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Weapon for FSX >> Weapon for FSX >> FSX@War supports FSX Weapon (CS)
https://www.captainsim.org/forum/csf.pl?num=1442488171

Message started by Chris_P on Sep 17th, 2015 at 11:09am

Title: Re: FSX@War supports FSX Weapon (CS)
Post by Chris_P on Sep 30th, 2015 at 3:24am
Yes. The great thing is that CS Weapons & other weapon addons do the same damage inside FSX@War to the same targets.
That means "unification" through the various weapon addons inside FSX@War.
Purpose is in MP the ability of people flying together using different weapon solutions but having the same results...
Of course for CS Weapons, invisible targets has also to be spawned for the weapons to lock upon. For unguided weapons no need.
Another issue is that CS Weapons can destroy (remove from scene) only simobjects of the "Aircraft" type. Vehicles spawned with CCP are immobilized but not removed from scene (cause they are of the "vehicle" type).

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