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C-130 X-perience >> C-130 X-perience - General >> ACE integration for repaints...
https://www.captainsim.org/forum/csf.pl?num=1499003297

Message started by Captain Kirk on Jul 2nd, 2017 at 1:48pm

Title: ACE integration for repaints...
Post by Captain Kirk on Jul 2nd, 2017 at 1:48pm
Hello

I was wondering if there might be a thread or tutorial for the compatibility and specs for using ACE to add variants of paints to the CS fleet.

Regards

Title: Re: ACE integration for repaints...
Post by Markoz on Jul 3rd, 2017 at 2:06am
Pages 10 and 11 of the ‘C-130 X-PERIENCE’ FLIGHT MANUAL Part I – User’s Manual (cs131_manual1.pdf) explains how to setup a livery so it can be installed using the ACE for the C-130.

You can download the manuals here: https://www.captainsim.com/products/c131/manual.html

Title: Re: ACE integration for repaints...
Post by Captain Kirk on Jul 3rd, 2017 at 12:46pm
Thanks for pointing me in that direction...it is helpful.

I was able to "back engineer" the formula by seeing how a ACE compliant folder was built and placed in to the variants folder of ACE folder within FSX

Is there a way to assign the flag to the aircraft, for example I assign the USAF flag to a ACE installed repaint, next time I go in to the aircraft for loadout and payload configuration it has another flag as the base option. And while easy enough to re-select the flag, I was curious why it is going back to the USMC flag???

Regards,


Title: Re: ACE integration for repaints...
Post by Markoz on Jul 4th, 2017 at 1:40am

Captain Kirk wrote on Jul 3rd, 2017 at 12:46pm:
Is there a way to assign the flag to the aircraft, for example I assign the USAF flag to a ACE installed repaint, next time I go in to the aircraft for loadout and payload configuration it has another flag as the base option. And while easy enough to re-select the flag, I was curious why it is going back to the USMC flag???

Edit the aircraft.cfg (I use Notepad). Here's an example for the C-130E, RAAF livery:

[fltsim.4]
title=CS C130X 4
sim=C130
model=g
panel=g
sound=
texture=aus
kb_checklists=
kb_reference=
atc_id=RAAF
atc_airline=RAAF
atc_flight_number=
ui_manufacturer=Lockheed
ui_type="C-130E"
ui_variation="Royal Australian AF"
ui_typerole="Multi-Engine TurboProp"
ui_createdby="Captain Sim"
description="'C-130 X-perience' Pro Pack v.1.3\n(c) 2008 Captain Sim www.captainsim.com"
flg="Australian"


I'm not sure if I changed this using the ACE, or manually, but it has stayed like that since I did it. ;)

Title: Re: ACE integration for repaints...
Post by Captain Kirk on Jul 4th, 2017 at 3:31pm
Thanks for the fix!


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