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727 Captain >> 727 Captain >> Vone speed bugs
https://www.captainsim.org/forum/csf.pl?num=1418633781 Message started by BrzI on Dec 15th, 2014 at 8:56am |
Title: Vone speed bugs Post by BrzI on Dec 15th, 2014 at 8:56am
I have the V-One gauge in the 732. It sets the speed bugs.
Dont't have that working with the 72x. Is that possible ? Thanks |
Title: Re: Vone speed bugs Post by fsxpaul on Dec 15th, 2014 at 3:36pm BrzI wrote on Dec 15th, 2014 at 8:56am:
There are 2 versions of the V-One gauge. The older one (V-One Gauge for B727-100/F 727-200/F with Call-Outs), does not adjust the speed bugs. The newest one (V-One Gauge for Boeing 727-100/200/F (Complete)) will adjust the speed bugs. |
Title: Re: Vone speed bugs Post by BrzI on Dec 15th, 2014 at 7:40pm
Can I just overwrite the old gauge with new one ?
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Title: Re: Vone speed bugs Post by fsxpaul on Dec 16th, 2014 at 12:59pm BrzI wrote on Dec 15th, 2014 at 7:40pm:
Unfortunately, no. The new version needs to have the additional sound files properly installed too. Without them, FSX will most likely crash. |
Title: Re: Vone speed bugs Post by BrzI on Dec 16th, 2014 at 7:12pm
Got everything working but noticed a strange issue. Once either window is displayed the radio altimeter sets itself to 200 ft and can no longer be changed. See this both on the 727-100 and the 727-200. Any idea why this could be happening ?
On the other hand the 737-200 radio altimeter works just fine. Thanks |
Title: Re: Vone speed bugs Post by BrzI on Dec 17th, 2014 at 6:23am
Using DX10 - no tool tips here.
Is there any way to get back the proper VC knob functionality ? Thanks |
Title: Re: Vone speed bugs Post by fsxpaul on Dec 17th, 2014 at 3:00pm BrzI wrote on Dec 17th, 2014 at 6:23am:
Yes, uninstalling the gauge is one way. Tool Tips will work in DX10 preview window mode. Not sure if you meant to imply that it doesn't? Open the file V-One.xml located in ..\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B727-100\panel\V-One Delete the following lines of code and save. [code] (A:Decision Height, Feet) 500 <= if{ (A:Decision Height, Feet) 100 / (>L:L13_002_BUG_POS,position) } (A:Decision Height, Feet) s1 1000 <= l1 500 > && if{ (A:Decision Height, Feet) 0.1 * -49 + (>L:500_idx,number) (L:500_idx) sqr -0.00019 * s1 (L:500_idx) 0.0341 * s2 l1 l2 + 4.99305 + (>L:L13_002_BUG_POS,position) } els{ 0 (>L:500_idx,number) } (A:Decision Height, Feet) s0 1500 <= l0 1000 > && if{ (A:Decision Height, Feet) 0.1 * -99 + (>L:1000_idx,number) (L:1000_idx) sqr -0.00005 * s1 (L:1000_idx) 0.0166 * s2 l1 l2 + 6.2302 + (>L:L13_002_BUG_POS,position) } els{ 0 (>L:1000_idx,number) } (A:Decision Height, Feet) s0 2000 <= l0 1500 > && if{ (A:Decision Height, Feet) 0.1 * -149 + 0.0101 * 6.9363 + (>L:L13_002_BUG_POS,position) } (A:Decision Height, Feet) s0 2500 <= l0 2000 > && if{ (A:Decision Height, Feet) 0.1 * -199 + 0.008 * 7.4446 + (>L:L13_002_BUG_POS,position) }[/code] |
Title: Re: Vone speed bugs Post by BrzI on Dec 17th, 2014 at 11:30pm
Yeah, I use full-screen DX10.
Thanks for the info. |
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