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Weapon for FSX >> Weapon for FSX >> Vietnam War Era with CS Weapons
https://www.captainsim.org/forum/csf.pl?num=1413867655 Message started by Xpel on Oct 21st, 2014 at 5:00am |
Title: Re: Vietnam War Era with CS Weapons Post by Xpel on Nov 3rd, 2014 at 11:52pm
All the necessary elements for this project to start, I think has been gathered - accomplished, ie :
Functional Flak with proper effects http://www.youtube.com/watch?v=jAdyWjYQByI - AI intercepting & damaging player - SimObject Targets as also scenery targets (destroyed with free weapon pack4) as also : Functional SAMs directed with low accuracy towards player, triggering their explosion by approximation to him : http://www.youtube.com/watch?v=vUypLBSOoeA Now the main Missions using above elements have to be made... As for the Missions logic-mechanism, many ideas come from here : http://www.airbattle.co.uk/d_summary.html Since FSX focuses in "just flying the plane" and is not a combat sim, the Strategy concept of board games, I think suits this sim best... I wonder if some of you guys would like to participate - help with this, with things like : - Fitting CS Weapons in default croshair aims of Vietnam Era planes like the freeware OV-10 or T-28A "Trojan" etc - Convertion of military vehicles to "aircraft" type simobjects destroyable by CS Weapons - making of AI Playbacks tracks (native FSX Video Recording function) - Making of .wav Sound files (of any type) to be used in Missions - Ideas, any kind of period info, etc... - Any other way |
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