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Weapon for FSX >> Weapon for FSX >> Weapons panel
https://www.captainsim.org/forum/csf.pl?num=1434411836

Message started by ptds on Jun 15th, 2015 at 11:43pm

Title: Weapons panel
Post by ptds on Jun 15th, 2015 at 11:43pm
I have made a replica weapons switch panel for my cockpit setup (phyisical switches mapped via a USB input controller). The switches are easily mapped to the key combinations, but the selector switches could really do with a second input assignment for each function to allow proper forward and backward selection using rotary encoders. Does anybody know how to add a second switch assignment to allow this to happen. I am assuming that some additional XML code will be needed or existing code modified.
Pete

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