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Weapon for FSX >> Weapon for FSX >> FSX@War supports FSX Weapon (CS)
https://www.captainsim.org/forum/csf.pl?num=1442488171

Message started by Chris_P on Sep 17th, 2015 at 11:09am

Title: Re: FSX@War supports FSX Weapon (CS)
Post by bovsam on Sep 28th, 2015 at 4:19pm
Hi everyone

For those who are using CCP (or waiting for FSX@War release  ;) ) we released today the version 1.3.2.8 of CCP.
Unfortunately, I can't post link in this forum but search for fsxwar.com if you want to download it.


CCP is an add-on that spawns ground convoys (tanks, trucks, infantry vehicles, ...) that follow or not roads, boats, airplanes or invisible targets to use with photoreal sceneries where you want in FSX, FSX SE and P3D. All of these are SimObject so that they are destroyable with other weapons or CS Weapon Pack and CCP provides many ground vehicles (such as T-72, BMP-2, BTR-60, Ural trucks, M109, ...).
CCP also enables you to create .tps file (other scenario) that spawn tankers, SAM sites, carrier, drone or airplanes. All of these features are synchronized in MP so that you can use CCP in MP session to spawn targets.

Please find all details on our website or our forum for tutorials, shared missions, support, ...


Also, Blue made two excellent tutorials about CCP. (Search CCP 1.3.2.8 on youtube)





Changelog 1.3.2.8:

    add : possibility to save many oob.xml in a 1 Mission file to re-import later from the Monitor View
    add : possibility to import TPS file
    add : possibility to modify all values of an imported TPS file
    add : possibility to remove object in TPS file (with delete key after select object in the list or with middle mouse button on one point of the map)
    add : possibility to modify all values of an imported Airplane OOB file
    add : possibility to remove object in Airplane OOB file (with delete key after select object in the list or with middle mouse button on the point of the map)
    add : heading helper for TPS file (on map use CTRL + Left Clic to have automatically the heading)
    add : "IFF Team" for TPS SimpleAI_Aircraft (other 1.4.2.4 or later needed)
    add : panel.cfg for Misc Empty Targets. They are now synchronize in MP
    add : unify method to import convoy in single and MP mode
    add : verify all Simobjects exist when importing Mission
    add : better indexation of installed Simobjects
    add : add external path airplanes in indexing list of simobjects
    add : add more and better Error catcher
    add : convertion Decimal lat/lon to Degrees/Minutes/Secondes in TPS file
    add : Serbia Map and Roads
    add : Vietnam Map and Roads
    add : new Ground Vehicles (Tank, TractorTrailer, Truck, VAB, WorkMachine) (thanks RafaleMirage)
    add : new Airplanes : Eurofighter and Mig-23 (thanks to RafaleMirage)
    add : AI Traffic for Eurofighter and Mig-23
    add : patterns formation for Boats
    add : limitations for TPS file (thanks to Blue) :
        Carrier : max 1
        Tanker : max 1
        Drone : max 1
        SamSite_xx : max 10
        SimpleAI_Boat_xx : max 99
        SimpleAI_Aircraft_xx && Photoreal_Objects : max 99
    add : altitude in Monitor is now shown in feets if user have choose Feets as default Unit
    add : possibility to add the same convoy more than one time
    add : use default start position for pbf files if no start point define by user
    add : default zoom factor in pbf ini file
    add : show Error when simconnect DLL not found

    fix : bug in Monitor. Ground or Boats convoys don't start if there is airplane in convoys list
    fix : bug in Monitor. Some convoys don't start if the start time is the same for all convoys
    fix : bug in Monitor. Altitude when spawn on carrier
    fix : bug in Monitor. Spawn on carrier not work sometimes
    fix : bug in Monitor. Start On Carrier when there is more than Carrier
    fix : bug in Monitor. Error when try to delete empty Convoy line in Monitor list
    fix : bug in Monitor. When delete convoy in Monitor
    fix : bug in Monitor. Remove possibility to rename convoy in monitor
    fix : bug in Monitor. Correct altitude for waypoints sended to airplanes
    fix : in Monitor. Remove synchro CCP Simobjects for P3D (all simobjects are synchronize by P3D)
    fix : bug in other. TPS Team Number choice : now you choose between 0 to 7
    fix : bug in other. SamSite : Only the SA-2 can be spawn (each models doesn't show now in viewer)
    fix : bug in other. Unhandled exception when select object in listview after adding multiple simpleAI_Aircraft for "other" section
    fix : bug in other. Error when importing TPS file and add Photoreal Objects
    fix : bug in other. KTAS shown for Photoreals Objects
    fix : bug in other and Airplane AI. Error if "Choose Destination" not found
    fix : bug in Airplane AI. Altitude Unit conversion for Airplane (feets <--> meters) for export/import. Altitude in oob.xml is always in meters
    fix : bug in Airplane AI. Remove the possibility to change aircraft after add the first waypoint for "Airplane" section
    fix : bug in Airplane AI. Airplanes are created now X minutes before the start like all over CCP AI Objects
    fix : bug in Airplane AI. Airplanes convoy now follow the good path even if it start after a Ground or Boats Convoy
    fix : bug in Main. FSUIPC redirect link error
    fix : bug in Model Reader error when simobject folder no ".mdl" or not the good ".cfg" file
    fix : Compatibility with Windows 10
    fix : Desktop shortcuts are created only if game is present

    info : rewrite and clean lot part of code
    info : client synchro for FSX and FSX SE always disable

Special thanks go to Motus who is the main coder of CCP and who did an excellent work.

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