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757 Captain III >> 757 Captain III - General >> RR liveries still not working.
https://www.captainsim.org/forum/csf.pl?num=1554996433

Message started by liamg328 on Apr 11th, 2019 at 3:27pm

Title: Re: RR liveries still not working.
Post by liamg328 on Apr 24th, 2019 at 3:49pm

Captain Sim wrote on Apr 22nd, 2019 at 2:32pm:

liamg328 wrote on Apr 20th, 2019 at 2:24pm:

Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture

It's ok.
1. Is CS RR livery OK?
2. Do ALL RR free liveries appear broken?
3. Does the texture= line in [fltsim.x] sections of the aircraft.cfg match the texture folder name?
4. Are there at least 4 DDS files in the texture folder?



Hi,

The CS RR livery works fine
all RR liveries are broken (fault to default CS RR livery)
Texture name matches texture line
Yes there are 4 DDS files in each folder

Cheers;

Liam

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