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757 Captain III >> 757 Captain III - General >> RR liveries still not working.
https://www.captainsim.org/forum/csf.pl?num=1554996433

Message started by liamg328 on Apr 11th, 2019 at 3:27pm

Title: RR liveries still not working.
Post by liamg328 on Apr 11th, 2019 at 3:27pm
PW liveries work fine, RR liveries revert to default CS. I know there's a fix somewhere but I cant find it for the life of me.

Previous thread answered a different question, please help.

Title: Re: RR liveries still not working.
Post by Captain Sim on Apr 13th, 2019 at 2:19pm
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.

Title: Re: RR liveries still not working.
Post by Colvale on Apr 13th, 2019 at 7:06pm
Not a single issue RR Livery as can be seen in attached image.
No_issue_RR_Livery_CS757_v3.JPG ( 147 KB | 98 Downloads )

Title: Re: RR liveries still not working.
Post by liamg328 on Apr 20th, 2019 at 2:24pm

Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture

Title: Re: RR liveries still not working.
Post by Captain Sim on Apr 22nd, 2019 at 2:32pm

liamg328 wrote on Apr 20th, 2019 at 2:24pm:

Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture

It's ok.
1. Is CS RR livery OK?
2. Do ALL RR free liveries appear broken?
3. Does the texture= line in [fltsim.x] sections of the aircraft.cfg match the texture folder name?
4. Are there at least 4 DDS files in the texture folder?

Title: Re: RR liveries still not working.
Post by liamg328 on Apr 24th, 2019 at 3:49pm

Captain Sim wrote on Apr 22nd, 2019 at 2:32pm:

liamg328 wrote on Apr 20th, 2019 at 2:24pm:

Captain Sim wrote on Apr 13th, 2019 at 2:19pm:
Pls show all text from a texture.cfg of any non-working RR livery. The .cfg supposed to be in the livery folder.


[fltsim]
fallback.1=..\texture                                    //VC RB535C engine(44)
fallback.2=..\..\CS_B757-200-III_PW2040_4D\texture.CS.2018      //CS 4D (2,3)
fallback.3=..\..\CS_B757-200-III_PW2037\texture.CS.2018            //CS general
fallback.4=..\..\CS_B757-200-III_PW2037\texture                  //general
fallback.5=..\..\CS_B757-200-III_PW2037\texture\night            //general
fallback.6=..\..\CS_B757-200-III_PW2037_4D\texture            //4D spec
fallback.7=..\..\CS_B757-200-III_PW2037_4D\texture            //4D bump
fallback.8=..\..\CS_B757-200-III_PW2037\texture\spec            //general spec
fallback.9=..\..\CS_B757-200-III_PW2037\texture\bump            //general bump
fallback.10=..\..\..\..\Scenery\Global\texture

It's ok.
1. Is CS RR livery OK?
2. Do ALL RR free liveries appear broken?
3. Does the texture= line in [fltsim.x] sections of the aircraft.cfg match the texture folder name?
4. Are there at least 4 DDS files in the texture folder?



Hi,

The CS RR livery works fine
all RR liveries are broken (fault to default CS RR livery)
Texture name matches texture line
Yes there are 4 DDS files in each folder

Cheers;

Liam

Title: Re: RR liveries still not working.
Post by Captain Sim on Apr 25th, 2019 at 2:22pm

liamg328 wrote on Apr 24th, 2019 at 3:49pm:

(fault to default CS RR livery)

Pls explain how exactly?

Title: Re: RR liveries still not working.
Post by liamg328 on Apr 30th, 2019 at 3:13pm
I'll select the rr (BA for example) liveried aircraft in the setup menu, it shows the BA aircraft in the main menu, however when fly now is clicked and the simulator starts the cs liveried aircraft is shown

Title: Re: RR liveries still not working.
Post by Captain Sim on Apr 30th, 2019 at 5:11pm
Interesting. Pls try this https://www.captainsim.org/forum/csf.pl?num=1554738484

Title: Re: RR liveries still not working.
Post by liamg328 on May 4th, 2019 at 3:20pm
Issue resolved. Many thanks.

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