CAPTAIN SIM FORUM
Weapon for FSX >> Weapon for FSX >> Vietnam War Era with CS Weapons
https://www.captainsim.org/forum/csf.pl?num=1413867655

Message started by Xpel on Oct 21st, 2014 at 5:00am

Title: Re: Vietnam War Era with CS Weapons
Post by Xpel on Nov 3rd, 2014 at 11:52pm
All the necessary elements for this project to start, I think has been gathered - accomplished, ie :

Functional Flak with proper effects
http://www.youtube.com/watch?v=jAdyWjYQByI
- AI intercepting & damaging player
- SimObject Targets as also scenery targets (destroyed with free weapon pack4)
as also :
Functional SAMs directed with low accuracy towards player, triggering their explosion by approximation to him :

http://www.youtube.com/watch?v=vUypLBSOoeA

Now the main Missions using above elements have to be made...
As for the Missions logic-mechanism, many ideas come from here : http://www.airbattle.co.uk/d_summary.html

Since FSX focuses in "just flying the plane" and is not a combat sim, the Strategy concept of board games, I think suits this sim best...

I wonder if some of you guys would like to participate - help with this, with things like :

- Fitting CS Weapons in default croshair aims of Vietnam Era planes like the freeware OV-10 or T-28A "Trojan" etc
- Convertion of military vehicles to "aircraft" type simobjects destroyable by CS Weapons
- making of AI Playbacks tracks (native FSX Video Recording function)
- Making of .wav Sound files (of any type) to be used in Missions
- Ideas, any kind of period info, etc...
- Any other way

CAPTAIN SIM FORUM » Powered by YaBB 2.6.0!
YaBB Forum Software © 2000-2024. All Rights Reserved.