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Weapon for FSX >> Weapon for FSX >> Vietnam War Era with CS Weapons
https://www.captainsim.org/forum/csf.pl?num=1413867655

Message started by Xpel on Oct 21st, 2014 at 5:00am

Title: Re: Vietnam War Era with CS Weapons
Post by Xpel on Oct 27th, 2014 at 6:35am
Presenting the "concept" of FSX as "Strategy Combat Simulator". A similar concept withBoard Strategy Games :
In this Mission, the 2 Flaks are just the 2 "pieces on the board map",
while the chance of hitting the player is defined by "dices" (RandomAction) with 25%
chance of downing player, each time he enters the attached to each Flak area (here defined
to a 900m radius). By defining these parameters (size of areas, chance of incidence, player's
hight, speed, Gs, etc) you create the FSX "Simulated Military Combat Events" as I mean it.

http://www.youtube.com/watch?v=Qk_SaJ-cnqE

The right "tool" for this case, would be the A-7 with laser guided bombs to take out the
flaks from distance and then "papahoomamaoo". The successful attempt in video, was
a 50% total chance of player being hit, since I entered AA flak controled areas twice...
I was with the "lucky" 50% here...

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