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707 Captain >> 707 Captain >> Fictional paints
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Message started by Hanimichal on Jul 15th, 2015 at 2:41am

Title: Fictional paints
Post by Hanimichal on Jul 15th, 2015 at 2:41am
How about some fictional paints! Here my first:




Title: Re: Fictional paints
Post by Hanimichal on Jul 16th, 2015 at 1:10am
Also re-textured my previous paint of VARIG Cargo in two fictitious versions





All uploaded to Simviation

Title: Re: Fictional paints
Post by Captain Sim 2 on Jul 16th, 2015 at 8:51am
Well done! Could you please add information to our liveries catalogue?

Title: Re: Fictional paints
Post by Hanimichal on Jul 16th, 2015 at 12:47pm

Captain Sim 2 wrote on Jul 16th, 2015 at 8:51am:
Well done! Could you please add information to our liveries catalogue?


now added to library  :)

Title: Re: Fictional paints
Post by Captain Sim 2 on Jul 17th, 2015 at 8:25am
Thank you!

Title: Re: Fictional paints
Post by Mustang1977 on Jul 17th, 2015 at 6:07pm
Nice.

I have some suggestions for further fictional paints:

- Coca Cola and/or Pepsi
- Playboy
- USAF camouflage or similar

;D

Title: Re: Fictional paints
Post by Ved on Sep 23rd, 2015 at 9:52am
If someone could make this one for me @ 707, i will love you for ever, and promote you and your skills on my channel =]


Title: Re: Fictional paints
Post by GhostRider203 on Jan 10th, 2016 at 1:49pm
I'm working on a repaint for my VA, American Airways, and this is actually my 1st time doing a repaint for a CS bird. I got the 3 images saved as png, then converted to dds via paint.net but now...I'm lost as to what to do..... [smiley=huh.gif]

Title: Re: Fictional paints
Post by Markoz on Jan 11th, 2016 at 1:48am
You have to place the DDS files into a new FSX\SimObjects\Airplanes\CS_B707-300\texture.X folder (i.e. texture.aa2, as there is already a texture.aa) along with a texture.cfg (copy the one from the texture.aa folder and paste it into the texture.aa2 folder otherwise you will have black areas on your repainted aircraft).

Next, you add an entry into the aircraft.cfg file (I use Windows Notepad to edit .cfg files and always backup the original before you make any changes!) like this:

[fltsim.X] <- use the next consecutive number after the last [fltsim.X] entry!
title=CS_B707-300 Paint X <- I make this the same number as the number in the [fltsim.X]
sim=csx701
model=adv <- can be adv, b, or 300
panel=
sound=
texture=aa2 <- must match the texture.aa2 folder name
kb_checklists=
kb_reference=
atc_id=N885PA <- aircraft registration number
atc_airline=American <- Airline (AFAIK the ATC uses American, not American Airlines, so use that)
atc_flight_number=701
atc_heavy=
atc_parking_types=GATE,RAMP
ui_manufacturer=Boeing
ui_type=707-300B ADV <- can be 707-300, 707-300B, or 707-300B ADV (goes the 300, b, or adv in the model= entry)
ui_variation=American Airlines <- shows as American Airlines in the aircraft selection screen
ui_typerole=Commercial Airliner
ui_createdby=Captain Sim
description=707-321B ADV Jet Clipper Northern Light (20024/776)\n707 Captain (707-300) 1.3\n(c) 2011 Captain Sim www.captainsim.com <put whatever info you want here, including your info as the repainter, but make sure you add the red text to acknowledge that the addon is made by Captain Sim. Note. /n adds a linefeed/carriage return.

Do all of that correctly, and you should see your repainted CS 707 in the list of Aircraft on the aircraft selection screen.

Good luck. ;)

Title: Re: Fictional paints
Post by GhostRider203 on Jan 11th, 2016 at 1:31pm
I was HOPING that was all I had to do. I've honestly never had much luck with repaints lol

I shall finish this flight in the Concorde (there's other airlines on the site my VA is hosted on and yeah...two of the guys are pretty much right on my six mileage wise and i'm trying to stay ahead lol), and then give that a go :)

shame CS doesn't have a Concorde. I'd snatch that up in a heartbeat!

Title: Re: Fictional paints
Post by GhostRider203 on Jan 11th, 2016 at 4:17pm
Progress HAS been made just a couple minor snags to work out...

Title: Re: Fictional paints
Post by GhostRider203 on Jan 12th, 2016 at 12:14am

GhostRider203 wrote on Jan 11th, 2016 at 4:17pm:
Progress HAS been made just a couple minor snags to work out...



and thanks to help from Markoz, all that's left is to put the name on the rear. :)

Title: Re: Fictional paints
Post by Markoz on Jan 12th, 2016 at 12:41am
And it's a great looking repaint too. [smiley=thumbsup.gif] ;)

Title: Re: Fictional paints
Post by GhostRider203 on Jan 12th, 2016 at 1:22pm

Markoz wrote on Jan 12th, 2016 at 12:41am:
And it's a great looking repaint too. [smiley=thumbsup.gif] ;)


Well you can be sure that you'll be getting some credit. After all, it's only fair :)

Title: Re: Fictional paints
Post by GhostRider203 on Jan 12th, 2016 at 2:15pm







Title: Re: Fictional paints
Post by Markoz on Jan 13th, 2016 at 3:35am

GhostRider203 wrote on Jan 12th, 2016 at 1:22pm:

Markoz wrote on Jan 12th, 2016 at 12:41am:
And it's a great looking repaint too. [smiley=thumbsup.gif] ;)


Well you can be sure that you'll be getting some credit. After all, it's only fair :)

Thanks, but there's no need. Honestly. ;)

Title: Re: Fictional paints
Post by mazelda on Jan 13th, 2016 at 4:55pm
Any chance of a british airtours?
Thanks

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