL-KSFO today on a mid-grade computer, using orbx scenery, 4k textures, flightbeam KSFO, SkyForce 3D, and US Cities San Francisco. Other than the few bugs I already reported I LOVED the way it flew. Handflying was so smooth, the autopilot was great. I tested an warly descent and the plane did exactly what it was supposed to. I almost forgot how slippery the plane can get trying to get down and slow down, but the plane recovered so nicely. I never have problems with the autothrottle, in the real plane when it's engaged, your overrides will only stick in HOLD mode, this plane also simulates that well.



I flew other for years and never had any problems with A / t, neither with him nor with any other aircraft, other than this 767.
as for the displays: when you are in the landing position, do you see the speedometer, for example? I wear glasses and still don’t see anything .. I have to get close to see.
eighth thing no less disappointing, are the low quality textures ...
my simulator runs with everything in the ultra ... no configuration problem

Hoje many fps u get?




The gauges are very clear for me.

At PHNL on the ground I was getting:
25-35FPS

Climb: 55-65FPS

Landing: 25-30FPS

The biggest FPS killer is the volumetric lighting for some reason. It is still not that bad and I just turn them off.

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