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B-52 Driver >> B-52 Driver >> B-52 in P3D v3.4 - Radar Replacement/Save Scenario
https://www.captainsim.org/forum/csf.pl?num=1487607209

Message started by Mustang1977 on Feb 20th, 2017 at 4:13pm

Title: B-52 in P3D v3.4 - Radar Replacement/Save Scenario
Post by Mustang1977 on Feb 20th, 2017 at 4:13pm
Hello BUFF-Pilots  8-)

As it is an known problem that the radar doesn't work with P3D, I made a replacement gauge for this.

After the MOD it should look like this:



Looks cool, right?  8-) - this is the "F35_HUD_VC" from the Default F35A, so you don't need any extra files for this mod.

And here you get it in your B-52 VC:

1. Copy the subfolder from

...\F35A\panel\F-35_HUD_VC

to

...\CS_B52\panel\

It's important that the Folder "F-35_HUD_VC" is in the \panel folder of the B-52.

2. Open the panel.cfg of the B-52 and locate the following entry in the [VCockpit02] Section:

gauge48=Captain_Sim.b520.terrain!main,   0,550,1024,730

This is the problematic Terrain Radar Gauge we want to replace.

Now edit the entry that it should look like this:

gauge48=F-35_HUD_VC!F-35_HUD_VC, 160,460,700,580

3. Save the panel.cfg and get in the B-52!

An Alternative would be to use the "Multiple Moving Map"-Gauge - this is a known Freeware-Gauge that shows different variants of the InGame Map. But I think the F35-Variant is the better solution.

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

One important word of saving CS-Planes Scenarios:

If you get the error with the "no title" and "no description", it is not possible to load a saved flight with a CS-Plane. This could also happend to the Default-Flight.

This is because all CS-Planes writes the Gauge-Switch-States to the Savefile. Since the Saveformat has changed since FSX, there is no longer a *.flt File in which the CS-Planes can write the Gauge-States.

P3D only have 2 Savefiles, a *.fxml file and a *.wx file for the weather. The FXML File needs ALWAYS at the end this entry:

</SimBase.Document>

If any entry is BELOW this, the Savegame will be corrupt and produces the know errors. Unfortunately all CS-Planes writes the Gauge-States BELOW this entry  :-/

So you have to manually move all the Gauge-State Entrys ABOVE the </SimBase.Document> Entry, Save it and then the Savegame will load properly.

Here are two examples how it is wrong and right:

WRONG:
       </Flight.Sections>
</SimBase.Document>
[CaptainSim]
PF000=10
PF001=0
PF002=1.580000
PF003=99.422592
PF004=0
PF005=0.0000
...

RIGHT:

       </Flight.Sections>
[CaptainSim]
PF000=10
PF001=0
PF002=1.580000
PF003=99.422592
PF004=0
PF005=0.0000
...
</SimBase.Document>

You can do this with the normal Windows-Editor. You can also add the missing "Title" and "Description" at the beginning:

<Section Name="Main">
            <Property Name="Title" Value="YOUR TITLE" />
            <Property Name="Description" Value="YOUR DESCRIPTION" />

So I hope you like my Mod and have a better flying with CS-Planes in P3D  :)


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