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737 Captain >> 737 Captain - General >> New user add-on livery question
https://www.captainsim.org/forum/csf.pl?num=1502732351 Message started by RobCom on Aug 14th, 2017 at 5:39pm |
Title: Re: New user add-on livery question Post by Markoz on Sep 12th, 2017 at 6:13am Colvale wrote on Sep 11th, 2017 at 6:12pm:
When adding liveries manually, make sure that all of the areas in bold red text are modified to suit the livery (of which I have provided brief instructions of what to do), as shown here: [fltsim.X] <- Must be the next consecutive number after the last entry! title=CS 737-200 Captain PaintX <- I match this number with the [fltsim.X] number sim=csx732 <- must be the correct one for the model: csx731 (-100), csx732 (-200 & -200ADV), csx733 (-200C & -200F). model=200 <- Must be the correct one for the model: (100, 200, adv, c, or f) panel= sound= texture=aa <- Must match the name of the texture folder (i.e. texture.aa) where the livery files are located. kb_checklists= kb_reference= atc_id=N754UA <- Aircraft registration atc_heavy=0 atc_airline=American Airlines <- Airline name atc_flight_number=0001 ui_manufacturer=Boeing ui_type=737-200 <- Aircraft type ui_variation=American Airlines <- Variation/livery name ui_typerole=Commercial Airliner ui_createdby=Captain Sim description=737 Captain (737-200) v1.7\n(c) 2015 Captain Sim www.captainsim.com <- Livery desescription (This usually includes the name of person who created the livery). I hope this helps you with getting them working in P3D. ;) |
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