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Weapon for FSX >> Weapon for FSX >> Aerosoft F16 Redux
https://www.captainsim.org/forum/csf.pl?num=1407122047

Message started by Dutch on Aug 4th, 2014 at 3:14am

Title: Re: another company F16 Redux
Post by Dutch on Aug 6th, 2014 at 5:50am
You must be right!  :) I feel okay with it since I saw that the original HUD works like the collimated CS one does.  I'm assuming it's a design decision and not a bug.  No longer trying to debug it.

Still don't know why the target box doesn't match up, but I noticed after some experimentation that the F-111 reticule doesn't get placed on the target either.  In that case it appears about 200 yards to the right of where the visual target is located.

Hmmmm.   Okay, so, looking at the default F-18 which works perfectly.  The HUD is placed almost dead center of the eyepoint.  Bingo!  Target box is okay.

On the F-16, the HUD is below the eyepoint -- and the visual target is above the reticule by about the same amount!  

On the F-111 the HUD is over to the left of the aircraft's centerline.  And sure enough, the reticule is too far to the right of the visual target!  By a considerable amount.

Pattern?  I need to set up another airplane to see.

Dutch

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