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Weapon for FSX >> Weapon for FSX >> Vietnam War Era with CS Weapons
https://www.captainsim.org/forum/csf.pl?num=1413867655 Message started by Xpel on Oct 21st, 2014 at 5:00am |
Title: Vietnam War Era with CS Weapons Post by Xpel on Oct 21st, 2014 at 5:00am
Vietnam Era Military flying in FSX with CS Weapon, can be a rewarding
experience, since the Vietnam War scenery already exists !... (http://vietnamwar.project.free.fr/index.html) Many and of different type & task Military planes & helicopters can be flown over there "CS Weaponed" in a highly immersive virtual environment ! Since scenery is already there, only the targets have to be added !... Some examples : Striking targets at Than Hoa bridge : http://www.youtube.com/watch?v=rMJgeGi0TTc Above Mission, starts on Carrier : http://www.youtube.com/watch?v=qm1MJ3MHs38 Da Nang AirBase : http://www.youtube.com/watch?v=5LX6sokW8-U I think I've "discovered" my "Sim in sim" Military flying simming... :) |
Title: Re: Vietnam War Era with CS Weapons Post by Xpel on Oct 21st, 2014 at 9:02pm
Testing the freeware OV-10 "Bronco"
http://www.youtube.com/watch?v=VG6s35wnz3g |
Title: Re: Vietnam War Era with CS Weapons Post by Xpel on Oct 27th, 2014 at 6:35am
Presenting the "concept" of FSX as "Strategy Combat Simulator". A similar concept withBoard Strategy Games :
In this Mission, the 2 Flaks are just the 2 "pieces on the board map", while the chance of hitting the player is defined by "dices" (RandomAction) with 25% chance of downing player, each time he enters the attached to each Flak area (here defined to a 900m radius). By defining these parameters (size of areas, chance of incidence, player's hight, speed, Gs, etc) you create the FSX "Simulated Military Combat Events" as I mean it. http://www.youtube.com/watch?v=Qk_SaJ-cnqE The right "tool" for this case, would be the A-7 with laser guided bombs to take out the flaks from distance and then "papahoomamaoo". The successful attempt in video, was a 50% total chance of player being hit, since I entered AA flak controled areas twice... I was with the "lucky" 50% here... |
Title: Re: Vietnam War Era with CS Weapons Post by Xpel on Nov 3rd, 2014 at 11:52pm
All the necessary elements for this project to start, I think has been gathered - accomplished, ie :
Functional Flak with proper effects http://www.youtube.com/watch?v=jAdyWjYQByI - AI intercepting & damaging player - SimObject Targets as also scenery targets (destroyed with free weapon pack4) as also : Functional SAMs directed with low accuracy towards player, triggering their explosion by approximation to him : http://www.youtube.com/watch?v=vUypLBSOoeA Now the main Missions using above elements have to be made... As for the Missions logic-mechanism, many ideas come from here : http://www.airbattle.co.uk/d_summary.html Since FSX focuses in "just flying the plane" and is not a combat sim, the Strategy concept of board games, I think suits this sim best... I wonder if some of you guys would like to participate - help with this, with things like : - Fitting CS Weapons in default croshair aims of Vietnam Era planes like the freeware OV-10 or T-28A "Trojan" etc - Convertion of military vehicles to "aircraft" type simobjects destroyable by CS Weapons - making of AI Playbacks tracks (native FSX Video Recording function) - Making of .wav Sound files (of any type) to be used in Missions - Ideas, any kind of period info, etc... - Any other way |
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